Player Matchup

Nemesis
Nemesis
Ghosted05
Nemesis
Level 16
God Stats
31W - 20L
1,628 SR
Queue Stats
47W - 42L
1,518 Elo+
Party 1
Eset
Eset
NEWTITAN76PT2
Eset
Level 87
God Stats
1W - 2L
1,704 SR
Queue Stats
508W - 473L
1,507 Elo+
Party 1
Ymir
Ymir
Subliminalシ
Ymir
Level 17
God Stats
28W - 20L
1,616 SR
Queue Stats
55W - 49L
1,482 Elo+
Party 1
Tyr
Tyr
XHEADSHOTSz
Tyr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,294 Elo+
Solo
Izanami
Izanami
fieres56
Izanami
Level 29
God Stats
1W - 1L
1,530 SR
Queue Stats
58W - 45L
1,500 Elo+
Solo
Team Averages
Level 35
1,595 SR
1,460 Elo+

VS

Team Averages
Level 21
1,528 SR
1,542 Elo+
Pele
Pele
FaZe WoLfLy
Pele
Level 28
God Stats
3W - 7L
1,183 SR
Queue Stats
46W - 36L
1,384 Elo+
Solo
Artemis
Artemis
Get5Coffins
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,648 Elo+
Solo
Merlin
Merlin
GiveMeMyPs4Acc
Merlin
Level 25
God Stats
4W - 4L
1,985 SR
Queue Stats
53W - 31L
1,643 Elo+
Solo
Fafnir
Fafnir
YourAverageSwede
Fafnir
Level 26
God Stats
6W - 4L
1,500 SR
Queue Stats
62W - 68L
1,490 Elo+
Solo
Susano
Susano
sebas5500rg
Susano
Level 21
God Stats
2W - 2L
1,474 SR
Queue Stats
64W - 56L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ghosted05
Nemesis
15
3 / 7 / 4
9,546
477
6,464
15,237
6,904
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
6 / 5 / 2
10,414
521
10,254
13,773
5,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 5 / 1
7,942
397
3,290
16,785
10,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
3 / 6 / 2
8,596
430
4,706
13,031
9,910
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
fieres56
Izanami
13
0 / 7 / 2
8,419
421
5,764
16,084
4,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
8,875
444
3,386
5,810
2,269
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Get5Coffins
Artemis
19
12 / 2 / 5
12,062
603
18,884
12,673
4,935
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
7 / 3 / 5
11,379
569
11,639
8,228
2,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 0 / 10
10,100
505
6,103
13,133
15,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
18
9 / 5 / 10
12,042
602
14,230
15,868
7,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
62
12
Kills
29
30
Deaths
13
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
1
3
3
0.83
W
Artemis
Get5Coffins
Artemis
12
2
5
7.25
L
Nemesis
Ghosted05
Nemesis
3
7
4
0.71
W
7
3
5
3.17
L
6
5
2
1.4
L
0
5
1
0.1
L
3
6
2
0.67
W
0
0
10
5
L
Izanami
fieres56
Izanami
0
7
2
0.14
W
Susano
9
5
10
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,478
Damage
54,242
74,910
Taken
55,712
37,012
Mitigated
32,955
12,673
Healing
10,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,386
812
0
926
5,810
2,269
1,212
1,763
3,973
0
29,375
W
Artemis
Get5Coffins
Artemis
18,884
10,039
0
5,470
12,673
4,935
5,755
3,159
9,422
0
92,501
L
Nemesis
Ghosted05
Nemesis
6,464
1,619
0
2,687
15,237
6,904
0
2,087
12,988
0
65,142
W
11,639
370
0
1,153
8,228
2,574
1,268
2,596
5,488
65,621
0
L
10,254
707
0
3,907
13,773
5,056
0
4,123
9,392
60,472
0
L
3,290
1,059
0
1,932
16,785
10,891
0
1,663
15,122
23,939
0
L
4,706
1,471
0
738
13,031
9,910
52
3,371
9,504
0
25,652
W
6,103
2,154
0
2,266
13,133
15,941
574
2,500
10,583
26,373
0
L
Izanami
fieres56
Izanami
5,764
3,758
0
3,409
16,084
4,251
0
5,796
10,162
0
58,635
W
Susano
14,230
4,049
0
315
15,868
7,236
3,071
3,144
12,604
0
79,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,917
Gold Earned
54,458
432
Minions Killed
483
0
Camps Cleared
0
1,650,605
Distance Traveled
1,725,748
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,875
444
60
3
0
220,758
5
W
Artemis
12,062
603
126
6
0
340,413
3
L
Nemesis
9,546
477
107
5
0
372,738
1
W
Merlin
11,379
569
134
7
0
371,779
5
L
Eset
10,414
521
120
6
0
301,553
1
L
Ymir
7,942
397
50
3
0
313,268
1
L
Tyr
8,596
430
58
3
0
360,197
1
W
Fafnir
10,100
505
38
2
0
387,568
3
L
Izanami
8,419
421
97
5
0
302,849
5
W
Susano
12,042
602
125
6
0
405,230
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role