Player Matchup

Cthulhu
Cthulhu
SnyperSinho0
Cthulhu
Level 146
God Stats
20W - 3L
1,948 SR
Queue Stats
507W - 145L
1,770 Elo+
Party 1
Skadi
Skadi
UnicornCake3249
Skadi
Level 12
God Stats
2W - 0L
1,231 SR
Queue Stats
14W - 29L
1,292 Elo+
Solo
Baron Samedi
Baron Samedi
xMaxuel
Baron Samedi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 26L
1,741 Elo+
Party 1
Team Averages
Level 58
1,560 SR
1,601 Elo+

VS

Team Averages
Level 56
1,396 SR
1,486 Elo+
Agni
Agni
Magbaldwin
Agni
Level 17
God Stats
1W - 4L
1,325 SR
Queue Stats
38W - 57L
1,380 Elo+
Solo
Yemoja
Yemoja
NeroDoMal
Yemoja
Level 122
God Stats
2W - 5L
1,478 SR
Queue Stats
87W - 116L
1,518 Elo+
Solo
Ullr
Ullr
Zorguted
Ullr
Level 29
God Stats
1W - 4L
1,385 SR
Queue Stats
30W - 34L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SnyperSinho0
Cthulhu
16
10 / 1 / 9
10,953
843
15,684
15,011
6,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 5 / 7
8,220
632
1,113
6,740
1,947
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
xMaxuel
Baron Samedi
16
9 / 2 / 10
10,761
828
12,495
13,263
8,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 4
7,857
604
5,521
9,991
3,565
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
NeroDoMal
Yemoja
13
2 / 4 / 5
9,636
741
7,609
12,426
14,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ullr
13
5 / 6 / 2
9,356
720
8,810
13,072
4,886
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
19
Kills
8
8
Deaths
19
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
9
4
0.33
L
Yemoja
NeroDoMal
Yemoja
2
4
5
1.13
W
Cthulhu
SnyperSinho0
Cthulhu
10
1
9
14.5
W
0
5
7
0.7
L
Ullr
5
6
2
1
W
Baron Samedi
xMaxuel
Baron Samedi
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,292
Damage
21,940
35,014
Taken
35,489
17,814
Mitigated
23,211
13,649
Healing
4,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,521
1,143
0
470
9,991
3,565
76
7,543
2,448
18,153
0
L
Yemoja
NeroDoMal
Yemoja
7,609
368
1,761
1,719
12,426
14,760
31
10,366
2,060
21,663
0
W
Cthulhu
SnyperSinho0
Cthulhu
15,684
1,284
869
6,809
15,011
6,938
220
5,295
9,716
55,153
0
W
1,113
433
0
0
6,740
1,947
987
2,553
4,187
0
10,223
L
Ullr
8,810
3,593
0
911
13,072
4,886
1,280
10,270
2,802
0
33,123
W
Baron Samedi
xMaxuel
Baron Samedi
12,495
1,579
1,707
4,264
13,263
8,929
600
5,282
7,981
44,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,934
Gold Earned
26,849
153
Minions Killed
107
0
Camps Cleared
0
725,212
Distance Traveled
591,888
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,857
604
31
2
0
180,613
3
L
Yemoja
9,636
741
25
2
0
208,395
3
W
Cthulhu
10,953
843
67
5
0
273,777
1
W
Skadi
8,220
632
21
2
0
217,802
0
L
Ullr
9,356
720
51
4
0
202,880
0
W
Baron Samedi
10,761
828
65
5
0
233,633
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role