Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Muchies8346
Tiamat
Level 27
God Stats
13W - 7L
1,733 SR
Queue Stats
36W - 19L
1,705 Elo+
Solo
Kali
Kali
Quavo on go
Kali
Level 24
God Stats
6W - 4L
1,787 SR
Queue Stats
144W - 133L
1,599 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
thirstytoes
Morgan Le Fay
Level 25
God Stats
3W - 1L
1,672 SR
Queue Stats
68W - 49L
1,635 Elo+
Solo
Neith
Neith
zachrees8
Neith
Level 8
God Stats
4W - 1L
1,284 SR
Queue Stats
21W - 30L
1,612 Elo+
Solo
Team Averages
Level 21
1,595 SR
1,610 Elo+

VS

Team Averages
Level 20
1,488 SR
1,605 Elo+
Skadi
Skadi
KyoineD1
Skadi
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 10L
1,582 Elo+
Solo
Odin
Odin
Mr_Horak
Odin
Level 25
God Stats
0W - 1L
1,409 SR
Queue Stats
19W - 13L
1,649 Elo+
Solo
Sylvanus
Sylvanus
RoninMelatonin
Sylvanus
Level 27
God Stats
15W - 17L
1,564 SR
Queue Stats
114W - 93L
1,621 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
alergictobuff
Morgan Le Fay
Level 17
God Stats
12W - 15L
1,556 SR
Queue Stats
58W - 63L
1,551 Elo+
Solo
Nemesis
Nemesis
iimPeRiiUuSs
Nemesis
Level 26
God Stats
19W - 46L
1,413 SR
Queue Stats
183W - 207L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
4 / 3 / 16
9,475
499
11,755
18,085
14,250
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
17
6 / 2 / 6
10,385
547
9,510
10,981
6,897
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
2 / 1 / 8
10,138
534
7,394
15,204
7,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
thirstytoes
Morgan Le Fay
16
7 / 3 / 5
9,996
526
15,036
13,224
5,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
zachrees8
Neith
16
4 / 2 / 9
9,947
524
11,068
10,221
3,368
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
KyoineD1
Skadi
15
3 / 8 / 3
9,414
495
12,411
14,462
4,284
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
12
1 / 2 / 2
7,784
410
4,968
8,472
4,613
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
13
2 / 5 / 4
8,328
438
7,306
16,560
12,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
alergictobuff
Morgan Le Fay
16
1 / 4 / 1
9,701
511
9,143
12,155
3,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
iimPeRiiUuSs
Nemesis
16
4 / 4 / 2
9,785
515
10,850
19,454
7,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
23
23
Kills
11
11
Deaths
23
44
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
3
16
4
L
Skadi
KyoineD1
Skadi
3
8
3
0.56
L
Odin
1
2
2
1
W
Tiamat
6
2
6
4.5
W
2
1
8
6
L
Sylvanus
2
5
4
0.8
L
Morgan Le Fay
alergictobuff
Morgan Le Fay
1
4
1
0.38
L
Nemesis
iimPeRiiUuSs
Nemesis
4
4
2
1.25
W
Morgan Le Fay
thirstytoes
Morgan Le Fay
7
3
5
3.17
W
Neith
zachrees8
Neith
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,763
Damage
44,678
67,715
Taken
71,103
37,220
Mitigated
32,807
23,034
Healing
15,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
11,755
666
438
3,940
18,085
14,250
0
3,713
14,268
31,758
0
L
Skadi
KyoineD1
Skadi
12,411
7,200
0
3,051
14,462
4,284
483
4,883
9,579
0
65,031
L
Odin
4,968
896
0
907
8,472
4,613
1,021
5,599
2,873
0
22,534
W
Tiamat
9,510
1,874
429
4,900
10,981
6,897
67
1,638
9,261
61,346
0
W
7,394
2,616
0
6,035
15,204
7,383
0
3,376
11,722
0
78,213
L
Sylvanus
7,306
1,564
1,916
3,954
16,560
12,798
25
8,202
8,358
26,105
9,272
L
Morgan Le Fay
alergictobuff
Morgan Le Fay
9,143
1,124
0
825
12,155
3,483
0
8,558
3,597
72,014
0
L
Nemesis
iimPeRiiUuSs
Nemesis
10,850
3,704
0
5,169
19,454
7,629
0
9,114
10,340
0
73,170
W
Morgan Le Fay
thirstytoes
Morgan Le Fay
15,036
1,102
0
4,029
13,224
5,322
380
4,052
8,826
68,680
0
W
Neith
zachrees8
Neith
11,068
6,404
0
3,263
10,221
3,368
757
2,700
7,521
0
58,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,941
Gold Earned
45,012
489
Minions Killed
485
0
Camps Cleared
0
1,805,435
Distance Traveled
1,693,282
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,475
499
58
3
0
346,334
2
L
Skadi
9,414
495
119
6
0
314,185
0
L
Odin
7,784
410
51
3
0
343,337
6
W
Tiamat
10,385
547
109
6
0
387,855
6
W
Kali
10,138
534
124
7
0
384,188
4
L
Sylvanus
8,328
438
57
3
0
295,171
3
L
Morgan Le Fay
9,701
511
146
8
0
360,633
7
L
Nemesis
9,785
515
112
6
0
379,956
2
W
Morgan Le Fay
9,996
526
96
5
0
365,250
2
W
Neith
9,947
524
102
5
0
321,808
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role