Player Matchup

Bastet
Bastet
BenasaurusRexxx
Bastet
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,459 Elo+
Solo
Bellona
Bellona
Dhethh
Bellona
Level 18
God Stats
13W - 11L
1,447 SR
Queue Stats
43W - 46L
1,269 Elo+
Solo
Chang'e
Chang'e
Phie2
Chang'e
Level 7
God Stats
10W - 8L
1,383 SR
Queue Stats
138W - 126L
1,239 Elo+
Solo
Thanatos
Thanatos
SAVAGExBANANAS
Thanatos
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 33L
1,485 Elo+
Solo
Kukulkan
Kukulkan
firestone504
Kukulkan
Level 6
God Stats
4W - 7L
1,327 SR
Queue Stats
156W - 167L
1,172 Elo+
Solo
Team Averages
Level 9
1,431 SR
1,325 Elo+

VS

Team Averages
Level 14
1,449 SR
1,371 Elo+
Fenrir
Fenrir
Bielzinnn7727
Fenrir
Level 9
God Stats
0W - 2L
1,264 SR
Queue Stats
8W - 7L
1,344 Elo+
Solo
Nike
Nike
H6ail6Satan6
Nike
Level 22
God Stats
54W - 39L
1,489 SR
Queue Stats
73W - 71L
1,495 Elo+
Solo
Zeus
Zeus
MadaraUchiha850
Zeus
Level 18
God Stats
26W - 26L
1,409 SR
Queue Stats
40W - 52L
1,317 Elo+
Solo
Gilgamesh
Gilgamesh
franco-549
Gilgamesh
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 48L
1,282 Elo+
Solo
Izanami
Izanami
xVOLS420x
Izanami
Level 7
God Stats
17W - 21L
1,583 SR
Queue Stats
87W - 83L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 0 / 19
13,095
1,190
15,292
7,104
3,464
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Dhethh
Bellona
19
11 / 6 / 16
13,020
1,184
16,474
19,979
13,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
Phie2
Chang'e
18
3 / 7 / 18
11,380
1,035
13,083
16,967
6,721
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
19
12 / 5 / 14
13,166
1,197
23,744
14,746
6,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
firestone504
Kukulkan
18
2 / 3 / 19
10,986
999
14,285
9,171
4,116
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

208

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 6
10,157
923
3,615
8,713
3,064
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
9 / 7 / 6
12,095
1,100
12,441
16,494
7,627
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
2 / 8 / 13
10,977
998
12,068
17,560
5,287
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
franco-549
Gilgamesh
18
0 / 10 / 11
10,825
984
8,733
27,448
13,791
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
xVOLS420x
Izanami
18
7 / 11 / 10
12,322
1,120
23,031
19,458
6,000
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
67
40
Kills
21
21
Deaths
40
86
Assists
46
Player
Kills
Deaths
Assists
KDA
W
12
0
19
21.5
L
3
4
6
1.5
W
Bellona
Dhethh
Bellona
11
6
16
3.17
L
9
7
6
1.71
L
2
8
13
1.06
W
Chang'e
Phie2
Chang'e
3
7
18
1.71
W
Thanatos
12
5
14
3.8
W
Kukulkan
firestone504
Kukulkan
2
3
19
3.83
L
Gilgamesh
franco-549
Gilgamesh
0
10
11
0.55
L
Izanami
xVOLS420x
Izanami
7
11
10
1.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,878
Damage
59,888
67,967
Taken
89,673
34,114
Mitigated
35,769
21,388
Healing
5,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,292
4,213
0
0
7,104
3,464
0
503
6,506
0
32,285
L
3,615
1,289
0
831
8,713
3,064
0
1,855
6,858
0
9,811
W
Bellona
Dhethh
Bellona
16,474
7,796
0
2,312
19,979
13,604
0
5,968
13,610
0
29,111
L
12,441
3,344
0
1,495
16,494
7,627
0
5,305
11,189
0
25,631
L
12,068
2,725
0
411
17,560
5,287
0
3,385
14,175
22,231
0
W
Chang'e
Phie2
Chang'e
13,083
1,800
4,227
4,604
16,967
6,721
0
2,108
14,635
30,272
0
W
Thanatos
23,744
6,196
0
9,987
14,746
6,209
0
2,316
11,678
0
44,093
W
Kukulkan
firestone504
Kukulkan
14,285
1,775
0
258
9,171
4,116
0
1,173
7,761
30,555
0
L
Gilgamesh
franco-549
Gilgamesh
8,733
1,746
0
204
27,448
13,791
0
8,296
19,152
0
31,115
L
Izanami
xVOLS420x
Izanami
23,031
12,658
0
2,120
19,458
6,000
0
8,527
10,931
0
43,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,647
Gold Earned
56,376
201
Minions Killed
152
4
Camps Cleared
6
1,080,041
Distance Traveled
940,336
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,095
1,190
41
4
0
277,675
0
L
Fenrir
10,157
923
12
1
2
129,165
0
W
Bellona
13,020
1,184
31
3
0
210,955
0
L
Nike
12,095
1,100
31
3
0
190,101
0
L
Zeus
10,977
998
30
3
0
216,780
1
W
Chang'e
11,380
1,035
46
4
0
184,293
0
W
Thanatos
13,166
1,197
42
4
4
212,782
1
W
Kukulkan
10,986
999
41
4
0
194,336
0
L
Gilgamesh
10,825
984
32
3
4
221,929
0
L
Izanami
12,322
1,120
47
4
0
182,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role