Player Matchup

Hel
Hel
FuriousHunt3r
Hel
Level 129
God Stats
13W - 6L
1,648 SR
Queue Stats
278W - 249L
1,599 Elo+
Solo
Ullr
Ullr
JayzWazy
Ullr
Level 131
God Stats
11W - 17L
1,549 SR
Queue Stats
242W - 222L
1,598 Elo+
Party 2
Gilgamesh
Gilgamesh
NoNegotiate-
Gilgamesh
Level 126
God Stats
7W - 1L
1,802 SR
Queue Stats
136W - 129L
1,623 Elo+
Party 2
Athena
Athena
Vezfer
Athena
Level 148
God Stats
2W - 0L
1,718 SR
Queue Stats
30W - 28L
1,609 Elo+
Solo
Sylvanus
Sylvanus
xXl Rune lXx
Sylvanus
Level 129
God Stats
27W - 26L
1,572 SR
Queue Stats
127W - 122L
1,577 Elo+
Solo
Team Averages
Level 133
1,658 SR
1,601 Elo+

VS

Team Averages
Level 142
1,592 SR
1,593 Elo+
Horus
Horus
Artificialism
Horus
Level 98
God Stats
336W - 238L
1,667 SR
Queue Stats
898W - 807L
1,534 Elo+
Solo
Nox
Nox
Nurdusa
Nox
Level 156
God Stats
2W - 9L
1,547 SR
Queue Stats
716W - 648L
1,601 Elo+
Party 1
Chernobog
Chernobog
StormRinger47
Chernobog
Level 142
God Stats
1W - 2L
1,831 SR
Queue Stats
25W - 27L
1,533 Elo+
Solo
The Morrigan
The Morrigan
iGotHisBeads
The Morrigan
Level 158
God Stats
0W - 2L
1,183 SR
Queue Stats
287W - 265L
1,620 Elo+
Party 1
Gilgamesh
Gilgamesh
inpoh9ug9
Gilgamesh
Level 157
God Stats
90W - 67L
1,730 SR
Queue Stats
548W - 499L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 3
8,749
547
9,593
9,871
5,493
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ullr
15
3 / 3 / 1
9,221
576
7,767
9,606
3,778
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
NoNegotiate-
Gilgamesh
16
4 / 2 / 1
9,266
579
9,834
12,296
10,422
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Athena
Vezfer
Athena
12
1 / 2 / 9
8,226
514
5,928
19,540
22,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
xXl Rune lXx
Sylvanus
13
3 / 5 / 5
8,143
509
6,838
13,218
13,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 4
7,184
449
5,966
15,202
11,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nox
11
0 / 1 / 3
7,103
444
8,147
7,020
2,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
StormRinger47
Chernobog
12
2 / 3 / 1
7,946
497
5,004
10,545
3,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
iGotHisBeads
The Morrigan
12
5 / 4 / 2
8,070
504
8,183
8,577
3,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
inpoh9ug9
Gilgamesh
13
3 / 3 / 4
8,436
527
11,830
15,451
7,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
26
14
Kills
12
13
Deaths
14
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
W
3
1
3
4.5
W
Ullr
3
3
1
1.17
W
Gilgamesh
NoNegotiate-
Gilgamesh
4
2
1
2.25
L
Nox
0
1
3
1.5
L
Chernobog
StormRinger47
Chernobog
2
3
1
0.83
W
Athena
Vezfer
Athena
1
2
9
2.75
L
The Morrigan
iGotHisBeads
The Morrigan
5
4
2
1.5
L
Gilgamesh
inpoh9ug9
Gilgamesh
3
3
4
1.67
W
Sylvanus
xXl Rune lXx
Sylvanus
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,960
Damage
39,130
64,531
Taken
56,795
55,675
Mitigated
28,066
26,689
Healing
16,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,966
1,962
1,111
5,175
15,202
11,805
42
8,015
6,911
0
12,055
W
9,593
739
5,328
6,245
9,871
5,493
256
3,357
6,371
70,241
0
W
Ullr
7,767
3,973
0
2,280
9,606
3,778
3,257
2,038
7,501
0
67,677
W
Gilgamesh
NoNegotiate-
Gilgamesh
9,834
2,075
0
4,107
12,296
10,422
129
1,698
10,546
9,262
47,708
L
Nox
8,147
570
0
1,452
7,020
2,424
456
3,864
3,106
43,349
0
L
Chernobog
StormRinger47
Chernobog
5,004
3,662
0
2,350
10,545
3,096
0
2,021
8,406
0
45,984
W
Athena
Vezfer
Athena
5,928
1,774
0
3,177
19,540
22,515
146
3,800
15,520
19,704
0
L
The Morrigan
iGotHisBeads
The Morrigan
8,183
1,845
0
1,977
8,577
3,446
0
3,251
5,010
41,366
11,335
L
Gilgamesh
inpoh9ug9
Gilgamesh
11,830
2,636
0
4,356
15,451
7,295
0
6,454
8,239
1,601
45,524
W
Sylvanus
xXl Rune lXx
Sylvanus
6,838
1,236
1,312
4,240
13,218
13,467
0
3,528
9,433
29,371
13,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,605
Gold Earned
38,739
474
Minions Killed
383
0
Camps Cleared
0
1,561,284
Distance Traveled
1,568,951
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,184
449
14
1
0
306,889
5
W
Hel
8,749
547
138
9
0
326,908
3
W
Ullr
9,221
576
132
8
0
288,989
2
W
Gilgamesh
9,266
579
110
7
0
341,147
1
L
Nox
7,103
444
86
5
0
335,698
8
L
Chernobog
7,946
497
91
6
0
319,702
6
W
Athena
8,226
514
25
2
0
318,212
8
L
The Morrigan
8,070
504
103
6
0
269,578
4
L
Gilgamesh
8,436
527
89
6
0
337,084
2
W
Sylvanus
8,143
509
69
4
0
286,028
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role