Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
DAN4Z
Cerberus
Level 107
God Stats
2W - 0L
1,666 SR
Queue Stats
125W - 86L
1,572 Elo+
Solo
Cabrakan
Cabrakan
pudim0808
Cabrakan
Level 88
God Stats
19W - 14L
1,509 SR
Queue Stats
218W - 216L
1,494 Elo+
Solo
Sol
Sol
toximanos
Sol
Level 128
God Stats
146W - 127L
1,526 SR
Queue Stats
671W - 676L
1,489 Elo+
Solo
Team Averages
Level 105
1,540 SR
1,511 Elo+

VS

Team Averages
Level 96
1,504 SR
1,476 Elo+
Eset
Eset
 
Eset
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
FNSalazar
Skadi
Level 69
God Stats
6W - 6L
1,713 SR
Queue Stats
555W - 473L
1,520 Elo+
Party 1
Nemesis
Nemesis
GeroooM
Nemesis
Level 56
God Stats
15W - 26L
1,348 SR
Queue Stats
256W - 254L
1,412 Elo+
Party 1
Geb
Geb
xBACO2003x
Geb
Level 74
God Stats
12W - 16L
1,458 SR
Queue Stats
649W - 582L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
5 / 1 / 1
5,811
581
6,297
4,801
1,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
 
Ne Zha
8
1 / 1 / 2
5,122
512
1,267
4,480
1,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
DAN4Z
Cerberus
8
2 / 1 / 4
5,408
541
1,979
5,713
3,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cabrakan
pudim0808
Cabrakan
12
4 / 0 / 1
6,765
677
3,393
5,050
2,654
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
3 / 1 / 1
5,855
586
3,824
4,292
1,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
8
0 / 4 / 1
5,077
508
1,787
5,250
1,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
 
Janus
9
0 / 4 / 0
4,890
489
2,245
4,731
3,001
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
FNSalazar
Skadi
10
2 / 2 / 0
5,726
573
3,453
4,398
1,291
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
GeroooM
Nemesis
9
2 / 3 / 0
5,516
552
2,622
6,068
1,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 2 / 2
4,914
491
1,566
7,422
2,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
15
Kills
4
4
Deaths
15
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
1
1
5.5
W
Ne Zha
 
Ne Zha
1
1
2
2
L
Eset
 
Eset
0
4
1
0.13
L
Janus
 
Janus
0
4
0
0
W
Cerberus
DAN4Z
Cerberus
2
1
4
4
L
Skadi
FNSalazar
Skadi
2
2
0
1
L
Nemesis
GeroooM
Nemesis
2
3
0
0.67
W
Cabrakan
pudim0808
Cabrakan
4
0
1
4.5
W
3
1
1
3.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,760
Damage
11,673
24,336
Taken
27,869
10,329
Mitigated
10,710
8,430
Healing
4,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
6,297
338
0
1,019
4,801
1,515
0
1,200
3,539
26,997
0
W
Ne Zha
 
Ne Zha
1,267
142
0
581
4,480
1,184
552
232
4,208
0
23,214
L
Eset
 
Eset
1,787
120
0
1,218
5,250
1,724
282
3,437
1,813
24,221
0
L
Janus
 
Janus
2,245
520
0
750
4,731
3,001
0
2,841
1,890
21,330
0
W
Cerberus
DAN4Z
Cerberus
1,979
348
0
2,082
5,713
3,536
0
1,061
4,616
15,574
0
L
Skadi
FNSalazar
Skadi
3,453
1,960
0
874
4,398
1,291
157
2,389
2,009
0
37,235
L
Nemesis
GeroooM
Nemesis
2,622
1,258
0
500
6,068
1,879
288
2,175
3,893
0
29,564
W
Cabrakan
pudim0808
Cabrakan
3,393
332
0
2,746
5,050
2,654
0
2,245
2,805
31,012
0
W
3,824
1,307
0
2,002
4,292
1,440
1,190
706
3,570
30,221
4,547
L
1,566
308
0
1,474
7,422
2,815
13
4,302
3,120
10,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,961
Gold Earned
26,123
292
Minions Killed
274
0
Camps Cleared
0
913,739
Distance Traveled
899,120
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,811
581
38
4
0
190,258
8
W
Ne Zha
5,122
512
50
5
0
170,888
3
L
Eset
5,077
508
68
7
0
165,431
0
L
Janus
4,890
489
50
5
0
143,314
1
W
Cerberus
5,408
541
43
4
0
185,517
2
L
Skadi
5,726
573
81
8
0
186,256
2
L
Nemesis
5,516
552
56
6
0
201,380
1
W
Cabrakan
6,765
677
85
9
0
187,477
1
W
Sol
5,855
586
76
8
0
179,599
0
L
Geb
4,914
491
19
2
0
202,739
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role