Player Matchup

Hel
Hel
BobLoblaw19
Hel
Level 126
God Stats
3W - 1L
1,640 SR
Queue Stats
25W - 25L
1,514 Elo+
Party 1
Kuzenbo
Kuzenbo
JohnnyBangarang
Kuzenbo
Level 125
God Stats
2W - 0L
1,601 SR
Queue Stats
23W - 27L
1,486 Elo+
Party 1
Gilgamesh
Gilgamesh
SerenitySilence
Gilgamesh
Level 121
God Stats
3W - 0L
1,684 SR
Queue Stats
11W - 10L
1,546 Elo+
Party 1
Skadi
Skadi
Swiftknife7
Skadi
Level 114
God Stats
4W - 1L
1,836 SR
Queue Stats
20W - 23L
1,491 Elo+
Party 1
Team Averages
Level 122
1,690 SR
1,509 Elo+

VS

Team Averages
Level 115
1,506 SR
1,534 Elo+
Ganesha
Ganesha
 
Ganesha
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
RayDafter
Hera
Level 160
God Stats
2W - 1L
1,731 SR
Queue Stats
36W - 33L
1,745 Elo+
Solo
Jing Wei
Jing Wei
TabooMantis6972
Jing Wei
Level 105
God Stats
0W - 1L
1,294 SR
Queue Stats
8W - 4L
1,775 Elo+
Solo
Odin
Odin
oledirt
Odin
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 18L
1,116 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 8
9,588
799
8,541
7,526
3,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
3 / 0 / 5
10,398
867
4,523
9,196
11,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
SerenitySilence
Gilgamesh
15
5 / 1 / 4
10,244
854
11,789
14,564
11,232
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
2 / 1 / 7
10,036
836
6,333
5,369
2,176
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
0 / 3 / 3
8,391
699
3,943
11,213
12,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hera
17
2 / 0 / 0
10,007
834
8,259
5,206
2,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
14
0 / 3 / 3
8,507
709
4,783
11,273
4,486
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
oledirt
Odin
13
3 / 4 / 1
8,478
707
5,895
12,356
9,390
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
10
Kills
5
5
Deaths
10
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
3
3
0.5
W
0
3
8
1.33
W
3
0
5
5.5
L
Hera
2
0
0
2
W
Gilgamesh
SerenitySilence
Gilgamesh
5
1
4
7
W
2
1
7
5.5
L
Jing Wei
0
3
3
0.5
L
Odin
oledirt
Odin
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,186
Damage
22,880
36,655
Taken
40,048
28,286
Mitigated
28,733
16,526
Healing
6,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
3,943
368
0
0
11,213
12,662
483
4,169
6,866
13,261
0
W
8,541
415
4,897
2,364
7,526
3,128
1,440
2,379
5,147
38,407
0
W
4,523
2,054
178
3,016
9,196
11,750
1,098
3,922
5,274
15,769
0
L
Hera
8,259
1,617
72
2,904
5,206
2,195
886
1,287
3,881
66,059
0
W
Gilgamesh
SerenitySilence
Gilgamesh
11,789
2,633
406
4,254
14,564
11,232
638
3,500
11,064
8,091
27,379
W
6,333
3,216
345
1,066
5,369
2,176
5,618
3,054
2,315
0
41,465
L
Jing Wei
4,783
4,128
44
2,487
11,273
4,486
38
4,699
6,266
0
21,444
L
Odin
oledirt
Odin
5,895
1,086
0
1,345
12,356
9,390
54
4,345
7,791
0
17,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,266
Gold Earned
35,383
215
Minions Killed
225
6
Camps Cleared
9
986,449
Distance Traveled
870,083
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,391
699
0
0
0
228,752
3
W
Hel
9,588
799
69
6
2
233,447
2
W
Kuzenbo
10,398
867
21
2
3
250,427
2
L
Hera
10,007
834
145
12
6
227,449
3
W
Gilgamesh
10,244
854
36
3
1
249,894
1
W
Skadi
10,036
836
89
7
0
252,681
3
L
Jing Wei
8,507
709
46
4
0
217,470
5
L
Odin
8,478
707
34
3
3
196,412
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role