Player Matchup

Bacchus
Bacchus
Barnes_Chernobyl
Bacchus
Level 20
God Stats
6W - 15L
1,244 SR
Queue Stats
214W - 294L
1,174 Elo+
Solo
Tiamat
Tiamat
FTK_REAL
Tiamat
Level 18
God Stats
2W - 1L
1,582 SR
Queue Stats
5W - 13L
1,221 Elo+
Solo
Apollo
Apollo
insidiousgrin
Apollo
Level 124
God Stats
29W - 28L
1,521 SR
Queue Stats
173W - 172L
1,432 Elo+
Solo
Team Averages
Level 54
1,449 SR
1,275 Elo+

VS

Team Averages
Level 97
1,447 SR
1,276 Elo+
Rama
Rama
JumperDarkLord
Rama
Level 98
God Stats
5W - 6L
1,424 SR
Queue Stats
52W - 95L
1,331 Elo+
Solo
Mulan
Mulan
johndeere3320
Mulan
Level 126
God Stats
47W - 50L
1,418 SR
Queue Stats
668W - 687L
1,364 Elo+
Solo
Chronos
Chronos
xXJaYbOy419Xx
Chronos
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,133 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 6
9,486
791
5,867
14,821
13,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
FTK_REAL
Tiamat
11
2 / 6 / 6
8,125
677
4,790
12,547
4,791
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
4 / 5 / 5
8,665
722
9,626
9,940
3,365
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 3 / 6
10,549
879
11,530
9,251
3,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
5 / 6 / 10
9,679
807
13,662
14,983
11,471
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
13
2 / 1 / 14
9,079
757
6,165
5,526
1,797
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
47
10
Kills
17
17
Deaths
10
17
Assists
30
Player
Kills
Deaths
Assists
KDA
L
4
6
6
1.17
L
Tiamat
FTK_REAL
Tiamat
2
6
6
0.83
W
10
3
6
4.33
L
4
5
5
1.3
W
5
6
10
1.67
W
Chronos
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,283
Damage
31,357
37,308
Taken
29,760
21,678
Mitigated
17,224
6,002
Healing
5,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,867
846
0
3,679
14,821
13,522
0
1,747
13,074
15,067
0
L
Tiamat
FTK_REAL
Tiamat
4,790
704
331
1,761
12,547
4,791
0
2,836
9,711
22,150
0
W
11,530
8,663
0
1,445
9,251
3,956
1,619
2,989
6,262
0
43,473
L
9,626
4,625
0
231
9,940
3,365
92
1,582
8,358
0
31,000
W
13,662
1,927
224
1,105
14,983
11,471
0
4,271
10,712
0
23,276
W
Chronos
6,165
1,430
538
1,812
5,526
1,797
1,251
3,397
2,129
24,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,276
Gold Earned
29,307
91
Minions Killed
126
0
Camps Cleared
0
589,896
Distance Traveled
619,964
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,486
791
9
1
0
203,860
0
L
Tiamat
8,125
677
31
3
0
185,906
1
W
Rama
10,549
879
72
6
0
206,462
2
L
Apollo
8,665
722
51
4
0
200,130
1
W
Mulan
9,679
807
14
1
0
202,476
1
W
Chronos
9,079
757
40
3
0
211,026
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role