Player Matchup

Hel
Hel
Ap0ll0taku
Hel
Level 14
God Stats
1W - 2L
1,276 SR
Queue Stats
1W - 6L
909 Elo+
Party 4
Pele
Pele
HereticsXbox705
Pele
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,272 Elo+
Party 3
Apollo
Apollo
KillerXBeaT
Apollo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
909 Elo+
Party 4
Sol
Sol
ProDeathlef
Sol
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 7L
909 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
alanensis13
Morgan Le Fay
Level 13
God Stats
2W - 5L
1,417 SR
Queue Stats
15W - 22L
1,248 Elo+
Party 3
Team Averages
Level 14
1,439 SR
1,050 Elo+

VS

Team Averages
Level 15
1,397 SR
1,319 Elo+
Hades
Hades
AngryDruid
Hades
Level 24
God Stats
36W - 28L
1,546 SR
Queue Stats
103W - 117L
1,442 Elo+
Solo
Hercules
Hercules
JonaRHOOD
Hercules
Level 14
God Stats
10W - 13L
1,500 SR
Queue Stats
73W - 81L
1,287 Elo+
Party 1
Scylla
Scylla
Merleg01
Scylla
Level 5
God Stats
2W - 1L
1,267 SR
Queue Stats
2W - 4L
1,218 Elo+
Party 2
Nemesis
Nemesis
WonderZoeority
Nemesis
Level 6
God Stats
2W - 3L
1,175 SR
Queue Stats
6W - 10L
1,145 Elo+
Party 2
Artemis
Artemis
darven7
Artemis
Level 25
God Stats
21W - 7L
1,500 SR
Queue Stats
42W - 39L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
5,574
429
3,835
9,051
3,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 5 / 0
4,616
355
897
5,355
1,680
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
9
2 / 4 / 3
6,154
473
6,309
8,032
2,382
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 3 / 1
6,990
538
2,997
5,180
1,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Morgan Le Fay
alanensis13
Morgan Le Fay
9
1 / 4 / 1
5,502
423
2,245
5,944
2,619
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
14
15 / 0 / 0
8,872
682
17,895
12,291
7,562
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
JonaRHOOD
Hercules
10
2 / 1 / 0
6,276
483
1,123
5,167
2,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
Merleg01
Scylla
11
0 / 3 / 3
6,584
506
2,182
5,031
1,422
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
5 / 1 / 2
7,637
587
2,659
7,715
2,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
darven7
Artemis
11
0 / 1 / 3
6,519
501
2,117
2,964
815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
6
Kills
22
22
Deaths
6
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hades
15
0
0
15
L
0
6
0
0
L
0
5
0
0
W
Hercules
JonaRHOOD
Hercules
2
1
0
2
L
Apollo
2
4
3
0.88
W
Scylla
Merleg01
Scylla
0
3
3
0.5
L
3
3
1
1.17
W
5
1
2
6
L
Morgan Le Fay
alanensis13
Morgan Le Fay
1
4
1
0.38
W
Artemis
darven7
Artemis
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,283
Damage
25,976
33,562
Taken
33,168
11,780
Mitigated
14,989
7,902
Healing
14,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
17,895
1,367
0
8,758
12,291
7,562
894
5,053
7,198
52,632
0
L
3,835
962
1,049
2,260
9,051
3,910
366
7,624
1,427
15,758
0
L
897
215
0
262
5,355
1,680
227
4,330
1,025
0
10,501
W
Hercules
JonaRHOOD
Hercules
1,123
254
0
1,180
5,167
2,410
308
1,075
3,958
0
12,408
L
Apollo
6,309
4,343
0
1,812
8,032
2,382
1,031
4,482
3,550
0
28,000
W
Scylla
Merleg01
Scylla
2,182
418
0
241
5,031
1,422
804
1,392
3,599
29,229
0
L
2,997
899
0
1,728
5,180
1,189
1,297
1,490
3,690
25,434
0
W
2,659
1,145
0
3,658
7,715
2,780
354
27
7,654
0
46,139
L
Morgan Le Fay
alanensis13
Morgan Le Fay
2,245
157
0
791
5,944
2,619
470
2,151
3,793
18,925
0
W
Artemis
darven7
Artemis
2,117
1,020
0
983
2,964
815
640
1,202
1,682
0
27,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,836
Gold Earned
35,888
184
Minions Killed
334
0
Camps Cleared
0
1,031,502
Distance Traveled
1,129,737
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,872
682
98
8
0
213,046
0
L
Hel
5,574
429
21
2
0
214,987
0
L
Pele
4,616
355
26
2
0
156,268
0
W
Hercules
6,276
483
18
1
0
248,681
4
L
Apollo
6,154
473
42
3
0
201,905
1
W
Scylla
6,584
506
62
5
0
204,055
0
L
Sol
6,990
538
66
5
0
222,060
0
W
Nemesis
7,637
587
83
6
0
256,793
0
L
Morgan Le Fay
5,502
423
29
2
0
236,282
1
W
Artemis
6,519
501
73
6
0
207,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role