Player Matchup

Hades
Hades
 
Hades
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
German102ghg
Anhur
Level 16
God Stats
1W - 2L
1,707 SR
Queue Stats
30W - 25L
1,352 Elo+
Solo
Tiamat
Tiamat
mago533demente
Tiamat
Level 8
God Stats
0W - 2L
1,098 SR
Queue Stats
1W - 5L
1,205 Elo+
Solo
Team Averages
Level 17
1,435 SR
1,352 Elo+

VS

Team Averages
Level 15
1,522 SR
1,282 Elo+
Ravana
Ravana
Brennxoddam
Ravana
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,127 Elo+
Solo
Fenrir
Fenrir
Hyperdragon-_-
Fenrir
Level 11
God Stats
5W - 7L
1,565 SR
Queue Stats
173W - 187L
1,334 Elo+
Solo
Zeus
Zeus
XxiEatNoobzxX
Zeus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 129L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
20
16 / 6 / 6
16,932
736
28,691
26,450
21,959
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
10 / 6 / 8
16,090
700
13,703
21,629
9,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
0 / 9 / 10
12,921
562
4,176
17,139
7,563

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
15
0 / 14 / 12
13,055
568
2,248
19,122
6,517
Mace

Mace

+10
Physical Power

20
12 / 5 / 5
17,073
742
22,843
26,218
10,139
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
9 / 7 / 4
17,684
769
29,216
20,054
6,103
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
42
26
Kills
21
21
Deaths
26
24
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
16
6
6
3.17
W
Ravana
0
14
12
0.43
L
10
6
8
2.33
W
12
5
5
2.9
W
9
7
4
1.57
L
0
9
10
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,570
Damage
54,307
65,218
Taken
65,394
38,964
Mitigated
22,759
9,375
Healing
13,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
28,691
2,724
248
3,679
26,450
21,959
714
15,780
10,670
67,799
0
W
Ravana
2,248
601
0
567
19,122
6,517
0
10,483
8,269
0
8,401
L
13,703
5,555
0
4,667
21,629
9,442
883
8,212
13,417
0
67,986
W
22,843
7,809
0
8,149
26,218
10,139
46
10,346
15,392
0
99,471
W
29,216
3,737
0
4,316
20,054
6,103
2,667
12,038
7,677
99,741
0
L
4,176
388
0
781
17,139
7,563
488
5,224
11,915
27,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,943
Gold Earned
47,812
209
Minions Killed
242
0
Camps Cleared
0
1,023,803
Distance Traveled
1,092,510
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
16,932
736
75
3
0
358,262
1
W
Ravana
13,055
568
10
0
0
307,743
2
L
Anhur
16,090
700
88
4
0
323,856
5
W
Fenrir
17,073
742
86
4
0
455,149
3
W
Zeus
17,684
769
146
6
0
329,618
0
L
Tiamat
12,921
562
46
2
0
341,685
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role