Player Matchup

Cthulhu
Cthulhu
Arizonatearss
Cthulhu
Level 27
God Stats
3W - 2L
1,480 SR
Queue Stats
88W - 65L
1,550 Elo+
Solo
Pele
Pele
Mogami Foo
Pele
Level 29
God Stats
4W - 5L
1,613 SR
Queue Stats
100W - 89L
1,608 Elo+
Solo
Janus
Janus
PAQUlRRlN
Janus
Level 22
God Stats
3W - 3L
1,548 SR
Queue Stats
13W - 14L
1,607 Elo+
Solo
Gilgamesh
Gilgamesh
SevenLuckyGods
Gilgamesh
Level 8
God Stats
4W - 4L
1,753 SR
Queue Stats
19W - 18L
1,603 Elo+
Solo
Danzaburou
Danzaburou
mfds
Danzaburou
Level 29
God Stats
13W - 10L
1,644 SR
Queue Stats
57W - 51L
1,515 Elo+
Solo
Team Averages
Level 23
1,608 SR
1,577 Elo+

VS

Team Averages
Level 32
1,580 SR
1,600 Elo+
Gilgamesh
Gilgamesh
BobaGremlin
Gilgamesh
Level 11
God Stats
8W - 4L
1,708 SR
Queue Stats
41W - 25L
1,633 Elo+
Party 1
Yemoja
Yemoja
Krumper0
Yemoja
Level 25
God Stats
1W - 0L
1,273 SR
Queue Stats
43W - 38L
1,490 Elo+
Solo
Cu Chulainn
Cu Chulainn
OgunDoguu
Cu Chulainn
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Cupid
Cupid
Voximber
Cupid
Level 16
God Stats
3W - 0L
1,823 SR
Queue Stats
40W - 19L
1,719 Elo+
Party 1
The Morrigan
The Morrigan
sparkfira
The Morrigan
Level 105
God Stats
3W - 4L
1,598 SR
Queue Stats
438W - 346L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
3 / 7 / 16
13,079
451
12,423
27,611
40,626
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
7 / 6 / 8
15,205
524
15,046
22,004
11,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Janus
PAQUlRRlN
Janus
20
9 / 6 / 6
15,603
538
25,659
20,417
9,353
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
SevenLuckyGods
Gilgamesh
11
7 / 2 / 3
10,803
373
6,677
10,134
8,063
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
mfds
Danzaburou
20
9 / 9 / 6
15,848
546
27,485
27,174
14,674
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BobaGremlin
Gilgamesh
20
11 / 8 / 11
18,267
630
27,226
33,910
27,493
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Yemoja
Krumper0
Yemoja
20
4 / 4 / 10
14,651
505
6,904
23,274
26,115
Talisman

Talisman

+75
Health
+15
Magical Protection

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cu Chulainn
OgunDoguu
Cu Chulainn
18
0 / 7 / 9
11,865
409
3,846
17,649
12,644
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cupid
Voximber
Cupid
20
9 / 6 / 10
16,212
559
20,712
19,661
7,120
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
sparkfira
The Morrigan
20
6 / 10 / 9
16,024
553
26,300
19,731
8,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
79
35
Kills
30
30
Deaths
35
39
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
3
7
16
1.57
W
Gilgamesh
BobaGremlin
Gilgamesh
11
8
11
2.06
W
Yemoja
Krumper0
Yemoja
4
4
10
2.25
L
7
6
8
1.83
W
Cu Chulainn
OgunDoguu
Cu Chulainn
0
7
9
0.64
L
Janus
PAQUlRRlN
Janus
9
6
6
2
L
Gilgamesh
SevenLuckyGods
Gilgamesh
7
2
3
4.25
W
Cupid
Voximber
Cupid
9
6
10
2.33
L
Danzaburou
mfds
Danzaburou
9
9
6
1.33
W
The Morrigan
sparkfira
The Morrigan
6
10
9
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,290
Damage
84,988
107,340
Taken
114,225
83,798
Mitigated
81,736
14,437
Healing
24,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
12,423
706
476
38
27,611
40,626
328
5,754
21,857
27,486
0
W
Gilgamesh
BobaGremlin
Gilgamesh
27,226
10,095
0
1,828
33,910
27,493
688
8,089
25,821
0
134,566
W
Yemoja
Krumper0
Yemoja
6,904
2,301
6,917
2,174
23,274
26,115
892
9,965
13,309
43,900
0
L
15,046
3,754
0
2,002
22,004
11,082
0
4,911
17,093
0
121,044
W
Cu Chulainn
OgunDoguu
Cu Chulainn
3,846
964
0
1,071
17,649
12,644
1,426
5,880
11,769
0
37,679
L
Janus
PAQUlRRlN
Janus
25,659
311
751
3,188
20,417
9,353
1,607
5,421
14,996
132,601
0
L
Gilgamesh
SevenLuckyGods
Gilgamesh
6,677
1,775
0
351
10,134
8,063
1,897
1,222
8,912
337
29,575
W
Cupid
Voximber
Cupid
20,712
12,448
272
6,218
19,661
7,120
6,511
6,176
13,485
0
112,245
L
Danzaburou
mfds
Danzaburou
27,485
14,081
0
7,631
27,174
14,674
2,984
7,326
19,848
0
111,397
W
The Morrigan
sparkfira
The Morrigan
26,300
4,526
0
5,683
19,731
8,364
2,805
8,340
11,150
131,788
10,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,538
Gold Earned
77,019
635
Minions Killed
648
0
Camps Cleared
0
2,363,315
Distance Traveled
2,467,688
15
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,079
451
29
1
0
546,309
5
W
Gilgamesh
18,267
630
157
5
0
529,104
6
W
Yemoja
14,651
505
63
2
0
472,633
9
L
Pele
15,205
524
188
6
0
525,668
3
W
Cu Chulainn
11,865
409
74
3
0
489,825
5
L
Janus
15,603
538
212
7
0
590,272
6
L
Gilgamesh
10,803
373
54
2
0
254,560
0
W
Cupid
16,212
559
160
6
0
478,170
4
L
Danzaburou
15,848
546
152
5
0
446,506
1
W
The Morrigan
16,024
553
194
7
0
497,956
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role