Player Matchup

Medusa
Medusa
Clevermont
Medusa
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,426 Elo+
Solo
Cthulhu
Cthulhu
DayZani
Cthulhu
Level 128
God Stats
4W - 0L
1,576 SR
Queue Stats
267W - 248L
1,494 Elo+
Solo
Hercules
Hercules
G1VEemFury
Hercules
Level 46
God Stats
3W - 7L
1,408 SR
Queue Stats
254W - 272L
1,507 Elo+
Party 1
Mercury
Mercury
Higherlearning1
Mercury
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
234W - 246L
1,432 Elo+
Party 1
Aphrodite
Aphrodite
Rocks n Glocks7
Aphrodite
Level 104
God Stats
6W - 4L
1,513 SR
Queue Stats
396W - 352L
1,568 Elo+
Party 1
Team Averages
Level 106
1,499 SR
1,485 Elo+

VS

Team Averages
Level 129
1,435 SR
1,496 Elo+
Vamana
Vamana
BROcahontas54
Vamana
Level 146
God Stats
1W - 2L
1,314 SR
Queue Stats
111W - 130L
1,477 Elo+
Solo
Artemis
Artemis
Banned Nametag
Artemis
Level 108
God Stats
7W - 7L
1,370 SR
Queue Stats
519W - 531L
1,531 Elo+
Solo
Thoth
Thoth
Ga bbafather
Thoth
Level 127
God Stats
1W - 4L
1,337 SR
Queue Stats
46W - 67L
1,484 Elo+
Solo
Baron Samedi
Baron Samedi
LOTRspartan
Baron Samedi
Level 118
God Stats
1W - 2L
1,658 SR
Queue Stats
367W - 357L
1,435 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PRIVATEJOEL
Morgan Le Fay
Level 148
God Stats
7W - 13L
1,496 SR
Queue Stats
369W - 387L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Clevermont
Medusa
16
6 / 0 / 11
9,553
868
14,158
11,001
5,905
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
DayZani
Cthulhu
15
6 / 2 / 11
9,150
832
17,717
21,391
26,966
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
G1VEemFury
Hercules
15
5 / 2 / 13
8,896
809
9,539
20,800
16,785
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
6 / 2 / 12
9,119
829
10,572
11,504
8,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Aphrodite
Rocks n Glocks7
Aphrodite
15
0 / 1 / 16
8,631
785
8,214
12,959
8,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 5
7,374
670
7,617
15,874
13,908
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 5 / 2
7,320
665
15,163
13,784
5,820
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 5 / 3
7,976
725
11,579
10,891
4,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
LOTRspartan
Baron Samedi
13
1 / 7 / 3
7,255
660
13,011
15,370
7,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
PRIVATEJOEL
Morgan Le Fay
16
2 / 2 / 5
8,169
743
16,267
11,267
5,280
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
25
23
Kills
7
7
Deaths
23
63
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
L
1
5
2
0.4
W
Medusa
Clevermont
Medusa
6
0
11
11.5
W
Cthulhu
DayZani
Cthulhu
6
2
11
5.75
W
Hercules
G1VEemFury
Hercules
5
2
13
5.75
L
2
5
3
0.7
W
6
2
12
6
L
Baron Samedi
LOTRspartan
Baron Samedi
1
7
3
0.36
L
Morgan Le Fay
PRIVATEJOEL
Morgan Le Fay
2
2
5
2.25
W
Aphrodite
Rocks n Glocks7
Aphrodite
0
1
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,200
Damage
63,637
77,655
Taken
67,186
66,322
Mitigated
36,558
41,363
Healing
21,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,617
2,152
1,732
2,730
15,874
13,908
0
6,778
8,790
0
11,176
L
15,163
5,527
266
3,397
13,784
5,820
138
3,746
9,681
0
28,909
W
Medusa
Clevermont
Medusa
14,158
7,046
2,286
3,197
11,001
5,905
2,585
5,555
5,446
0
27,268
W
Cthulhu
DayZani
Cthulhu
17,717
575
3,250
3,841
21,391
26,966
540
13,121
8,270
30,531
0
W
Hercules
G1VEemFury
Hercules
9,539
1,713
1,230
5,676
20,800
16,785
342
8,097
12,703
0
12,265
L
11,579
327
620
1,786
10,891
4,226
0
5,827
4,883
19,220
0
W
10,572
2,338
1,560
2,208
11,504
8,308
1,097
6,361
5,143
0
14,820
L
Baron Samedi
LOTRspartan
Baron Samedi
13,011
2,133
3,710
3,059
15,370
7,324
144
4,789
10,302
17,861
0
L
Morgan Le Fay
PRIVATEJOEL
Morgan Le Fay
16,267
2,226
1,147
2,958
11,267
5,280
0
4,791
6,429
32,972
0
W
Aphrodite
Rocks n Glocks7
Aphrodite
8,214
246
10,992
7,123
12,959
8,358
327
7,723
5,236
22,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,349
Gold Earned
38,094
101
Minions Killed
85
0
Camps Cleared
0
1,173,731
Distance Traveled
942,858
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,374
670
4
0
0
207,142
3
L
Artemis
7,320
665
26
2
0
181,413
1
W
Medusa
9,553
868
20
2
0
220,901
0
W
Cthulhu
9,150
832
26
2
0
237,864
2
W
Hercules
8,896
809
7
1
0
221,840
0
L
Thoth
7,976
725
8
1
0
199,762
0
W
Mercury
9,119
829
10
1
0
256,811
0
L
Baron Samedi
7,255
660
15
1
0
155,759
0
L
Morgan Le Fay
8,169
743
32
3
0
198,782
4
W
Aphrodite
8,631
785
38
3
0
236,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role