Player Matchup

Xing Tian
Xing Tian
Silver I
DMEager
Xing Tian
Silver I
Level 116
God Stats
3W - 3L
1,773 SR
Queue Stats
59W - 55L
1,358 MMR
Solo
Poseidon
Poseidon
Bronze III
Itz_DaRkZ_z
Poseidon
Bronze III
Level 77
God Stats
0W - 1L
1,553 SR
Queue Stats
10W - 15L
1,387 MMR
Solo
Skadi
Skadi
Silver I
KyofuJuno
Skadi
Silver I
Level 81
God Stats
3W - 3L
1,458 SR
Queue Stats
71W - 70L
1,352 MMR
Solo
Mulan
Mulan
Gold V
Rullarstenaad
Mulan
Gold V
Level 108
God Stats
7W - 6L
1,623 SR
Queue Stats
92W - 90L
1,372 MMR
Solo
Pele
Pele
Gold IV
WOWADEADFROG
Pele
Gold IV
Level 149
God Stats
24W - 21L
1,614 SR
Queue Stats
242W - 241L
1,427 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 106
1,604 SR
1,379 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 100
1,690 SR
1,387 MMR
Hera
Hera
Platinum V
Dang3R Gaming
Hera
Platinum V
Level 154
God Stats
21W - 2L
1,875 SR
Queue Stats
304W - 302L
1,672 MMR
Party 1
Medusa
Medusa
Silver II
FakeWorlds
Medusa
Silver II
Level 45
God Stats
2W - 1L
1,555 SR
Queue Stats
7W - 9L
1,294 MMR
Solo
Cthulhu
Cthulhu
Bronze III
Sejo_torrellano
Cthulhu
Bronze III
Level 69
God Stats
3W - 3L
1,361 SR
Queue Stats
7W - 8L
1,342 MMR
Solo
Ra
Ra
Gold V
Tweak FST
Ra
Gold V
Level 124
God Stats
27W - 24L
1,617 SR
Queue Stats
776W - 782L
1,274 MMR
Party 1
Osiris
Osiris
Gold III
UnoMoz
Osiris
Gold III
Level 106
God Stats
9W - 2L
2,041 SR
Queue Stats
146W - 146L
1,351 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DMEager
Xing Tian
17
5 / 7 / 13
12,439
498
14,630
25,198
25,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Itz_DaRkZ_z
Poseidon
18
4 / 7 / 3
12,136
485
11,717
16,943
6,375
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
KyofuJuno
Skadi
18
8 / 11 / 5
12,657
506
18,065
19,570
5,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
1 / 6 / 4
11,551
462
10,516
21,725
18,568
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
4 / 8 / 3
13,056
522
10,948
23,643
8,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
Morgan Le FayAthenaGilgameshSetDanzaburou

VS

Bans
TiamatArtemisApolloKhepriLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 14
14,484
579
20,776
16,143
7,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
FakeWorlds
Medusa
18
5 / 8 / 7
12,865
515
15,256
23,498
9,341
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

19
3 / 3 / 12
13,780
551
9,927
16,068
18,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
9 / 3 / 8
14,329
573
19,511
17,470
17,356
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
UnoMoz
Osiris
20
15 / 5 / 7
15,042
602
18,579
21,409
19,123
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
87
22
Kills
39
39
Deaths
22
28
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
DMEager
Xing Tian
5
7
13
1.64
W
7
3
14
4.67
W
Medusa
FakeWorlds
Medusa
5
8
7
1.06
L
Poseidon
Itz_DaRkZ_z
Poseidon
4
7
3
0.79
L
Skadi
KyofuJuno
Skadi
8
11
5
0.95
L
1
6
4
0.5
W
3
3
12
3
W
9
3
8
4.33
W
Osiris
UnoMoz
Osiris
15
5
7
3.7
L
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,876
Damage
84,049
107,079
Taken
94,588
63,917
Mitigated
71,833
23,508
Healing
25,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
DMEager
Xing Tian
14,630
1,473
0
770
25,198
25,022
11
13,293
11,654
41,002
0
W
20,776
6,093
192
3,640
16,143
7,430
1,623
7,446
8,697
114,213
0
W
Medusa
FakeWorlds
Medusa
15,256
8,891
0
7,202
23,498
9,341
1,216
5,135
18,363
0
81,379
L
Poseidon
Itz_DaRkZ_z
Poseidon
11,717
2,301
0
4,633
16,943
6,375
0
9,493
7,249
76,207
0
L
Skadi
KyofuJuno
Skadi
18,065
8,531
0
2,766
19,570
5,563
3,337
7,336
12,182
0
70,860
L
10,516
1,966
0
8,416
21,725
18,568
0
11,948
8,683
0
75,333
W
9,927
178
0
1,538
16,068
18,583
1,369
5,357
10,711
54,332
0
W
19,511
1,516
2,006
6,581
17,470
17,356
540
3,557
13,913
83,374
0
W
Osiris
UnoMoz
Osiris
18,579
9,310
0
4,606
21,409
19,123
3,461
5,860
15,549
0
116,784
L
10,948
2,648
0
6,923
23,643
8,389
504
8,095
15,259
0
103,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,839
Gold Earned
70,500
607
Minions Killed
611
0
Camps Cleared
0
2,053,106
Distance Traveled
2,295,075
32
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
12,439
498
43
2
0
441,590
10
W
Hera
14,484
579
154
6
0
493,581
2
W
Medusa
12,865
515
103
4
0
398,283
4
L
Poseidon
12,136
485
137
5
0
435,641
2
L
Skadi
12,657
506
105
4
0
384,090
10
L
Mulan
11,551
462
158
6
0
440,075
9
W
Cthulhu
13,780
551
85
3
0
487,852
0
W
Ra
14,329
573
133
5
0
423,478
0
W
Osiris
15,042
602
136
5
0
491,881
2
L
Pele
13,056
522
164
7
0
351,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role