Player Matchup

Jormungandr
Jormungandr
Silver II
Alibaba187K
Jormungandr
Silver II
Level 117
God Stats
1W - 0L
1,686 SR
Queue Stats
126W - 152L
904 MMR
Party 2
Awilix
Awilix
Gold III
Dadominator007
Awilix
Gold III
Level 144
God Stats
15W - 11L
1,585 SR
Queue Stats
122W - 137L
1,435 MMR
Party 2
Kukulkan
Kukulkan
Silver I
HeeroMat
Kukulkan
Silver I
Level 139
God Stats
53W - 53L
1,489 SR
Queue Stats
59W - 71L
1,151 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 133
1,587 SR
1,163 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 85
1,530 SR
1,114 MMR
Izanami
Izanami
Silver V
Xstea1thy
Izanami
Silver V
Level 63
God Stats
10W - 8L
1,582 SR
Queue Stats
30W - 44L
1,157 MMR
Party 1
Raijin
Raijin
Bronze I
frosty108791
Raijin
Bronze I
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 59L
1,028 MMR
Party 1
Athena
Athena
Silver III
xMr BoLt NasTyx
Athena
Silver III
Level 86
God Stats
5W - 9L
1,508 SR
Queue Stats
44W - 82L
1,156 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Alibaba187K
Jormungandr
15
3 / 5 / 11
12,104
757
4,960
18,221
25,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
14 / 5 / 3
13,547
847
17,764
13,838
5,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
HeeroMat
Kukulkan
14
0 / 3 / 11
10,372
648
10,887
9,504
3,358
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Morgan Le FayDanzaburouSkadiCthulhuGilgamesh

VS

Bans
Zhong KuiTiamatChaacZeusKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Xstea1thy
Izanami
14
2 / 7 / 5
10,000
625
6,964
12,238
4,917
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Raijin
14
4 / 6 / 5
10,678
667
9,398
11,787
4,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 4 / 4
12,315
770
10,773
15,363
7,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
27
17
Kills
13
13
Deaths
17
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Alibaba187K
Jormungandr
3
5
11
1.7
W
14
5
3
3.1
W
Kukulkan
HeeroMat
Kukulkan
0
3
11
1.83
L
Izanami
Xstea1thy
Izanami
2
7
5
0.64
L
Raijin
4
6
5
1.08
L
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,611
Damage
27,135
41,563
Taken
39,388
34,524
Mitigated
16,650
7,368
Healing
4,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Alibaba187K
Jormungandr
4,960
1,065
697
2,229
18,221
25,170
219
7,973
10,248
27,015
0
W
17,764
8,743
894
1,425
13,838
5,996
1,367
6,151
7,687
0
43,755
W
Kukulkan
HeeroMat
Kukulkan
10,887
692
0
2,123
9,504
3,358
878
5,642
3,862
52,192
0
L
Izanami
Xstea1thy
Izanami
6,964
4,266
0
451
12,238
4,917
517
4,443
7,795
0
44,485
L
Raijin
9,398
991
254
827
11,787
4,239
197
3,443
8,344
35,028
0
L
10,773
2,277
416
2,597
15,363
7,494
0
7,961
7,402
44,335
3,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,023
Gold Earned
32,993
175
Minions Killed
202
0
Camps Cleared
0
875,433
Distance Traveled
773,708
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,104
757
40
3
0
288,351
3
W
Awilix
13,547
847
33
2
0
307,237
1
W
Kukulkan
10,372
648
102
6
0
279,845
5
L
Izanami
10,000
625
97
6
0
247,220
0
L
Raijin
10,678
667
45
3
0
226,352
2
L
Athena
12,315
770
60
4
0
300,136
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role