Player Matchup

Ra
Ra
AlmostNike
Ra
Level 4
God Stats
2W - 1L
1,185 SR
Queue Stats
12W - 13L
997 Elo+
Solo
Cthulhu
Cthulhu
Darth_Gargoyle
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,333 Elo+
Solo
Hun Batz
Hun Batz
PLG_MATH8259
Hun Batz
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,148 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Pedrinhogamer198
Morgan Le Fay
Level 9
God Stats
1W - 0L
1,251 SR
Queue Stats
2W - 4L
1,176 Elo+
Party 1
Thor
Thor
Presentz_RT
Thor
Level 14
God Stats
22W - 35L
1,363 SR
Queue Stats
22W - 36L
1,284 Elo+
Solo
Team Averages
Level 11
1,360 SR
1,187 Elo+

VS

Team Averages
Level 23
1,407 SR
1,318 Elo+
Sol
Sol
HUNTER BKOP
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 38L
1,403 Elo+
Solo
Awilix
Awilix
Hey BuddyBb
Awilix
Level 21
God Stats
53W - 52L
1,418 SR
Queue Stats
344W - 344L
1,350 Elo+
Solo
Fenrir
Fenrir
Richard-CDC
Fenrir
Level 22
God Stats
15W - 19L
1,413 SR
Queue Stats
24W - 26L
1,361 Elo+
Solo
Jormungandr
Jormungandr
SludgyOwl419156
Jormungandr
Level 15
God Stats
0W - 1L
1,279 SR
Queue Stats
3W - 9L
1,172 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
temp-400764
Morgan Le Fay
Level 28
God Stats
39W - 34L
1,425 SR
Queue Stats
96W - 127L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 7 / 12
17,761
1,045
26,830
22,324
15,850
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
3 / 6 / 15
16,183
952
16,833
28,867
31,676
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hun Batz
PLG_MATH8259
Hun Batz
20
1 / 13 / 13
14,600
859
17,958
27,281
13,587
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
Pedrinhogamer198
Morgan Le Fay
20
3 / 12 / 10
14,543
855
14,243
33,083
36,060
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
8 / 1 / 10
16,274
957
22,975
13,169
5,500
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

44

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 6 / 13
17,986
1,058
50,108
34,727
14,312
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Awilix
20
14 / 5 / 15
18,145
1,067
31,762
26,340
12,211
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
18
0 / 0 / 0
10,310
606
0
0
0
Jormungandr
SludgyOwl419156
Jormungandr
20
11 / 9 / 21
18,052
1,062
31,710
34,839
23,753
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Morgan Le Fay
temp-400764
Morgan Le Fay
19
1 / 5 / 6
13,512
795
2,134
10,384
4,198

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
94
25
Kills
39
39
Deaths
25
60
Assists
55
Player
Kills
Deaths
Assists
KDA
W
10
7
12
2.29
W
3
6
15
1.75
L
13
6
13
3.25
L
Awilix
14
5
15
4.3
W
Hun Batz
PLG_MATH8259
Hun Batz
1
13
13
0.58
W
Morgan Le Fay
Pedrinhogamer198
Morgan Le Fay
3
12
10
0.67
W
8
1
10
13
L
Fenrir
0
0
0
0
L
Jormungandr
SludgyOwl419156
Jormungandr
11
9
21
2.39
L
Morgan Le Fay
temp-400764
Morgan Le Fay
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,839
Damage
115,714
124,724
Taken
106,290
102,673
Mitigated
54,474
14,185
Healing
17,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,830
7,146
2,861
4,342
22,324
15,850
0
15,959
6,365
46,039
0
W
16,833
1,035
1,322
0
28,867
31,676
0
21,769
7,098
48,446
0
L
50,108
23,414
0
13,713
34,727
14,312
0
22,044
12,683
91,446
0
L
Awilix
31,762
25,103
0
40
26,340
12,211
0
10,162
16,178
0
42,041
W
Hun Batz
PLG_MATH8259
Hun Batz
17,958
4,593
0
1,344
27,281
13,587
0
16,304
10,977
0
43,823
W
Morgan Le Fay
Pedrinhogamer198
Morgan Le Fay
14,243
3,751
438
3,034
33,083
36,060
0
22,701
10,382
33,328
0
W
22,975
5,515
0
844
13,169
5,500
0
7,219
5,950
0
33,102
L
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
Jormungandr
SludgyOwl419156
Jormungandr
31,710
12,167
355
3,880
34,839
23,753
0
20,117
14,722
71,995
0
L
Morgan Le Fay
temp-400764
Morgan Le Fay
2,134
179
0
4
10,384
4,198
0
5,583
4,801
12,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,361
Gold Earned
78,005
238
Minions Killed
222
4
Camps Cleared
3
1,441,709
Distance Traveled
1,062,578
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
17,761
1,045
45
3
1
274,549
0
W
Cthulhu
16,183
952
81
5
3
294,386
4
L
Sol
17,986
1,058
102
6
3
290,171
0
L
Awilix
18,145
1,067
17
1
0
304,184
0
W
Hun Batz
14,600
859
53
3
0
264,217
0
W
Morgan Le Fay
14,543
855
46
3
0
271,542
2
W
Thor
16,274
957
13
1
0
337,015
0
L
Fenrir
10,310
606
0
0
0
0
0
L
Jormungandr
18,052
1,062
87
5
0
276,424
0
L
Morgan Le Fay
13,512
795
16
1
0
191,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role