Player Matchup

Discordia
Discordia
Assassinhitot
Discordia
Level 3
God Stats
1W - 2L
1,234 SR
Queue Stats
1W - 2L
1,209 Elo+
Solo
Guan Yu
Guan Yu
Corruptedice286
Guan Yu
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
ItsTheBadLarry3
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 263L
1,312 Elo+
Party 2
Mercury
Mercury
Toxic_Ghost590
Mercury
Level 32
God Stats
13W - 14L
1,500 SR
Queue Stats
309W - 328L
1,392 Elo+
Party 2
Neith
Neith
Wonderbread11033
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 14
1,447 SR
1,383 Elo+

VS

Team Averages
Level 10
1,579 SR
1,438 Elo+
Olorun
Olorun
Combat334
Olorun
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Arachne
Arachne
CuteFBGDuck
Arachne
Level 18
God Stats
6W - 0L
1,689 SR
Queue Stats
6W - 0L
1,599 Elo+
Solo
Bakasura
Bakasura
Cyborg107
Bakasura
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Vamana
Vamana
Jezze4204670
Vamana
Level 11
God Stats
16W - 7L
1,617 SR
Queue Stats
56W - 43L
1,328 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MurmuringTwo194
Ah Muzen Cab
Level 15
God Stats
16W - 5L
1,591 SR
Queue Stats
46W - 37L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Assassinhitot
Discordia
12
3 / 7 / 1
8,657
541
10,944
11,084
2,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
1 / 18 / 2
6,089
381
3,999
18,421
12,541
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
0 / 1 / 1
6,990
437
1,416
8,791
3,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 7 / 2
7,835
490
4,858
12,487
4,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 8 / 0
5,419
339
1,280
8,219
2,027
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Combat334
Olorun
16
8 / 1 / 12
10,362
648
11,245
13,981
6,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
CuteFBGDuck
Arachne
15
16 / 2 / 8
10,289
643
13,693
10,427
4,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Cyborg107
Bakasura
4
0 / 1 / 1
5,918
370
584
1,390
370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vamana
16
2 / 1 / 12
10,241
640
5,088
12,963
6,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
MurmuringTwo194
Ah Muzen Cab
15
14 / 1 / 3
10,407
650
13,656
9,387
3,603
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
76
6
Kills
40
41
Deaths
6
6
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Discordia
Assassinhitot
Discordia
3
7
1
0.5
W
Olorun
Combat334
Olorun
8
1
12
14
L
1
18
2
0.11
W
Arachne
CuteFBGDuck
Arachne
16
2
8
10
W
Bakasura
Cyborg107
Bakasura
0
1
1
0.5
L
0
1
1
0.5
W
Vamana
2
1
12
8
W
Ah Muzen Cab
MurmuringTwo194
Ah Muzen Cab
14
1
3
15.5
L
2
7
2
0.43
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,497
Damage
44,266
59,002
Taken
48,148
25,642
Mitigated
22,168
6,271
Healing
19,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Assassinhitot
Discordia
10,944
828
0
1,674
11,084
2,919
132
2,629
8,455
42,263
0
W
Olorun
Combat334
Olorun
11,245
5,980
115
6,531
13,981
6,466
840
4,498
9,019
67,230
7,049
L
3,999
832
85
515
18,421
12,541
172
3,143
15,248
0
13,844
W
Arachne
CuteFBGDuck
Arachne
13,693
9,834
0
2,913
10,427
4,835
1,887
2,812
7,447
0
46,769
W
Bakasura
Cyborg107
Bakasura
584
415
0
212
1,390
370
0
81
1,283
0
1,748
L
1,416
0
0
1,597
8,791
3,739
496
671
8,120
19,136
0
W
Vamana
5,088
2,319
184
4,944
12,963
6,894
1,399
1,616
11,277
0
63,639
W
Ah Muzen Cab
MurmuringTwo194
Ah Muzen Cab
13,656
6,309
0
4,230
9,387
3,603
4,201
2,702
6,588
0
57,328
L
4,858
2,644
0
1,485
12,487
4,416
0
1,846
10,641
0
34,717
L
1,280
758
0
915
8,219
2,027
362
2,045
6,174
0
13,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,990
Gold Earned
47,217
261
Minions Killed
386
0
Camps Cleared
0
1,388,749
Distance Traveled
1,283,196
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,657
541
80
5
0
283,699
1
W
Olorun
10,362
648
94
6
0
281,159
0
L
Guan Yu
6,089
381
27
2
0
274,921
2
W
Arachne
10,289
643
78
5
0
351,657
0
W
Bakasura
5,918
370
4
0
0
59,406
0
L
Ymir
6,990
437
45
3
0
255,792
0
W
Vamana
10,241
640
100
6
0
295,607
0
W
Ah Muzen Cab
10,407
650
110
7
0
295,367
3
L
Mercury
7,835
490
76
5
0
339,633
1
L
Neith
5,419
339
33
2
0
234,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role