Player Matchup

Ra
Ra
CARLOSLOLIPO
Ra
Level 20
God Stats
25W - 27L
1,384 SR
Queue Stats
78W - 74L
1,478 Elo+
Party 2
Cthulhu
Cthulhu
Cifo
Cthulhu
Level 39
God Stats
23W - 20L
1,560 SR
Queue Stats
78W - 74L
1,453 Elo+
Solo
The Morrigan
The Morrigan
KeyesArc
The Morrigan
Level 149
God Stats
0W - 2L
1,357 SR
Queue Stats
132W - 136L
1,518 Elo+
Party 2
Artemis
Artemis
WizardPath49189
Artemis
Level 31
God Stats
1W - 1L
1,541 SR
Queue Stats
71W - 66L
1,449 Elo+
Solo
Gilgamesh
Gilgamesh
walyxo
Gilgamesh
Level 67
God Stats
3W - 5L
1,403 SR
Queue Stats
210W - 213L
1,472 Elo+
Party 2
Team Averages
Level 61
1,449 SR
1,474 Elo+

VS

Team Averages
Level 107
1,460 SR
1,482 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Erhaus
Freya
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 144L
1,423 Elo+
Party 1
Tiamat
Tiamat
Lkirito162
Tiamat
Level 155
God Stats
10W - 12L
1,524 SR
Queue Stats
262W - 304L
1,542 Elo+
Solo
Horus
Horus
nicolaslewi586
Horus
Level 69
God Stats
6W - 14L
1,278 SR
Queue Stats
249W - 298L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 0
6,017
501
3,932
6,790
1,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Cifo
Cthulhu
10
0 / 1 / 0
5,494
458
4,796
10,243
5,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
KeyesArc
The Morrigan
11
1 / 5 / 3
6,451
538
5,478
7,292
2,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 4 / 2
5,331
444
4,394
5,645
1,405
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
walyxo
Gilgamesh
7
1 / 4 / 1
4,757
396
2,317
9,101
4,438
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
7 / 1 / 3
7,504
625
6,676
6,950
5,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Da Ji
 
Da Ji
12
4 / 1 / 4
7,253
604
5,729
7,471
2,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
Erhaus
Freya
10
5 / 1 / 1
6,298
525
4,432
7,065
2,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Lkirito162
Tiamat
12
0 / 0 / 4
6,716
560
6,343
7,731
5,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
1 / 1 / 13
6,507
542
2,788
7,600
6,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
4
Kills
17
17
Deaths
4
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
7
1
3
8.5
W
Da Ji
 
Da Ji
4
1
4
6
L
2
3
0
0.67
L
Cthulhu
Cifo
Cthulhu
0
1
0
0
W
Freya
Erhaus
Freya
5
1
1
5.5
L
The Morrigan
KeyesArc
The Morrigan
1
5
3
0.5
W
Tiamat
Lkirito162
Tiamat
0
0
4
2
L
0
4
2
0.25
W
1
1
13
7.5
L
Gilgamesh
walyxo
Gilgamesh
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,917
Damage
25,968
39,071
Taken
36,817
15,870
Mitigated
22,302
9,616
Healing
18,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
6,676
350
0
3,074
6,950
5,088
1,301
3,421
3,317
34,878
0
W
Da Ji
 
Da Ji
5,729
1,445
0
3,916
7,471
2,705
420
1,435
5,970
0
46,591
L
3,932
630
170
2,910
6,790
1,989
0
2,471
3,949
26,256
0
L
Cthulhu
Cifo
Cthulhu
4,796
421
0
3,173
10,243
5,351
0
4,214
5,231
25,362
0
W
Freya
Erhaus
Freya
4,432
1,457
0
1,587
7,065
2,229
0
1,520
5,504
18,377
0
L
The Morrigan
KeyesArc
The Morrigan
5,478
1,464
0
1,999
7,292
2,687
0
2,624
4,224
33,016
7,463
W
Tiamat
Lkirito162
Tiamat
6,343
1,025
96
5,365
7,731
5,729
548
3,721
3,349
40,907
0
L
4,394
1,306
0
900
5,645
1,405
234
2,895
2,315
0
19,680
W
2,788
1,202
1,579
2,518
7,600
6,551
156
2,155
5,326
0
13,130
L
Gilgamesh
walyxo
Gilgamesh
2,317
300
45
419
9,101
4,438
0
2,933
5,901
0
13,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,050
Gold Earned
34,278
255
Minions Killed
309
0
Camps Cleared
0
1,095,305
Distance Traveled
1,089,521
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,504
625
75
6
0
234,229
3
W
Da Ji
7,253
604
86
7
0
228,168
2
L
Ra
6,017
501
73
6
0
240,749
3
L
Cthulhu
5,494
458
50
4
0
204,122
2
W
Freya
6,298
525
41
3
0
221,198
3
L
The Morrigan
6,451
538
77
6
0
208,274
2
W
Tiamat
6,716
560
90
8
0
195,396
1
L
Artemis
5,331
444
32
3
0
201,014
4
W
Horus
6,507
542
17
1
0
210,530
2
L
Gilgamesh
4,757
396
23
2
0
241,146
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role