Player Matchup

Merlin
Merlin
DaddyHarambe420
Merlin
Level 28
God Stats
6W - 5L
1,631 SR
Queue Stats
81W - 100L
1,384 Elo+
Solo
Ares
Ares
KoGin2038
Ares
Level 24
God Stats
24W - 28L
1,363 SR
Queue Stats
83W - 91L
1,349 Elo+
Solo
Artemis
Artemis
NRGFreeBeamy
Artemis
Level 17
God Stats
1W - 1L
1,677 SR
Queue Stats
29W - 29L
1,415 Elo+
Solo
Medusa
Medusa
ddlongstride
Medusa
Level 27
God Stats
79W - 50L
1,581 SR
Queue Stats
174W - 167L
1,528 Elo+
Solo
Chaac
Chaac
scoutsoldiers
Chaac
Level 27
God Stats
1W - 1L
1,257 SR
Queue Stats
71W - 64L
1,532 Elo+
Solo
Team Averages
Level 25
1,502 SR
1,441 Elo+

VS

Team Averages
Level 16
1,454 SR
1,441 Elo+
Ares
Ares
FJdiaz95
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,709 Elo+
Solo
Bellona
Bellona
IcyLynx5482
Bellona
Level 18
God Stats
2W - 7L
1,408 SR
Queue Stats
3W - 11L
1,294 Elo+
Solo
Chronos
Chronos
NyQuil0079947
Chronos
Level 15
God Stats
1W - 6L
1,317 SR
Queue Stats
243W - 236L
1,449 Elo+
Solo
Danzaburou
Danzaburou
Taps3274
Danzaburou
Level 19
God Stats
4W - 2L
1,544 SR
Queue Stats
26W - 23L
1,395 Elo+
Solo
Bakasura
Bakasura
dangerkiller140
Bakasura
Level 21
God Stats
15W - 17L
1,500 SR
Queue Stats
184W - 228L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 5
11,486
459
10,692
14,353
6,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
15
5 / 0 / 6
11,729
469
9,580
15,547
16,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
NRGFreeBeamy
Artemis
15
1 / 4 / 7
10,617
425
9,983
14,194
6,564
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Medusa
20
5 / 2 / 5
13,626
545
13,373
17,406
8,254
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
10 / 2 / 4
12,942
518
24,730
27,026
26,091
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
1
0 / 0 / 0
4,775
191
0
0
0
Bellona
IcyLynx5482
Bellona
15
1 / 5 / 2
9,785
391
9,797
27,372
21,196
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
17
2 / 3 / 3
10,156
406
14,410
19,381
7,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Taps3274
Danzaburou
16
4 / 10 / 1
9,658
386
13,044
22,936
8,355
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
17
3 / 4 / 2
11,154
446
8,890
17,588
6,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
21
Kills
10
10
Deaths
22
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
2
5
1.25
L
Ares
0
0
0
0
L
Bellona
IcyLynx5482
Bellona
1
5
2
0.4
W
Ares
5
0
6
8
W
Artemis
NRGFreeBeamy
Artemis
1
4
7
1.13
L
Chronos
2
3
3
1.17
L
Danzaburou
Taps3274
Danzaburou
4
10
1
0.45
L
Bakasura
3
4
2
1
W
Medusa
5
2
5
3.75
W
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,358
Damage
46,141
88,526
Taken
87,277
64,418
Mitigated
43,910
26,764
Healing
11,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,692
320
480
4,080
14,353
6,686
1,018
2,670
11,396
70,131
0
L
Ares
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
IcyLynx5482
Bellona
9,797
1,739
0
1,861
27,372
21,196
923
8,594
18,778
9,238
51,754
W
Ares
9,580
171
0
3,256
15,547
16,823
562
1,670
13,809
26,192
0
W
Artemis
NRGFreeBeamy
Artemis
9,983
3,459
0
3,744
14,194
6,564
3,487
1,749
12,207
0
48,560
L
Chronos
14,410
5,116
0
2,508
19,381
7,476
0
3,628
15,753
66,611
0
L
Danzaburou
Taps3274
Danzaburou
13,044
5,227
0
4,955
22,936
8,355
0
3,663
19,273
0
52,267
L
Bakasura
8,890
6,582
0
2,637
17,588
6,883
1,367
4,387
13,201
0
44,142
W
Medusa
13,373
5,581
0
8,604
17,406
8,254
6,695
1,444
15,752
0
144,092
W
24,730
4,707
0
6,600
27,026
26,091
1,049
9,217
17,590
0
76,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,400
Gold Earned
45,528
527
Minions Killed
389
0
Camps Cleared
0
2,254,426
Distance Traveled
1,749,222
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,486
459
126
5
0
344,223
0
L
Ares
4,775
191
0
0
0
0
0
L
Bellona
9,785
391
105
4
0
433,244
4
W
Ares
11,729
469
31
1
0
493,279
0
W
Artemis
10,617
425
75
3
0
470,601
4
L
Chronos
10,156
406
98
4
0
453,704
0
L
Danzaburou
9,658
386
70
3
0
383,016
5
L
Bakasura
11,154
446
116
5
0
479,258
0
W
Medusa
13,626
545
190
8
0
437,017
3
W
Chaac
12,942
518
105
4
0
509,306
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role