Player Matchup

Horus
Horus
AiirNormals
Horus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 53L
1,429 Elo+
Party 2
Set
Set
GitWithAGun
Set
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 38L
1,437 Elo+
Party 2
Eset
Eset
Vekkyuga
Eset
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 17L
1,333 Elo+
Party 2
Team Averages
Level 97
1,500 SR
1,400 Elo+

VS

Team Averages
Level 80
1,445 SR
1,483 Elo+
Apollo
Apollo
 
Apollo
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Cynderlilly3281
Cerberus
Level 52
God Stats
12W - 15L
1,486 SR
Queue Stats
35W - 37L
1,484 Elo+
Party 1
Nu Wa
Nu Wa
UNSC SPARTAN127
Nu Wa
Level 68
God Stats
1W - 2L
1,348 SR
Queue Stats
49W - 51L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 2
7,150
715
2,962
11,668
4,966
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 7 / 4
6,192
619
1,513
8,431
2,837
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eset
10
2 / 6 / 2
7,119
712
6,922
10,089
3,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
9 / 1 / 6
8,995
900
13,593
7,367
3,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
11
3 / 2 / 10
8,298
830
3,835
8,015
3,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
6 / 1 / 9
8,622
862
6,136
2,750
912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
4
Kills
18
18
Deaths
4
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
9
1
6
12
L
2
5
2
0.6
W
Cerberus
3
2
10
4
L
0
7
4
0.29
W
6
1
9
10.5
L
Eset
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,397
Damage
23,564
30,188
Taken
18,132
11,074
Mitigated
7,982
4,049
Healing
4,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
13,593
6,768
0
1,172
7,367
3,143
1,268
2,845
4,522
0
44,924
L
2,962
1,667
1,152
1,266
11,668
4,966
27
4,130
7,538
0
15,390
W
Cerberus
3,835
405
142
2,442
8,015
3,927
193
2,374
5,528
12,962
0
L
1,513
687
0
0
8,431
2,837
33
3,002
5,429
0
12,994
W
6,136
1,861
302
448
2,750
912
1,104
1,703
1,047
27,904
0
L
Eset
6,922
873
519
1,112
10,089
3,271
0
2,839
7,250
19,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,461
Gold Earned
25,915
75
Minions Killed
127
0
Camps Cleared
0
474,523
Distance Traveled
511,169
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,995
900
64
6
0
188,090
1
L
Horus
7,150
715
21
2
0
164,166
0
W
Cerberus
8,298
830
23
2
0
159,318
2
L
Set
6,192
619
25
3
0
146,866
2
W
Nu Wa
8,622
862
40
4
0
163,761
4
L
Eset
7,119
712
29
3
0
163,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role