Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
ITS GUCCIE
Ganesha
Level 160
God Stats
3W - 0L
1,846 SR
Queue Stats
115W - 78L
1,602 Elo+
Party 2
Chaac
Chaac
Monkeydidler
Chaac
Level 29
God Stats
2W - 0L
1,413 SR
Queue Stats
39W - 15L
1,781 Elo+
Party 2
Anhur
Anhur
Shoot4pretzals
Anhur
Level 160
God Stats
1W - 3L
1,839 SR
Queue Stats
162W - 107L
1,637 Elo+
Party 2
Agni
Agni
Tryhard goblin
Agni
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 7L
1,860 Elo+
Party 2
Team Averages
Level 107
1,620 SR
1,676 Elo+

VS

Team Averages
Level 53
1,365 SR
1,500 Elo+
Cthulhu
Cthulhu
ArmataStrigoi21
Cthulhu
Level 25
God Stats
0W - 1L
1,216 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Jnee
Tsukuyomi
Level 76
God Stats
0W - 1L
1,613 SR
Queue Stats
15W - 22L
1,406 Elo+
Party 1
Susano
Susano
Nitelokk
Susano
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Thoth
Thoth
RoboMaster001
Thoth
Level 58
God Stats
0W - 1L
1,282 SR
Queue Stats
1W - 2L
1,677 Elo+
Party 1
Kuzenbo
Kuzenbo
srv123
Kuzenbo
Level 82
God Stats
0W - 2L
1,212 SR
Queue Stats
26W - 37L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
13 / 3 / 22
11,463
955
13,503
20,819
21,306
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
ITS GUCCIE
Ganesha
16
0 / 5 / 30
9,888
824
7,915
17,625
21,571
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
5 / 8 / 18
9,656
805
12,128
17,634
22,632
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

19
19 / 1 / 13
12,155
1,013
24,486
10,764
5,925
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 3 / 22
9,376
781
11,652
7,301
3,519
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 7 / 10
10,208
851
13,365
15,437
9,213
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Jnee
Tsukuyomi
15
3 / 9 / 9
8,595
716
12,209
16,460
6,020
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
Nitelokk
Susano
13
1 / 10 / 9
7,686
641
9,089
12,444
3,948
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 8 / 8
8,492
708
7,660
10,395
2,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
srv123
Kuzenbo
15
3 / 4 / 10
9,004
750
8,288
21,854
20,031
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
63
38
Kills
17
20
Deaths
38
105
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
13
3
22
8
L
6
7
10
1.57
W
Ganesha
ITS GUCCIE
Ganesha
0
5
30
3
L
Tsukuyomi
Jnee
Tsukuyomi
3
9
9
0.83
W
5
8
18
1.75
L
Susano
Nitelokk
Susano
1
10
9
0.55
L
4
8
8
1
W
19
1
13
25.5
W
1
3
22
4
L
Kuzenbo
srv123
Kuzenbo
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,684
Damage
50,611
74,143
Taken
76,590
74,953
Mitigated
42,145
28,671
Healing
16,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
13,503
1,129
1,759
8,104
20,819
21,306
984
8,465
12,354
24,439
0
L
13,365
2,195
1,027
849
15,437
9,213
0
4,779
10,658
25,688
0
W
Ganesha
ITS GUCCIE
Ganesha
7,915
496
2,878
2,591
17,625
21,571
581
6,608
11,017
13,716
0
L
Tsukuyomi
Jnee
Tsukuyomi
12,209
2,276
1,255
3,159
16,460
6,020
0
8,800
7,660
0
22,953
W
12,128
1,112
2,025
3,228
17,634
22,632
950
6,253
11,381
0
21,154
L
Susano
Nitelokk
Susano
9,089
3,862
0
214
12,444
3,948
0
5,673
6,771
0
13,585
L
7,660
867
665
598
10,395
2,933
0
3,532
6,863
17,265
0
W
24,486
12,147
1,572
4,417
10,764
5,925
2,515
5,230
5,534
0
51,110
W
11,652
812
148
1,949
7,301
3,519
544
2,757
4,544
24,062
0
L
Kuzenbo
srv123
Kuzenbo
8,288
2,356
1,151
7,430
21,854
20,031
7
10,286
11,568
17,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,538
Gold Earned
43,985
121
Minions Killed
86
0
Camps Cleared
0
1,045,011
Distance Traveled
987,745
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,463
955
34
3
0
228,962
1
L
Cthulhu
10,208
851
21
2
0
203,599
0
W
Ganesha
9,888
824
0
0
0
195,964
0
L
Tsukuyomi
8,595
716
20
2
0
194,030
1
W
Chaac
9,656
805
8
1
0
222,153
0
L
Susano
7,686
641
10
1
0
180,232
0
L
Thoth
8,492
708
26
2
0
183,646
0
W
Anhur
12,155
1,013
52
4
0
196,582
0
W
Agni
9,376
781
27
2
0
201,350
0
L
Kuzenbo
9,004
750
9
1
0
226,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role