Player Matchup

Chiron
Chiron
Alihenziyak
Chiron
Level 10
God Stats
3W - 2L
1,564 SR
Queue Stats
25W - 16L
1,586 Elo+
Party 2
Loki
Loki
C0DER0UGE
Loki
Level 24
God Stats
56W - 38L
1,657 SR
Queue Stats
92W - 77L
1,584 Elo+
Solo
Erlang Shen
Erlang Shen
Darko41
Erlang Shen
Level 147
God Stats
7W - 1L
1,874 SR
Queue Stats
332W - 145L
1,691 Elo+
Party 1
Sol
Sol
JustBetterThenU
Sol
Level 4
God Stats
4W - 0L
1,500 SR
Queue Stats
147W - 35L
1,647 Elo+
Party 1
Ymir
Ymir
SonSins
Ymir
Level 14
God Stats
2W - 1L
1,339 SR
Queue Stats
33W - 18L
1,596 Elo+
Party 2
Team Averages
Level 40
1,587 SR
1,621 Elo+

VS

Team Averages
Level 21
1,513 SR
1,571 Elo+
King Arthur
King Arthur
 
King Arthur
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Gar0sh88
Ra
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
240W - 258L
1,599 Elo+
Solo
Anubis
Anubis
MattNeek
Anubis
Level 28
God Stats
3W - 4L
1,504 SR
Queue Stats
118W - 101L
1,599 Elo+
Solo
Hachiman
Hachiman
baulerl
Hachiman
Level 8
God Stats
3W - 3L
1,562 SR
Queue Stats
29W - 33L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
8
5 / 0 / 0
5,054
632
4,649
5,467
1,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
8
2 / 0 / 3
5,528
691
933
4,670
1,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
Darko41
Erlang Shen
9
1 / 3 / 1
5,469
684
4,649
6,391
2,581
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
5 / 0 / 2
6,489
811
7,123
6,137
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
SonSins
Ymir
7
0 / 2 / 5
4,854
607
2,142
6,766
4,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
3 / 4 / 0
5,041
630
7,031
9,825
2,978
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
 
Cernunnos
7
0 / 2 / 2
4,371
546
4,746
5,073
1,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
2 / 3 / 0
4,533
567
3,178
4,779
1,060
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Anubis
MattNeek
Anubis
4
0 / 2 / 0
3,653
457
353
2,757
1,169
Magic Focus

Magic Focus

+20
Magical Power

Hachiman
baulerl
Hachiman
6
0 / 2 / 0
3,855
482
2,368
4,068
866
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
13
Kills
5
5
Deaths
13
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
4
0
0.75
L
Cernunnos
 
Cernunnos
0
2
2
0.5
W
Chiron
5
0
0
5
W
Loki
2
0
3
3.5
W
Erlang Shen
Darko41
Erlang Shen
1
3
1
0.5
L
2
3
0
0.67
W
5
0
2
6
L
Anubis
MattNeek
Anubis
0
2
0
0
W
Ymir
SonSins
Ymir
0
2
5
1.25
L
Hachiman
baulerl
Hachiman
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,496
Damage
17,676
29,431
Taken
26,502
11,661
Mitigated
7,583
14,786
Healing
6,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,031
1,466
0
2,882
9,825
2,978
0
3,953
5,722
0
23,525
L
Cernunnos
 
Cernunnos
4,746
2,296
0
1,284
5,073
1,510
0
1,394
3,650
0
20,449
W
Chiron
4,649
2,475
506
3,386
5,467
1,499
352
644
4,823
0
24,594
W
Loki
933
251
0
2,526
4,670
1,171
0
123
4,547
0
22,035
W
Erlang Shen
Darko41
Erlang Shen
4,649
2,505
0
2,208
6,391
2,581
0
0
6,391
0
24,860
L
3,178
706
147
882
4,779
1,060
0
1,212
3,567
17,049
0
W
7,123
3,811
0
3,581
6,137
1,710
1,192
353
5,784
42,523
0
L
Anubis
MattNeek
Anubis
353
88
0
622
2,757
1,169
0
1,807
950
8,361
0
W
Ymir
SonSins
Ymir
2,142
369
0
2,579
6,766
4,700
0
2,411
4,355
10,039
0
L
Hachiman
baulerl
Hachiman
2,368
1,070
0
914
4,068
866
66
899
3,169
0
12,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,394
Gold Earned
21,453
247
Minions Killed
159
0
Camps Cleared
0
836,197
Distance Traveled
718,228
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,041
630
47
6
0
165,784
1
L
Cernunnos
4,371
546
39
5
0
160,804
2
W
Chiron
5,054
632
53
7
0
161,911
1
W
Loki
5,528
691
51
6
0
173,623
0
W
Erlang Shen
5,469
684
53
7
0
177,553
3
L
Ra
4,533
567
30
4
0
157,819
2
W
Sol
6,489
811
81
10
0
162,040
0
L
Anubis
3,653
457
19
2
0
86,742
1
W
Ymir
4,854
607
9
1
0
161,070
2
L
Hachiman
3,855
482
24
3
0
147,079
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role