Player Matchup

King Arthur
King Arthur
Ssyylar
King Arthur
Level 29
God Stats
4W - 7L
1,493 SR
Queue Stats
84W - 84L
1,378 Elo+
Party 1
Thanatos
Thanatos
TheDrifter3136
Thanatos
Level 18
God Stats
9W - 12L
1,371 SR
Queue Stats
14W - 27L
1,368 Elo+
Solo
Sol
Sol
yoursensei45
Sol
Level 29
God Stats
1W - 1L
1,323 SR
Queue Stats
78W - 75L
1,452 Elo+
Party 1
Team Averages
Level 25
1,395 SR
1,399 Elo+

VS

Team Averages
Level 13
1,377 SR
1,307 Elo+
Sol
Sol
DuhYouMissed
Sol
Level 29
God Stats
10W - 14L
1,454 SR
Queue Stats
61W - 64L
1,452 Elo+
Solo
Yemoja
Yemoja
Romeu869
Yemoja
Level 5
God Stats
0W - 2L
1,314 SR
Queue Stats
0W - 3L
1,161 Elo+
Solo
Artemis
Artemis
wilvega1
Artemis
Level 4
God Stats
19W - 39L
1,362 SR
Queue Stats
69W - 112L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ssyylar
King Arthur
11
1 / 2 / 7
7,913
659
2,940
9,273
6,284
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
13
5 / 3 / 7
9,073
756
5,693
9,671
3,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
9 / 0 / 5
10,107
842
15,110
8,843
3,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 2
8,623
719
12,209
9,355
3,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
Romeu869
Yemoja
7
0 / 8 / 1
6,627
552
811
7,546
2,233
Artemis
wilvega1
Artemis
12
3 / 5 / 2
8,495
708
6,203
10,954
3,754
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
15
Kills
4
5
Deaths
15
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
Yemoja
Romeu869
Yemoja
0
8
1
0.06
W
King Arthur
Ssyylar
King Arthur
1
2
7
2.25
W
Thanatos
5
3
7
2.83
L
Artemis
wilvega1
Artemis
3
5
2
0.8
W
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,743
Damage
19,223
27,787
Taken
27,855
13,595
Mitigated
9,394
11,445
Healing
4,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,209
2,405
0
3,958
9,355
3,407
97
4,119
5,236
51,110
3,624
L
Yemoja
Romeu869
Yemoja
811
350
131
0
7,546
2,233
36
3,493
4,053
2,860
0
W
King Arthur
Ssyylar
King Arthur
2,940
556
0
0
9,273
6,284
116
3,695
5,578
2,372
11,333
W
Thanatos
5,693
976
0
5,285
9,671
3,542
0
4,918
4,753
0
18,602
L
Artemis
wilvega1
Artemis
6,203
2,487
0
90
10,954
3,754
243
6,573
4,381
0
22,822
W
15,110
5,481
0
6,160
8,843
3,769
1,608
3,784
5,059
51,999
4,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,093
Gold Earned
23,745
151
Minions Killed
140
0
Camps Cleared
0
686,817
Distance Traveled
559,481
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,623
719
97
8
0
222,872
0
L
Yemoja
6,627
552
3
0
0
156,078
0
W
King Arthur
7,913
659
19
2
0
231,330
1
W
Thanatos
9,073
756
36
3
0
229,727
0
L
Artemis
8,495
708
40
3
0
180,531
0
W
Sol
10,107
842
96
8
0
225,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role