Player Matchup

Nu Wa
Nu Wa
Boongies
Nu Wa
Level 103
God Stats
1W - 2L
1,540 SR
Queue Stats
49W - 32L
1,591 Elo+
Party 2
Artio
Artio
DropYourWall3t
Artio
Level 82
God Stats
2W - 2L
1,505 SR
Queue Stats
46W - 46L
1,397 Elo+
Party 2
Thor
Thor
SQU45H96
Thor
Level 3
God Stats
0W - 1L
1,648 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Team Averages
Level 63
1,564 SR
1,496 Elo+

VS

Team Averages
Level 60
1,470 SR
1,456 Elo+
Horus
Horus
Brokenmops
Horus
Level 66
God Stats
4W - 1L
1,500 SR
Queue Stats
33W - 31L
1,204 Elo+
Party 1
Neith
Neith
Ninja_Dogz3000
Neith
Level 11
God Stats
23W - 17L
1,657 SR
Queue Stats
78W - 50L
1,578 Elo+
Party 1
Ah Puch
Ah Puch
onesock
Ah Puch
Level 102
God Stats
1W - 1L
1,252 SR
Queue Stats
85W - 52L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Boongies
Nu Wa
11
2 / 5 / 1
7,528
627
6,474
9,925
3,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
1 / 8 / 2
6,949
579
2,935
18,651
15,198
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
9
0 / 6 / 2
6,635
553
2,998
9,535
3,559
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
4 / 2 / 11
8,472
706
4,223
7,545
6,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
2 / 1 / 15
8,735
728
8,792
4,104
1,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
onesock
Ah Puch
15
13 / 0 / 5
10,434
870
20,190
6,961
2,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
3
Kills
19
19
Deaths
3
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Boongies
Nu Wa
2
5
1
0.5
W
Horus
4
2
11
4.75
L
1
8
2
0.25
W
2
1
15
9.5
L
Thor
0
6
2
0.17
W
Ah Puch
onesock
Ah Puch
13
0
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,407
Damage
33,205
38,111
Taken
18,610
21,934
Mitigated
10,850
5,189
Healing
9,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Boongies
Nu Wa
6,474
1,528
0
988
9,925
3,177
153
5,803
3,982
27,723
0
W
Horus
4,223
1,887
1,142
2,136
7,545
6,705
301
3,688
3,857
0
8,248
L
2,935
163
824
3,377
18,651
15,198
0
9,227
9,082
12,561
0
W
8,792
2,943
191
1,677
4,104
1,495
806
2,278
1,826
0
31,825
L
Thor
2,998
705
0
0
9,535
3,559
0
5,160
4,252
0
9,345
W
Ah Puch
onesock
Ah Puch
20,190
490
773
3,380
6,961
2,650
1,034
3,443
3,518
52,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,112
Gold Earned
27,641
95
Minions Killed
134
0
Camps Cleared
0
526,321
Distance Traveled
649,845
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,528
627
59
5
0
195,275
1
W
Horus
8,472
706
5
0
0
206,190
0
L
Artio
6,949
579
17
1
0
177,674
2
W
Neith
8,735
728
43
4
0
214,506
0
L
Thor
6,635
553
19
2
0
153,372
0
W
Ah Puch
10,434
870
86
7
0
229,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role