Player Matchup

Chronos
Chronos
DiveGang
Chronos
Level 14
God Stats
10W - 2L
1,294 SR
Queue Stats
351W - 347L
1,592 Elo+
Solo
Amaterasu
Amaterasu
HateSpeechHero
Amaterasu
Level 15
God Stats
4W - 0L
1,500 SR
Queue Stats
30W - 13L
1,670 Elo+
Solo
Artemis
Artemis
OG Justin W
Artemis
Level 24
God Stats
6W - 1L
1,971 SR
Queue Stats
355W - 356L
1,614 Elo+
Solo
Kumbhakarna
Kumbhakarna
hempking438
Kumbhakarna
Level 29
God Stats
10W - 7L
1,873 SR
Queue Stats
168W - 147L
1,621 Elo+
Solo
Mercury
Mercury
topical_need4
Mercury
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
141W - 161L
1,533 Elo+
Solo
Team Averages
Level 22
1,627 SR
1,606 Elo+

VS

Team Averages
Level 16
1,676 SR
1,603 Elo+
Bakasura
Bakasura
LilSaccJr
Bakasura
Level 28
God Stats
6W - 2L
1,939 SR
Queue Stats
113W - 87L
1,619 Elo+
Solo
Sol
Sol
Pepsiman4203675
Sol
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,758 Elo+
Solo
Bellona
Bellona
StonedSmurf2
Bellona
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 49L
1,638 Elo+
Solo
Danzaburou
Danzaburou
dawgman11
Danzaburou
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,442 Elo+
Solo
Ares
Ares
galo_jocoso8
Ares
Level 22
God Stats
1W - 2L
1,940 SR
Queue Stats
38W - 42L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DiveGang
Chronos
12
1 / 3 / 2
6,789
617
2,676
6,554
1,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
HateSpeechHero
Amaterasu
11
2 / 1 / 1
6,143
558
4,652
11,897
7,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
OG Justin W
Artemis
11
3 / 2 / 4
6,488
590
5,880
4,574
1,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
hempking438
Kumbhakarna
9
3 / 0 / 6
5,518
502
3,794
5,770
3,761
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
11
9 / 1 / 2
7,056
641
5,904
7,527
2,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
LilSaccJr
Bakasura
10
4 / 5 / 1
6,208
564
8,035
9,367
4,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
2 / 3 / 1
6,355
578
5,646
7,150
1,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
StonedSmurf2
Bellona
12
0 / 2 / 1
6,501
591
7,049
8,043
6,274
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
dawgman11
Danzaburou
7
0 / 4 / 1
4,652
423
1,371
6,205
1,701
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 4 / 0
5,112
465
1,910
9,181
5,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
18
Kills
6
7
Deaths
18
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chronos
DiveGang
Chronos
1
3
2
0.67
W
Amaterasu
HateSpeechHero
Amaterasu
2
1
1
2.5
L
Bakasura
LilSaccJr
Bakasura
4
5
1
0.9
W
Artemis
OG Justin W
Artemis
3
2
4
2.5
L
2
3
1
0.83
L
Bellona
StonedSmurf2
Bellona
0
2
1
0.25
L
Danzaburou
dawgman11
Danzaburou
0
4
1
0.13
L
0
4
0
0
W
Kumbhakarna
hempking438
Kumbhakarna
3
0
6
6
W
Mercury
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,906
Damage
24,011
36,322
Taken
39,946
16,147
Mitigated
20,029
13,831
Healing
9,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
DiveGang
Chronos
2,676
503
0
1,606
6,554
1,640
520
1,232
4,979
44,409
0
W
Amaterasu
HateSpeechHero
Amaterasu
4,652
2,006
0
7,273
11,897
7,223
0
2,493
9,404
0
32,980
L
Bakasura
LilSaccJr
Bakasura
8,035
5,249
0
2,308
9,367
4,570
372
1,776
7,491
0
26,454
W
Artemis
OG Justin W
Artemis
5,880
3,348
0
480
4,574
1,358
588
959
3,458
0
42,174
L
5,646
2,115
0
3,036
7,150
1,844
887
1,815
5,217
33,709
0
L
Bellona
StonedSmurf2
Bellona
7,049
3,553
0
1,939
8,043
6,274
306
0
8,043
0
46,497
L
Danzaburou
dawgman11
Danzaburou
1,371
606
0
424
6,205
1,701
0
975
5,230
0
10,319
L
1,910
65
0
1,379
9,181
5,640
0
1,686
7,495
18,652
0
W
Kumbhakarna
hempking438
Kumbhakarna
3,794
633
0
1,808
5,770
3,761
0
1,293
4,082
13,381
0
W
Mercury
5,904
2,791
0
2,664
7,527
2,165
0
1,579
5,628
0
33,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,994
Gold Earned
28,828
321
Minions Killed
273
0
Camps Cleared
0
1,096,335
Distance Traveled
993,183
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,789
617
107
10
0
221,797
3
W
Amaterasu
6,143
558
63
6
0
195,938
2
L
Bakasura
6,208
564
61
6
0
237,821
0
W
Artemis
6,488
590
84
8
0
188,348
3
L
Sol
6,355
578
71
6
0
188,311
0
L
Bellona
6,501
591
95
9
0
214,841
1
L
Danzaburou
4,652
423
22
2
0
164,293
0
L
Ares
5,112
465
24
2
0
187,917
2
W
Kumbhakarna
5,518
502
12
1
0
213,043
0
W
Mercury
7,056
641
55
5
0
277,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role