Player Matchup

Bacchus
Bacchus
Aichdll
Bacchus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 45L
1,468 Elo+
Solo
Loki
Loki
Dannyyboy
Loki
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 20L
1,616 Elo+
Solo
Merlin
Merlin
eternalzen7
Merlin
Level 26
God Stats
10W - 14L
1,423 SR
Queue Stats
91W - 81L
1,540 Elo+
Solo
Hachiman
Hachiman
iwannalickyoocat
Hachiman
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
142W - 108L
1,551 Elo+
Solo
Gilgamesh
Gilgamesh
popolopoj
Gilgamesh
Level 29
God Stats
7W - 2L
1,808 SR
Queue Stats
40W - 36L
1,536 Elo+
Solo
Team Averages
Level 22
1,546 SR
1,542 Elo+

VS

Team Averages
Level 13
1,531 SR
1,502 Elo+
Tyr
Tyr
 
Tyr
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
ChuuuPapiMunanjo
Ullr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,361 Elo+
Solo
Anubis
Anubis
MajesticMagic
Anubis
Level 28
God Stats
25W - 14L
1,655 SR
Queue Stats
88W - 93L
1,518 Elo+
Solo
Xing Tian
Xing Tian
Marcosgng0021
Xing Tian
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,627 Elo+
Solo
Hun Batz
Hun Batz
Raymondasd
Hun Batz
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aichdll
Bacchus
10
2 / 0 / 7
6,439
537
2,021
6,198
4,094
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
11
4 / 1 / 3
7,022
585
3,881
6,372
2,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
12
3 / 2 / 2
7,466
622
3,332
4,139
942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
8 / 1 / 2
8,251
688
5,979
6,487
1,884
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
popolopoj
Gilgamesh
11
1 / 1 / 2
5,918
493
6,393
6,179
5,063
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
1 / 2 / 0
6,468
539
4,863
10,191
7,955
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

5
0 / 3 / 0
4,196
350
986
2,718
501
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
3 / 4 / 0
6,395
533
2,705
5,124
1,796
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xing Tian
Marcosgng0021
Xing Tian
8
1 / 7 / 0
5,573
464
1,957
9,019
4,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hun Batz
Raymondasd
Hun Batz
10
0 / 2 / 4
6,289
524
3,132
5,720
1,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
18
Kills
5
5
Deaths
18
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
2
0
0.5
W
Bacchus
Aichdll
Bacchus
2
0
7
5.5
L
0
3
0
0
W
Loki
4
1
3
5.5
L
3
4
0
0.75
L
Xing Tian
Marcosgng0021
Xing Tian
1
7
0
0.14
L
Hun Batz
Raymondasd
Hun Batz
0
2
4
1
W
Merlin
3
2
2
2
W
8
1
2
9
W
Gilgamesh
popolopoj
Gilgamesh
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,606
Damage
13,643
29,375
Taken
32,772
14,081
Mitigated
16,605
6,235
Healing
8,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,863
480
0
5,952
10,191
7,955
312
237
9,954
0
38,970
W
Bacchus
Aichdll
Bacchus
2,021
452
0
530
6,198
4,094
58
1,279
4,919
12,624
0
L
986
452
0
0
2,718
501
0
259
2,459
0
8,054
W
Loki
3,881
1,153
0
1,478
6,372
2,098
0
1,394
4,978
0
40,189
L
2,705
40
0
882
5,124
1,796
0
1,749
3,375
25,019
0
L
Xing Tian
Marcosgng0021
Xing Tian
1,957
104
0
977
9,019
4,713
0
1,827
7,192
10,851
0
L
Hun Batz
Raymondasd
Hun Batz
3,132
1,507
0
509
5,720
1,640
0
1,381
4,339
0
28,368
W
Merlin
3,332
127
0
611
4,139
942
257
1,365
2,774
42,303
0
W
5,979
3,923
0
2,985
6,487
1,884
3,060
218
6,269
0
55,873
W
Gilgamesh
popolopoj
Gilgamesh
6,393
1,547
0
631
6,179
5,063
110
406
5,773
143
24,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,096
Gold Earned
28,921
357
Minions Killed
216
0
Camps Cleared
0
1,125,312
Distance Traveled
975,192
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,468
539
83
7
0
245,664
3
W
Bacchus
6,439
537
26
2
0
221,395
1
L
Ullr
4,196
350
15
1
0
75,201
1
W
Loki
7,022
585
77
6
0
245,123
3
L
Anubis
6,395
533
56
5
0
214,389
1
L
Xing Tian
5,573
464
9
1
0
207,801
3
L
Hun Batz
6,289
524
53
4
0
232,137
2
W
Merlin
7,466
622
97
8
0
210,084
0
W
Hachiman
8,251
688
112
9
0
213,054
3
W
Gilgamesh
5,918
493
45
4
0
235,656
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role