Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
FirerPlayer
He Bo
Level 148
God Stats
2W - 1L
1,386 SR
Queue Stats
67W - 86L
1,437 Elo+
Party 1
Xbalanque
Xbalanque
Kallemonte
Xbalanque
Level 122
God Stats
3W - 2L
1,733 SR
Queue Stats
56W - 40L
1,489 Elo+
Solo
Apollo
Apollo
Rhed Queen
Apollo
Level 159
God Stats
3W - 1L
1,605 SR
Queue Stats
264W - 272L
1,448 Elo+
Solo
Nemesis
Nemesis
hwmanz
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,380 Elo+
Party 1
Team Averages
Level 115
1,545 SR
1,451 Elo+

VS

Team Averages
Level 92
1,450 SR
1,538 Elo+
Scylla
Scylla
 
Scylla
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
 
Ne Zha
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
MaKExOpTiCz
Janus
Level 106
God Stats
2W - 6L
1,415 SR
Queue Stats
190W - 161L
1,599 Elo+
Party 2
Raijin
Raijin
Virerss
Raijin
Level 103
God Stats
5W - 0L
1,586 SR
Queue Stats
122W - 83L
1,602 Elo+
Party 2
Sun Wukong
Sun Wukong
olJA5ONlo
Sun Wukong
Level 100
God Stats
1W - 1L
1,247 SR
Queue Stats
625W - 647L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
2 / 7 / 0
5,846
835
2,856
8,484
3,234
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 3 / 1
5,352
765
892
2,984
955
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Kallemonte
Xbalanque
12
2 / 5 / 1
6,134
876
7,560
8,291
3,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Rhed Queen
Apollo
7
0 / 1 / 2
5,124
732
88
1,265
419
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
hwmanz
Nemesis
11
1 / 7 / 0
5,436
777
1,436
9,100
3,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
3 / 2 / 10
7,200
1,029
4,789
3,756
872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
 
Ne Zha
10
1 / 3 / 8
6,604
943
1,485
4,338
1,756
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
4 / 2 / 10
7,936
1,134
5,800
3,747
1,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Raijin
Virerss
Raijin
14
5 / 1 / 15
8,221
1,174
8,559
5,387
2,665
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
olJA5ONlo
Sun Wukong
14
10 / 0 / 10
8,520
1,217
5,953
11,286
7,852
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
76
5
Kills
23
23
Deaths
8
4
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
7
0
0.29
W
Scylla
 
Scylla
3
2
10
4
W
Ne Zha
 
Ne Zha
1
3
8
1.67
L
0
3
1
0.17
L
Xbalanque
Kallemonte
Xbalanque
2
5
1
0.5
W
4
2
10
4.5
L
Apollo
Rhed Queen
Apollo
0
1
2
1
W
Raijin
Virerss
Raijin
5
1
15
12.5
L
Nemesis
hwmanz
Nemesis
1
7
0
0.14
W
Sun Wukong
olJA5ONlo
Sun Wukong
10
0
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,832
Damage
26,586
30,124
Taken
28,514
11,613
Mitigated
14,259
5,115
Healing
12,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,856
542
0
1,606
8,484
3,234
0
6,243
2,175
0
5,632
W
Scylla
 
Scylla
4,789
830
890
727
3,756
872
843
0
3,756
9,033
0
W
Ne Zha
 
Ne Zha
1,485
571
0
23
4,338
1,756
1,087
0
4,338
0
4,313
L
892
0
0
340
2,984
955
0
951
2,033
5,292
0
L
Xbalanque
Kallemonte
Xbalanque
7,560
1,983
73
2,059
8,291
3,524
0
4,490
3,743
0
14,562
W
5,800
165
349
578
3,747
1,114
1,148
154
3,593
17,602
0
L
Apollo
Rhed Queen
Apollo
88
65
24
182
1,265
419
0
605
660
0
2,736
W
Raijin
Virerss
Raijin
8,559
503
427
2,165
5,387
2,665
1,311
290
5,097
16,928
0
L
Nemesis
hwmanz
Nemesis
1,436
193
0
831
9,100
3,481
0
6,701
2,365
0
3,962
W
Sun Wukong
olJA5ONlo
Sun Wukong
5,953
1,213
975
6,113
11,286
7,852
705
448
10,838
0
12,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,892
Gold Earned
38,481
37
Minions Killed
79
0
Camps Cleared
0
433,495
Distance Traveled
759,016
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,846
835
7
1
0
89,030
0
W
Scylla
7,200
1,029
17
2
0
138,434
0
W
Ne Zha
6,604
943
2
0
0
125,984
0
L
He Bo
5,352
765
8
1
0
68,643
2
L
Xbalanque
6,134
876
12
2
0
111,515
1
W
Janus
7,936
1,134
30
4
0
155,141
0
L
Apollo
5,124
732
6
1
0
35,163
1
W
Raijin
8,221
1,174
18
3
0
163,884
0
L
Nemesis
5,436
777
4
1
0
129,144
0
W
Sun Wukong
8,520
1,217
12
2
0
175,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role