Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DarkStar3325
Sylvanus
Level 108
God Stats
23W - 15L
1,653 SR
Queue Stats
425W - 392L
1,632 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
StJudesBarber
Morgan Le Fay
Level 117
God Stats
1W - 2L
1,821 SR
Queue Stats
50W - 48L
1,604 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Tap17ee
Ah Muzen Cab
Level 160
God Stats
0W - 1L
1,877 SR
Queue Stats
9W - 20L
1,455 Elo+
Solo
Terra
Terra
Vezfer
Terra
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,624 Elo+
Solo
Team Averages
Level 132
1,670 SR
1,563 Elo+

VS

Team Averages
Level 134
1,555 SR
1,558 Elo+
Cthulhu
Cthulhu
CasualKings
Cthulhu
Level 107
God Stats
8W - 2L
1,868 SR
Queue Stats
151W - 149L
1,562 Elo+
Solo
Ullr
Ullr
Chief_Sosa_0
Ullr
Level 139
God Stats
69W - 57L
1,616 SR
Queue Stats
378W - 363L
1,606 Elo+
Solo
Sun Wukong
Sun Wukong
InFeRnAlScorp10n
Sun Wukong
Level 133
God Stats
1W - 6L
1,187 SR
Queue Stats
82W - 95L
1,530 Elo+
Solo
Neith
Neith
Lewiville34
Neith
Level 157
God Stats
8W - 4L
1,573 SR
Queue Stats
361W - 362L
1,518 Elo+
Solo
Tiamat
Tiamat
StarChanel
Tiamat
Level 134
God Stats
75W - 81L
1,533 SR
Queue Stats
805W - 744L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
7 / 5 / 1
9,020
531
9,212
17,148
5,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
DarkStar3325
Sylvanus
15
0 / 1 / 1
7,462
439
4,771
13,592
12,158
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
StJudesBarber
Morgan Le Fay
15
1 / 3 / 3
8,679
511
11,830
12,980
4,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Tap17ee
Ah Muzen Cab
12
0 / 6 / 1
7,633
449
6,260
12,720
3,238
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Terra
Vezfer
Terra
11
1 / 4 / 3
7,398
435
4,014
17,395
14,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CasualKings
Cthulhu
13
2 / 3 / 8
7,812
460
10,401
11,921
9,701
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
10 / 2 / 3
9,983
587
13,187
10,515
3,078
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
InFeRnAlScorp10n
Sun Wukong
17
0 / 1 / 4
10,170
598
14,215
12,804
5,396
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 2 / 3
9,734
573
6,000
10,274
3,159
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
StarChanel
Tiamat
16
4 / 1 / 7
9,504
559
8,705
10,610
6,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
9
Kills
19
19
Deaths
9
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
7
5
1
1.5
W
Cthulhu
CasualKings
Cthulhu
2
3
8
2
W
10
2
3
5.75
L
Sylvanus
DarkStar3325
Sylvanus
0
1
1
0.5
W
Sun Wukong
InFeRnAlScorp10n
Sun Wukong
0
1
4
2
W
3
2
3
2.25
L
Morgan Le Fay
StJudesBarber
Morgan Le Fay
1
3
3
0.83
W
Tiamat
StarChanel
Tiamat
4
1
7
7.5
L
Ah Muzen Cab
Tap17ee
Ah Muzen Cab
0
6
1
0.08
L
Terra
Vezfer
Terra
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,087
Damage
52,508
73,835
Taken
56,124
41,246
Mitigated
27,568
21,273
Healing
20,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,212
3,980
0
4,338
17,148
5,993
0
5,034
12,114
0
45,268
W
Cthulhu
CasualKings
Cthulhu
10,401
1,426
350
1,901
11,921
9,701
0
3,678
8,215
32,197
0
W
13,187
5,067
0
1,724
10,515
3,078
0
3,080
7,339
0
72,706
L
Sylvanus
DarkStar3325
Sylvanus
4,771
1,525
84
5,103
13,592
12,158
0
617
12,975
42,182
0
W
Sun Wukong
InFeRnAlScorp10n
Sun Wukong
14,215
3,829
0
7,036
12,804
5,396
336
5,100
7,704
0
80,566
W
6,000
1,190
0
4,049
10,274
3,159
0
5,237
5,037
0
72,931
L
Morgan Le Fay
StJudesBarber
Morgan Le Fay
11,830
1,366
0
4,016
12,980
4,912
0
4,049
8,931
62,655
0
W
Tiamat
StarChanel
Tiamat
8,705
1,422
0
5,885
10,610
6,234
0
3,418
7,145
51,255
0
L
Ah Muzen Cab
Tap17ee
Ah Muzen Cab
6,260
2,575
0
3,714
12,720
3,238
0
3,030
9,690
0
55,889
L
Terra
Vezfer
Terra
4,014
603
682
3,336
17,395
14,945
0
6,376
11,019
20,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,192
Gold Earned
47,203
428
Minions Killed
565
0
Camps Cleared
0
1,427,894
Distance Traveled
1,681,097
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,020
531
74
4
0
307,862
4
W
Cthulhu
7,812
460
44
3
0
336,036
8
W
Ullr
9,983
587
126
7
0
320,490
6
L
Sylvanus
7,462
439
74
4
0
245,098
0
W
Sun Wukong
10,170
598
167
10
0
322,390
1
W
Neith
9,734
573
140
8
0
323,447
4
L
Morgan Le Fay
8,679
511
131
8
0
293,927
2
W
Tiamat
9,504
559
88
5
0
378,734
2
L
Ah Muzen Cab
7,633
449
109
6
0
267,267
1
L
Terra
7,398
435
40
2
0
313,740
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role