Player Matchup

Ra
Ra
LuisG12072016
Ra
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,439 Elo+
Solo
Raijin
Raijin
TOTOMENDO
Raijin
Level 144
God Stats
22W - 24L
1,537 SR
Queue Stats
285W - 309L
1,521 Elo+
Solo
Odin
Odin
YoBearMan
Odin
Level 156
God Stats
2W - 1L
1,951 SR
Queue Stats
122W - 139L
1,506 Elo+
Solo
Serqet
Serqet
velociraptor x1
Serqet
Level 125
God Stats
9W - 15L
1,517 SR
Queue Stats
154W - 129L
1,569 Elo+
Solo
Chaac
Chaac
xXIEatThose21Xx
Chaac
Level 122
God Stats
41W - 32L
1,605 SR
Queue Stats
238W - 232L
1,503 Elo+
Solo
Team Averages
Level 131
1,622 SR
1,508 Elo+

VS

Team Averages
Level 127
1,623 SR
1,501 Elo+
Athena
Athena
 
Athena
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
BLitzKiing
Zhong Kui
Level 97
God Stats
7W - 2L
1,772 SR
Queue Stats
221W - 256L
1,487 Elo+
Party 1
Medusa
Medusa
Blunosedpit
Medusa
Level 128
God Stats
11W - 10L
1,563 SR
Queue Stats
492W - 526L
1,495 Elo+
Party 1
Achilles
Achilles
DarkDWolf2
Achilles
Level 129
God Stats
7W - 11L
1,533 SR
Queue Stats
228W - 227L
1,513 Elo+
Party 2
Nox
Nox
KawaiiYurei
Nox
Level 135
God Stats
1W - 1L
1,747 SR
Queue Stats
64W - 61L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 12
9,664
879
10,525
8,441
3,379
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
TOTOMENDO
Raijin
16
3 / 2 / 9
9,046
822
12,226
6,857
2,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Odin
15
5 / 1 / 6
9,519
865
6,680
7,509
8,552
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
5 / 1 / 9
9,254
841
7,365
7,593
2,996
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
2 / 4 / 9
8,343
758
9,142
11,014
9,926
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
4 / 3 / 5
8,506
773
7,501
13,590
10,459
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
BLitzKiing
Zhong Kui
13
1 / 3 / 5
7,078
643
8,164
9,827
6,519
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
15
4 / 2 / 3
9,002
818
6,654
8,202
3,135
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
DarkDWolf2
Achilles
12
0 / 8 / 6
7,344
668
5,535
15,338
10,836
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 4 / 2
7,495
681
4,586
8,258
3,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
32
20
Kills
11
11
Deaths
20
45
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
4
3
5
2.17
L
Zhong Kui
BLitzKiing
Zhong Kui
1
3
5
1.17
L
Medusa
4
2
3
2.75
L
Achilles
DarkDWolf2
Achilles
0
8
6
0.38
L
2
4
2
0.75
W
5
3
12
3.67
W
Raijin
TOTOMENDO
Raijin
3
2
9
3.75
W
Odin
5
1
6
8
W
5
1
9
9.5
W
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,938
Damage
32,440
41,414
Taken
55,215
27,643
Mitigated
34,334
9,728
Healing
8,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
7,501
1,296
0
3,413
13,590
10,459
0
6,069
6,919
17,215
0
L
Zhong Kui
BLitzKiing
Zhong Kui
8,164
1,078
0
2,252
9,827
6,519
0
4,593
4,810
15,904
0
L
Medusa
6,654
4,205
0
1,572
8,202
3,135
0
3,132
4,974
0
32,066
L
Achilles
DarkDWolf2
Achilles
5,535
1,057
0
731
15,338
10,836
0
7,780
6,424
0
15,510
L
4,586
576
291
315
8,258
3,385
0
3,539
4,634
19,168
0
W
10,525
1,210
1,962
2,127
8,441
3,379
1
4,657
3,581
30,645
0
W
Raijin
TOTOMENDO
Raijin
12,226
1,749
0
1,450
6,857
2,790
945
2,714
4,070
41,320
0
W
Odin
6,680
673
0
616
7,509
8,552
0
3,377
3,985
1,527
25,663
W
7,365
2,220
0
1,690
7,593
2,996
1,569
4,302
3,110
0
18,656
W
9,142
984
127
1,756
11,014
9,926
40
5,076
5,548
2,900
18,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,826
Gold Earned
39,425
257
Minions Killed
188
9
Camps Cleared
6
1,002,672
Distance Traveled
978,526
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,506
773
19
2
0
217,385
1
L
Zhong Kui
7,078
643
31
3
0
186,490
1
L
Medusa
9,002
818
71
6
4
216,108
0
L
Achilles
7,344
668
27
2
1
177,396
2
L
Nox
7,495
681
40
4
1
181,147
1
W
Ra
9,664
879
57
5
3
212,343
1
W
Raijin
9,046
822
77
7
2
195,332
3
W
Odin
9,519
865
49
4
2
191,610
4
W
Serqet
9,254
841
34
3
2
220,524
3
W
Chaac
8,343
758
40
4
0
182,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role