Player Matchup

Arachne
Arachne
Gold II
Neman11
Arachne
Gold II
Level 84
God Stats
6W - 2L
1,537 SR
Queue Stats
105W - 102L
1,556 MMR
Party 2
Geb
Geb
Gold I
OoAsesoO
Geb
Gold I
Level 159
God Stats
8W - 9L
1,530 SR
Queue Stats
129W - 130L
1,646 MMR
Solo
Scylla
Scylla
Platinum III
Shoib
Scylla
Platinum III
Level 149
God Stats
10W - 11L
1,611 SR
Queue Stats
807W - 803L
1,708 MMR
Solo
Anhur
Anhur
Platinum II
ZeusLightX
Anhur
Platinum II
Level 129
God Stats
14W - 10L
1,750 SR
Queue Stats
147W - 135L
1,828 MMR
Party 2
Bellona
Bellona
Platinum I
valucsan
Bellona
Platinum I
Level 126
God Stats
5W - 5L
1,758 SR
Queue Stats
143W - 108L
1,717 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,637 SR
1,691 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 144
1,540 SR
1,693 MMR
Sol
Sol
Gold III
AveFénix
Sol
Gold III
Level 158
God Stats
4W - 3L
1,310 SR
Queue Stats
198W - 191L
1,677 MMR
Solo
Vulcan
Vulcan
Gold I
COVID319
Vulcan
Gold I
Level 120
God Stats
42W - 39L
1,591 SR
Queue Stats
1,241W - 1,231L
1,642 MMR
Solo
Ganesha
Ganesha
Platinum II
Zùxnêx
Ganesha
Platinum II
Level 141
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 11L
1,890 MMR
Party 1
Loki
Loki
Gold II
texmex25
Loki
Gold II
Level 140
God Stats
3W - 3L
1,500 SR
Queue Stats
256W - 261L
1,596 MMR
Party 1
Tyr
Tyr
Platinum IV
uMomForgetMe
Tyr
Platinum IV
Level 159
God Stats
1W - 1L
1,799 SR
Queue Stats
126W - 143L
1,658 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Neman11
Arachne
19
8 / 5 / 7
13,105
624
10,214
19,880
10,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
0 / 2 / 6
10,107
481
6,211
17,995
15,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
Shoib
Scylla
19
2 / 1 / 4
11,936
568
6,223
9,683
3,923
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
19
4 / 2 / 6
12,751
607
18,292
17,120
6,856
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
valucsan
Bellona
18
4 / 4 / 7
12,259
584
20,156
23,912
22,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
Morgan Le FaySetTsukuyomiAthenaGilgamesh

VS

Bans
TiamatRaijinNe ZhaSobekNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 1
10,174
484
10,469
14,850
5,364
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vulcan
COVID319
Vulcan
18
4 / 2 / 2
11,102
529
16,526
13,553
6,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Zùxnêx
Ganesha
16
0 / 1 / 5
9,583
456
4,681
13,274
12,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
17
5 / 6 / 6
10,873
518
11,930
17,248
6,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 5 / 4
10,980
523
15,360
22,652
26,533
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
32
18
Kills
14
14
Deaths
18
30
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Vulcan
COVID319
Vulcan
4
2
2
2.5
W
Arachne
Neman11
Arachne
8
5
7
2.3
W
0
2
6
1.5
W
Scylla
Shoib
Scylla
2
1
4
4
W
Anhur
4
2
6
3.5
L
Ganesha
Zùxnêx
Ganesha
0
1
5
2.5
L
Loki
5
6
6
1.33
L
5
5
4
1.4
W
Bellona
valucsan
Bellona
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,096
Damage
58,966
88,590
Taken
81,577
59,365
Mitigated
56,415
36,107
Healing
19,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,469
3,269
0
7,239
14,850
5,364
776
579
14,271
81,291
0
L
Vulcan
COVID319
Vulcan
16,526
1,898
178
2,823
13,553
6,062
156
4,321
9,232
94,295
0
W
Arachne
Neman11
Arachne
10,214
4,776
0
8,231
19,880
10,365
1,857
6,782
13,000
0
95,284
W
6,211
566
0
3,059
17,995
15,911
217
6,079
11,684
36,955
0
W
Scylla
Shoib
Scylla
6,223
987
539
4,673
9,683
3,923
472
5,290
4,069
91,390
0
W
Anhur
18,292
12,307
0
9,468
17,120
6,856
3,175
8,190
8,898
0
109,916
L
Ganesha
Zùxnêx
Ganesha
4,681
298
0
1,223
13,274
12,012
60
2,445
10,829
32,751
0
L
Loki
11,930
2,088
0
653
17,248
6,444
720
2,916
14,332
0
87,287
L
15,360
2,611
0
7,049
22,652
26,533
0
2,677
19,975
0
65,690
W
Bellona
valucsan
Bellona
20,156
8,500
0
10,137
23,912
22,310
1,469
5,345
18,354
416
79,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,158
Gold Earned
52,712
674
Minions Killed
635
0
Camps Cleared
0
2,116,109
Distance Traveled
2,214,522
30
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,174
484
174
8
0
383,208
10
L
Vulcan
11,102
529
190
9
0
455,537
6
W
Arachne
13,105
624
119
6
0
432,314
3
W
Geb
10,107
481
40
2
0
436,332
8
W
Scylla
11,936
568
195
9
0
433,671
5
W
Anhur
12,751
607
165
8
0
397,513
7
L
Ganesha
9,583
456
15
1
0
465,584
12
L
Loki
10,873
518
134
6
0
452,034
4
L
Tyr
10,980
523
122
6
0
458,159
7
W
Bellona
12,259
584
155
7
0
416,279
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role