Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Frankfruter
Mulan
Level 42
God Stats
4W - 6L
1,348 SR
Queue Stats
23W - 23L
1,389 Elo+
Party 2
Loki
Loki
Taburetee
Loki
Level 8
God Stats
2W - 3L
1,402 SR
Queue Stats
13W - 8L
1,581 Elo+
Party 2
Zhong Kui
Zhong Kui
Zhuglre
Zhong Kui
Level 35
God Stats
0W - 4L
1,483 SR
Queue Stats
21W - 37L
1,430 Elo+
Solo
Khepri
Khepri
Zuki262
Khepri
Level 45
God Stats
7W - 3L
1,733 SR
Queue Stats
46W - 41L
1,473 Elo+
Party 2
Team Averages
Level 46
1,493 SR
1,475 Elo+

VS

Team Averages
Level 103
1,603 SR
1,501 Elo+
Da Ji
Da Ji
CanudoMafioso
Da Ji
Level 23
God Stats
2W - 0L
1,694 SR
Queue Stats
69W - 66L
1,469 Elo+
Party 1
Artio
Artio
Jefersonlm
Artio
Level 126
God Stats
8W - 10L
1,571 SR
Queue Stats
168W - 175L
1,501 Elo+
Party 3
Odin
Odin
Pudimtkd
Odin
Level 136
God Stats
17W - 12L
1,666 SR
Queue Stats
998W - 969L
1,509 Elo+
Party 3
Eset
Eset
ratoloko
Eset
Level 126
God Stats
9W - 4L
1,625 SR
Queue Stats
143W - 143L
1,455 Elo+
Party 1
Anhur
Anhur
xMaxiisx
Anhur
Level 104
God Stats
15W - 14L
1,460 SR
Queue Stats
231W - 206L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
7 / 4 / 2
9,594
600
11,338
10,866
3,765
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 5 / 2
8,254
516
6,984
11,543
7,716
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
13
2 / 5 / 2
7,754
485
5,704
10,670
3,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Zhuglre
Zhong Kui
9
0 / 2 / 1
5,876
367
3,447
5,267
3,428
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
Zuki262
Khepri
11
1 / 2 / 7
7,740
484
2,925
6,412
5,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 5
8,465
529
4,066
13,514
4,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
13
1 / 2 / 9
8,684
543
5,404
14,937
12,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Odin
15
2 / 1 / 7
9,091
568
4,539
10,622
11,310
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Eset
16
8 / 1 / 5
10,411
651
10,382
6,409
2,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
xMaxiisx
Anhur
16
5 / 4 / 3
10,067
629
6,697
8,361
2,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
47
12
Kills
18
18
Deaths
12
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
7
4
2
2
W
2
4
5
1.13
L
2
5
2
0.6
W
Artio
1
2
9
2.75
W
Odin
2
1
7
5.5
L
Loki
2
5
2
0.6
L
Zhong Kui
Zhuglre
Zhong Kui
0
2
1
0.25
L
Khepri
Zuki262
Khepri
1
2
7
2.25
W
Eset
8
1
5
10.5
W
Anhur
xMaxiisx
Anhur
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,398
Damage
31,088
44,758
Taken
53,843
24,089
Mitigated
33,149
10,170
Healing
15,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
11,338
7,937
0
3,335
10,866
3,765
0
4,422
6,364
0
77,955
W
4,066
951
0
4,696
13,514
4,861
0
1,529
11,985
0
54,406
L
6,984
604
0
2,227
11,543
7,716
0
3,845
7,532
0
38,259
W
Artio
5,404
741
494
5,335
14,937
12,310
0
2,325
12,612
39,761
0
W
Odin
4,539
618
0
2,235
10,622
11,310
180
319
10,303
0
51,357
L
Loki
5,704
870
0
1,064
10,670
3,930
0
2,964
7,602
0
49,069
L
Zhong Kui
Zhuglre
Zhong Kui
3,447
354
0
2,381
5,267
3,428
0
1,630
3,593
23,542
0
L
Khepri
Zuki262
Khepri
2,925
501
0
1,163
6,412
5,250
0
2,539
3,817
9,968
0
W
Eset
10,382
800
261
1,781
6,409
2,196
1,610
795
5,614
73,562
0
W
Anhur
xMaxiisx
Anhur
6,697
3,394
0
965
8,361
2,472
540
1,404
6,957
0
55,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,218
Gold Earned
46,718
361
Minions Killed
507
0
Camps Cleared
0
1,409,988
Distance Traveled
1,555,222
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,594
600
126
8
0
283,026
3
W
Da Ji
8,465
529
98
6
0
298,373
2
L
Mulan
8,254
516
91
6
0
333,441
4
W
Artio
8,684
543
60
4
0
333,192
1
W
Odin
9,091
568
100
6
0
321,728
4
L
Loki
7,754
485
86
5
0
308,207
0
L
Zhong Kui
5,876
367
43
3
0
155,220
3
L
Khepri
7,740
484
15
1
0
330,094
2
W
Eset
10,411
651
137
9
0
295,827
4
W
Anhur
10,067
629
112
7
0
306,102
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role