Player Matchup

Neith
Neith
Gold III
 
Neith
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Platinum V
AliCanEat
Arachne
Platinum V
Level 87
God Stats
11W - 11L
1,553 SR
Queue Stats
156W - 162L
1,676 MMR
Party 1
Ymir
Ymir
Gold IV
PublicMango069
Ymir
Gold IV
Level 84
God Stats
0W - 2L
1,605 SR
Queue Stats
74W - 70L
1,555 MMR
Solo
Cerberus
Cerberus
Gold II
UchihaKyuubi
Cerberus
Gold II
Level 88
God Stats
9W - 13L
1,401 SR
Queue Stats
83W - 85L
1,481 MMR
Party 1
Raijin
Raijin
Gold II
nexpure
Raijin
Gold II
Level 153
God Stats
7W - 11L
1,630 SR
Queue Stats
394W - 379L
1,598 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 113
1,538 SR
1,562 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 100
1,624 SR
1,553 MMR
Kuzenbo
Kuzenbo
Gold II
 
Kuzenbo
Gold II
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Gold I
LightBringeerr
Sun Wukong
Gold I
Level 111
God Stats
109W - 94L
1,620 SR
Queue Stats
212W - 214L
1,545 MMR
Party 3
Medusa
Medusa
Platinum V
PROHomie1
Medusa
Platinum V
Level 54
God Stats
10W - 4L
1,946 SR
Queue Stats
94W - 94L
1,604 MMR
Party 2
Merlin
Merlin
Gold III
PacoRabbane
Merlin
Gold III
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
86W - 123L
1,534 MMR
Solo
Mercury
Mercury
Gold I
Yennshi
Mercury
Gold I
Level 159
God Stats
1W - 0L
1,555 SR
Queue Stats
274W - 260L
1,581 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
3 / 5 / 1
12,645
550
11,980
13,229
5,185
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
AliCanEat
Arachne
15
1 / 5 / 3
9,780
425
5,780
17,008
8,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 5 / 7
10,207
444
5,642
19,293
14,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
UchihaKyuubi
Cerberus
18
6 / 6 / 3
11,712
509
12,708
21,373
19,538
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Raijin
nexpure
Raijin
20
4 / 4 / 4
12,733
554
16,815
18,124
8,961
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Morgan Le FayGilgameshAthenaTsukuyomiSet

VS

Bans
TiamatArtemisKaliApolloOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
2 / 2 / 13
11,342
493
9,707
18,630
24,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
LightBringeerr
Sun Wukong
18
8 / 3 / 3
12,458
542
14,406
18,026
12,032
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
PROHomie1
Medusa
20
11 / 2 / 6
13,717
596
18,317
16,954
6,043
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
19
1 / 2 / 6
11,805
513
8,421
9,112
4,012
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
Yennshi
Mercury
19
3 / 5 / 11
12,456
542
7,376
16,412
7,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
64
14
Kills
25
25
Deaths
14
18
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
5
1
0.7
W
Kuzenbo
 
Kuzenbo
2
2
13
4.25
L
Arachne
AliCanEat
Arachne
1
5
3
0.5
W
Sun Wukong
LightBringeerr
Sun Wukong
8
3
3
3.17
W
Medusa
PROHomie1
Medusa
11
2
6
7
W
Merlin
1
2
6
2
L
0
5
7
0.7
L
Cerberus
UchihaKyuubi
Cerberus
6
6
3
1.25
W
Mercury
Yennshi
Mercury
3
5
11
1.7
L
Raijin
nexpure
Raijin
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,925
Damage
58,227
89,027
Taken
79,134
57,039
Mitigated
53,256
26,309
Healing
27,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
11,980
3,744
0
3,297
13,229
5,185
484
1,003
12,226
0
108,009
W
Kuzenbo
 
Kuzenbo
9,707
3,250
0
2,623
18,630
24,098
319
9,540
9,090
26,621
0
L
Arachne
AliCanEat
Arachne
5,780
2,909
0
6,357
17,008
8,414
150
3,921
13,087
0
74,551
W
Sun Wukong
LightBringeerr
Sun Wukong
14,406
4,302
0
7,793
18,026
12,032
133
9,361
8,665
0
79,340
W
Medusa
PROHomie1
Medusa
18,317
9,517
0
8,249
16,954
6,043
1,016
4,826
12,128
0
112,008
W
Merlin
8,421
409
125
3,684
9,112
4,012
818
5,081
4,031
94,362
0
L
5,642
1,128
0
1,851
19,293
14,941
75
5,165
14,128
39,477
0
L
Cerberus
UchihaKyuubi
Cerberus
12,708
1,342
0
8,926
21,373
19,538
84
3,452
17,921
74,157
0
W
Mercury
Yennshi
Mercury
7,376
3,162
0
4,536
16,412
7,071
0
7,379
9,033
0
94,149
L
Raijin
nexpure
Raijin
16,815
1,495
0
5,878
18,124
8,961
206
7,746
10,378
114,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,077
Gold Earned
61,778
701
Minions Killed
652
0
Camps Cleared
0
2,216,159
Distance Traveled
2,309,529
28
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,645
550
183
8
0
364,333
4
W
Kuzenbo
11,342
493
23
1
0
461,081
13
L
Arachne
9,780
425
93
4
0
522,302
7
W
Sun Wukong
12,458
542
147
6
0
418,334
3
W
Medusa
13,717
596
174
8
0
452,103
5
W
Merlin
11,805
513
169
7
0
455,094
10
L
Ymir
10,207
444
65
3
0
465,663
7
L
Cerberus
11,712
509
165
7
0
439,212
4
W
Mercury
12,456
542
139
6
0
522,917
6
L
Raijin
12,733
554
195
8
0
424,649
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role