Player Matchup

Kumbhakarna
Kumbhakarna
Diamond II
Bombtorb
Kumbhakarna
Diamond II
Level 160
God Stats
11W - 8L
1,608 SR
Queue Stats
122W - 106L
2,352 MMR
Party 2
Janus
Janus
Diamond III
Dianho
Janus
Diamond III
Level 156
God Stats
1W - 0L
1,444 SR
Queue Stats
152W - 105L
2,384 MMR
Party 2
Da Ji
Da Ji
Masters
KodaKodita
Da Ji
Masters
Level 128
God Stats
3W - 5L
1,457 SR
Queue Stats
278W - 251L
2,414 MMR
Party 1
Sol
Sol
Masters
PowPunch
Sol
Masters
Level 157
God Stats
2W - 0L
1,970 SR
Queue Stats
178W - 164L
2,680 MMR
Party 1
Odin
Odin
Diamond II
TheClarityxs
Odin
Diamond II
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
245W - 191L
2,300 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 136
1,596 SR
2,426 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 151
1,485 SR
1,776 MMR
Mercury
Mercury
Masters
 
Mercury
Masters
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Masters
 
Medusa
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Masters
 
Vulcan
Masters
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Diamond III
PearlQueen
Khepri
Diamond III
Level 159
God Stats
2W - 5L
1,434 SR
Queue Stats
66W - 66L
2,136 MMR
Solo
Thanatos
Thanatos
Masters
meuPadrin
Thanatos
Masters
Level 148
God Stats
9W - 13L
1,493 SR
Queue Stats
576W - 576L
2,243 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Bombtorb
Kumbhakarna
13
1 / 0 / 9
7,772
486
4,630
9,181
5,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Janus
Dianho
Janus
17
6 / 0 / 6
9,988
624
9,404
5,875
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
14
5 / 1 / 6
8,968
561
10,418
10,152
3,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 0 / 0
9,334
583
4,736
9,648
4,157
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 2 / 1
9,640
603
4,728
8,910
6,047
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
AthenaGilgameshTiamatSetMorgan Le Fay

VS

Bans
ApolloHeimdallrAnhurKing ArthurDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
1 / 1 / 1
9,534
596
4,380
9,268
4,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
 
Medusa
14
0 / 1 / 0
7,836
490
4,414
8,576
2,718
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
 
Vulcan
13
0 / 6 / 0
7,533
471
4,486
7,664
2,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
PearlQueen
Khepri
11
0 / 2 / 0
6,582
411
1,538
6,916
3,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
meuPadrin
Thanatos
12
2 / 6 / 0
7,483
468
7,179
13,541
4,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
16
Kills
3
3
Deaths
16
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
1
1
1.5
L
Medusa
 
Medusa
0
1
0
0
L
Vulcan
 
Vulcan
0
6
0
0
W
Kumbhakarna
Bombtorb
Kumbhakarna
1
0
9
5.5
W
Janus
Dianho
Janus
6
0
6
9
W
Da Ji
5
1
6
8
L
Khepri
PearlQueen
Khepri
0
2
0
0
W
1
0
0
1
W
3
2
1
1.75
L
Thanatos
meuPadrin
Thanatos
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,916
Damage
21,997
43,766
Taken
45,965
21,016
Mitigated
18,588
14,723
Healing
14,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,380
2,090
0
2,488
9,268
4,501
0
2,605
6,647
0
66,380
L
Medusa
 
Medusa
4,414
1,859
0
1,399
8,576
2,718
0
3,644
4,932
0
61,761
L
Vulcan
 
Vulcan
4,486
1,551
0
790
7,664
2,940
0
4,264
3,320
61,462
0
W
Kumbhakarna
Bombtorb
Kumbhakarna
4,630
223
0
500
9,181
5,742
0
2,869
6,077
18,118
0
W
Janus
Dianho
Janus
9,404
943
141
2,481
5,875
1,608
1,079
989
4,886
85,303
0
W
Da Ji
10,418
3,374
0
750
10,152
3,462
0
1,026
9,126
0
68,027
L
Khepri
PearlQueen
Khepri
1,538
84
0
1,735
6,916
3,766
0
3,929
2,861
18,818
0
W
4,736
3,498
0
7,630
9,648
4,157
1,116
634
9,014
84,445
0
W
4,728
1,436
0
3,221
8,910
6,047
117
591
8,319
11,400
51,374
L
Thanatos
meuPadrin
Thanatos
7,179
2,124
0
7,862
13,541
4,663
0
5,549
7,992
0
45,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,702
Gold Earned
38,968
623
Minions Killed
548
0
Camps Cleared
0
1,631,968
Distance Traveled
1,630,016
36
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,534
596
168
11
0
389,904
10
L
Medusa
7,836
490
125
8
0
329,156
5
L
Vulcan
7,533
471
133
8
0
303,928
6
W
Kumbhakarna
7,772
486
21
1
0
341,837
14
W
Janus
9,988
624
177
11
0
345,308
3
W
Da Ji
8,968
561
106
7
0
347,586
6
L
Khepri
6,582
411
37
2
0
304,336
3
W
Sol
9,334
583
161
10
0
273,487
5
W
Odin
9,640
603
158
10
0
323,750
8
L
Thanatos
7,483
468
85
5
0
302,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role