Player Matchup

Kukulkan
Kukulkan
Glock Hound 420
Kukulkan
Level 27
God Stats
16W - 6L
1,692 SR
Queue Stats
85W - 75L
1,421 Elo+
Party 1
Set
Set
HumdrumOyster78
Set
Level 22
God Stats
17W - 16L
1,527 SR
Queue Stats
28W - 21L
1,471 Elo+
Party 1
Hun Batz
Hun Batz
ICE IM NICE
Hun Batz
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
564W - 399L
1,626 Elo+
Party 1
Ao Kuang
Ao Kuang
Jester Kami
Ao Kuang
Level 156
God Stats
55W - 35L
1,673 SR
Queue Stats
737W - 591L
1,582 Elo+
Party 1
Khepri
Khepri
PatrickStar1243
Khepri
Level 102
God Stats
22W - 22L
1,549 SR
Queue Stats
428W - 420L
1,603 Elo+
Party 1
Team Averages
Level 93
1,588 SR
1,541 Elo+

VS

Team Averages
Level 83
1,648 SR
1,554 Elo+
Vamana
Vamana
ForFrozenFangs
Vamana
Level 126
God Stats
1W - 1L
1,719 SR
Queue Stats
280W - 261L
1,631 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
KillerQueen2343
Morgan Le Fay
Level 49
God Stats
17W - 10L
1,660 SR
Queue Stats
230W - 229L
1,448 Elo+
Solo
Cerberus
Cerberus
STINKMEANER 02
Cerberus
Level 44
God Stats
8W - 7L
1,602 SR
Queue Stats
8W - 7L
1,563 Elo+
Party 2
Rama
Rama
XxSiiTT DoWNxX
Rama
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 132L
1,559 Elo+
Party 2
Arachne
Arachne
Your Crutch
Arachne
Level 76
God Stats
49W - 18L
1,760 SR
Queue Stats
107W - 101L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
1 / 1 / 1
5,487
549
2,726
3,266
1,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 0 / 1
5,245
525
1,411
4,627
1,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
ICE IM NICE
Hun Batz
12
11 / 0 / 1
7,262
726
9,891
6,310
2,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Jester Kami
Ao Kuang
12
2 / 0 / 0
6,496
650
5,349
8,084
2,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

7
1 / 3 / 6
5,196
520
2,762
7,339
4,109
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,409
541
5,908
8,416
4,192
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morgan Le Fay
KillerQueen2343
Morgan Le Fay
8
0 / 1 / 2
5,086
509
3,618
4,851
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
6
0 / 3 / 1
4,372
437
1,409
5,574
2,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 6 / 0
4,408
441
2,853
7,465
1,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
Your Crutch
Arachne
8
2 / 4 / 1
5,234
523
4,492
7,275
2,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
16
Kills
4
4
Deaths
16
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Kukulkan
1
1
1
1.5
W
1
0
1
1.5
W
Hun Batz
ICE IM NICE
Hun Batz
11
0
1
11.5
W
Ao Kuang
Jester Kami
Ao Kuang
2
0
0
2
L
Morgan Le Fay
KillerQueen2343
Morgan Le Fay
0
1
2
1
W
1
3
6
1.33
L
Cerberus
0
3
1
0.17
L
1
6
0
0.17
L
Arachne
Your Crutch
Arachne
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,139
Damage
18,280
29,626
Taken
33,581
11,140
Mitigated
11,755
13,024
Healing
11,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,908
1,912
0
4,155
8,416
4,192
0
5,892
2,524
0
31,263
W
Kukulkan
2,726
129
322
624
3,266
1,035
686
1,730
1,536
28,916
0
W
1,411
531
0
456
4,627
1,326
0
650
3,977
0
27,399
W
Hun Batz
ICE IM NICE
Hun Batz
9,891
4,411
0
3,410
6,310
2,112
0
1,041
5,269
0
46,126
W
Ao Kuang
Jester Kami
Ao Kuang
5,349
744
0
6,721
8,084
2,558
0
0
8,084
39,355
0
L
Morgan Le Fay
KillerQueen2343
Morgan Le Fay
3,618
367
0
1,713
4,851
1,480
0
1,804
3,047
27,071
0
W
2,762
509
259
1,232
7,339
4,109
0
1,606
5,733
12,775
0
L
Cerberus
1,409
309
469
1,388
5,574
2,469
0
412
5,162
7,184
0
L
2,853
2,094
0
1,296
7,465
1,219
0
722
6,743
0
18,554
L
Arachne
Your Crutch
Arachne
4,492
2,640
0
2,084
7,275
2,395
0
2,007
5,268
0
26,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,686
Gold Earned
24,509
310
Minions Killed
201
0
Camps Cleared
0
989,410
Distance Traveled
847,215
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,409
541
59
6
0
182,512
3
W
Kukulkan
5,487
549
70
7
0
194,371
1
W
Set
5,245
525
58
6
0
210,487
1
W
Hun Batz
7,262
726
88
9
0
215,361
1
W
Ao Kuang
6,496
650
80
8
0
199,409
1
L
Morgan Le Fay
5,086
509
48
5
0
165,430
2
W
Khepri
5,196
520
14
1
0
169,782
3
L
Cerberus
4,372
437
14
1
0
168,818
0
L
Rama
4,408
441
31
3
0
159,042
0
L
Arachne
5,234
523
49
5
0
171,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role