Player Matchup

Thanatos
Thanatos
Konatowski
Thanatos
Level 108
God Stats
11W - 16L
1,502 SR
Queue Stats
437W - 441L
1,470 Elo+
Party 1
Bacchus
Bacchus
LaMietteDePinFra
Bacchus
Level 69
God Stats
20W - 24L
1,548 SR
Queue Stats
394W - 355L
1,440 Elo+
Party 2
Bellona
Bellona
Seeiza
Bellona
Level 27
God Stats
5W - 2L
1,673 SR
Queue Stats
78W - 89L
1,406 Elo+
Party 2
Ra
Ra
Thehiddenduke
Ra
Level 26
God Stats
4W - 3L
1,638 SR
Queue Stats
41W - 53L
1,402 Elo+
Party 1
Apollo
Apollo
itz-Destiny-SNV
Apollo
Level 69
God Stats
38W - 26L
1,472 SR
Queue Stats
383W - 360L
1,455 Elo+
Party 2
Team Averages
Level 60
1,566 SR
1,435 Elo+

VS

Team Averages
Level 39
1,576 SR
1,478 Elo+
Bellona
Bellona
PowerGamer25PTB
Bellona
Level 49
God Stats
2W - 1L
1,849 SR
Queue Stats
72W - 85L
1,351 Elo+
Party 3
Xbalanque
Xbalanque
TomaUmBife
Xbalanque
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,328 Elo+
Party 3
Kukulkan
Kukulkan
ninjasauriorex69
Kukulkan
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,681 Elo+
Party 4
Loki
Loki
sensenom4
Loki
Level 66
God Stats
2W - 5L
1,394 SR
Queue Stats
10W - 8L
1,451 Elo+
Party 4
Anubis
Anubis
yagojimenez85
Anubis
Level 53
God Stats
7W - 3L
1,636 SR
Queue Stats
8W - 5L
1,580 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Konatowski
Thanatos
15
7 / 5 / 8
9,803
577
8,792
14,149
5,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
9 / 3 / 8
10,833
637
9,347
12,440
15,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
Seeiza
Bellona
17
3 / 4 / 0
10,439
614
9,546
14,736
12,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 3 / 4
9,700
571
3,168
5,132
1,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
9 / 3 / 9
11,241
661
12,814
16,569
4,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 3
8,777
516
8,562
13,201
10,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
TomaUmBife
Xbalanque
12
2 / 9 / 6
7,424
437
5,520
11,512
2,767
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 7 / 4
7,872
463
2,862
8,730
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Loki
15
9 / 3 / 3
9,505
559
9,664
11,245
3,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 6 / 6
8,163
480
9,602
11,573
4,367
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
39
29
Kills
17
18
Deaths
29
29
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Konatowski
Thanatos
7
5
8
2.2
W
9
3
8
4.33
L
3
4
3
1.13
W
Bellona
Seeiza
Bellona
3
4
0
0.75
W
1
3
4
1
L
Xbalanque
TomaUmBife
Xbalanque
2
9
6
0.56
W
9
3
9
4.5
L
1
7
4
0.43
L
Loki
9
3
3
3.5
L
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,667
Damage
36,210
63,026
Taken
56,261
40,384
Mitigated
23,595
31,004
Healing
12,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Konatowski
Thanatos
8,792
2,164
506
10,226
14,149
5,362
0
1,851
12,298
0
46,576
W
9,347
976
0
1,983
12,440
15,238
824
2,396
10,044
32,442
0
L
8,562
4,044
0
3,791
13,201
10,984
0
0
13,201
0
52,546
W
Bellona
Seeiza
Bellona
9,546
4,252
0
6,762
14,736
12,901
2,836
308
14,428
0
64,667
W
3,168
0
277
1,553
5,132
1,904
0
1,409
3,723
55,538
0
L
Xbalanque
TomaUmBife
Xbalanque
5,520
3,386
0
2,215
11,512
2,767
800
3,273
8,239
0
25,845
W
12,814
8,384
0
9,697
16,569
4,979
4,992
6,758
9,811
0
73,899
L
2,862
630
0
306
8,730
2,212
0
4,321
4,077
34,721
0
L
Loki
9,664
3,308
0
3,123
11,245
3,265
0
1,124
10,081
0
48,360
L
9,602
649
0
2,612
11,573
4,367
410
3,425
8,148
40,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,016
Gold Earned
41,741
491
Minions Killed
377
0
Camps Cleared
0
1,553,098
Distance Traveled
1,502,688
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,803
577
74
4
0
336,838
0
W
Bacchus
10,833
637
35
2
0
327,719
2
L
Bellona
8,777
516
110
6
0
310,242
2
W
Bellona
10,439
614
134
8
0
283,592
1
W
Ra
9,700
571
120
7
0
319,556
4
L
Xbalanque
7,424
437
53
3
0
299,232
0
W
Apollo
11,241
661
128
8
0
285,393
2
L
Kukulkan
7,872
463
77
5
0
269,528
0
L
Loki
9,505
559
75
4
0
343,247
0
L
Anubis
8,163
480
62
4
0
280,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role