Player Matchup

Artemis
Artemis
ERRYTU
Artemis
Level 28
God Stats
10W - 9L
1,499 SR
Queue Stats
69W - 66L
1,220 Elo+
Party 2
Yemoja
Yemoja
Mr GrapeJuiicee
Yemoja
Level 8
God Stats
2W - 2L
1,306 SR
Queue Stats
2W - 3L
1,357 Elo+
Party 2
Poseidon
Poseidon
RockWhistle1696
Poseidon
Level 24
God Stats
5W - 6L
1,417 SR
Queue Stats
33W - 45L
1,123 Elo+
Solo
Vulcan
Vulcan
TA1 KAL1SKO
Vulcan
Level 17
God Stats
1W - 2L
1,710 SR
Queue Stats
9W - 13L
1,261 Elo+
Party 2
Set
Set
masonakusrex
Set
Level 29
God Stats
0W - 1L
1,322 SR
Queue Stats
49W - 65L
1,291 Elo+
Solo
Team Averages
Level 21
1,451 SR
1,250 Elo+

VS

Team Averages
Level 27
1,514 SR
1,359 Elo+
Scylla
Scylla
Leafy1887
Scylla
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
30W - 35L
1,339 Elo+
Party 1
Cernunnos
Cernunnos
RIATAMAN25
Cernunnos
Level 28
God Stats
42W - 66L
1,479 SR
Queue Stats
43W - 68L
1,362 Elo+
Solo
Heimdallr
Heimdallr
SmockingGunz
Heimdallr
Level 28
God Stats
69W - 77L
1,474 SR
Queue Stats
125W - 157L
1,411 Elo+
Solo
Nemesis
Nemesis
deadroo
Nemesis
Level 24
God Stats
9W - 8L
1,444 SR
Queue Stats
28W - 32L
1,337 Elo+
Party 1
Yemoja
Yemoja
maxwellely55
Yemoja
Level 29
God Stats
6W - 2L
1,675 SR
Queue Stats
25W - 27L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ERRYTU
Artemis
8
1 / 2 / 1
4,851
441
3,361
4,793
1,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 2
4,756
432
2,978
5,536
4,102
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
7
1 / 7 / 1
4,837
440
861
7,430
2,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Vulcan
8
2 / 0 / 1
5,114
465
3,710
3,592
995
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 3 / 1
4,281
389
1,626
5,931
1,624
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Leafy1887
Scylla
9
3 / 0 / 5
5,861
533
4,884
3,095
827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
RIATAMAN25
Cernunnos
10
4 / 2 / 4
6,016
547
5,599
5,333
1,541
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
SmockingGunz
Heimdallr
10
3 / 0 / 0
5,679
516
4,409
5,219
1,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
deadroo
Nemesis
10
3 / 0 / 3
6,577
598
2,533
3,868
1,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
9
1 / 2 / 2
5,326
484
2,439
5,229
2,093
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
4
Kills
14
14
Deaths
4
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artemis
ERRYTU
Artemis
1
2
1
0.75
W
Scylla
Leafy1887
Scylla
3
0
5
5.5
L
0
2
2
0.5
W
Cernunnos
RIATAMAN25
Cernunnos
4
2
4
3
L
Poseidon
1
7
1
0.21
W
Heimdallr
SmockingGunz
Heimdallr
3
0
0
3
L
Vulcan
2
0
1
2.5
W
Nemesis
deadroo
Nemesis
3
0
3
4.5
L
0
3
1
0.17
W
Yemoja
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,536
Damage
19,864
27,282
Taken
22,744
10,546
Mitigated
7,583
3,321
Healing
7,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ERRYTU
Artemis
3,361
1,746
345
283
4,793
1,441
336
1,234
3,559
0
15,908
W
Scylla
Leafy1887
Scylla
4,884
445
0
672
3,095
827
513
381
2,714
21,861
0
L
2,978
174
327
0
5,536
4,102
374
1,008
4,528
15,976
0
W
Cernunnos
RIATAMAN25
Cernunnos
5,599
2,559
163
2,002
5,333
1,541
832
1,332
4,001
0
31,034
L
Poseidon
861
207
29
1,257
7,430
2,384
0
2,693
4,365
12,807
0
W
Heimdallr
SmockingGunz
Heimdallr
4,409
2,950
250
2,185
5,219
1,733
744
2,333
2,886
0
30,071
L
Vulcan
3,710
1,073
218
862
3,592
995
456
427
3,091
17,646
0
W
Nemesis
deadroo
Nemesis
2,533
602
0
133
3,868
1,389
528
1,064
2,804
0
32,514
L
1,626
378
0
0
5,931
1,624
0
1,341
4,416
0
9,891
W
Yemoja
2,439
58
585
1,014
5,229
2,093
162
2,439
2,790
12,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,839
Gold Earned
29,459
135
Minions Killed
244
0
Camps Cleared
0
946,135
Distance Traveled
977,086
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,851
441
41
4
0
165,149
0
W
Scylla
5,861
533
38
3
0
190,935
0
L
Yemoja
4,756
432
31
3
0
211,764
0
W
Cernunnos
6,016
547
55
5
0
181,662
1
L
Poseidon
4,837
440
17
2
0
157,762
2
W
Heimdallr
5,679
516
60
5
0
179,932
1
L
Vulcan
5,114
465
26
2
0
203,140
3
W
Nemesis
6,577
598
67
6
0
242,315
0
L
Set
4,281
389
20
2
0
208,320
0
W
Yemoja
5,326
484
24
2
0
182,242
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role