Player Matchup

Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
ReNeGaDoSk9
Erlang Shen
Level 128
God Stats
4W - 3L
1,319 SR
Queue Stats
313W - 339L
1,387 Elo+
Solo
Bacchus
Bacchus
blue2356
Bacchus
Level 63
God Stats
5W - 4L
1,500 SR
Queue Stats
166W - 171L
1,407 Elo+
Solo
Chang'e
Chang'e
broyoog123
Chang'e
Level 102
God Stats
32W - 32L
1,520 SR
Queue Stats
212W - 239L
1,392 Elo+
Solo
Thor
Thor
xThexSinx357x
Thor
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
923W - 892L
1,427 Elo+
Solo
Team Averages
Level 116
1,468 SR
1,423 Elo+

VS

Team Averages
Level 71
1,507 SR
1,348 Elo+
Zeus
Zeus
 
Zeus
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
CanadiensFan263
Arachne
Level 51
God Stats
26W - 19L
1,302 SR
Queue Stats
158W - 183L
1,340 Elo+
Solo
Sobek
Sobek
CarnieClown5991
Sobek
Level 54
God Stats
2W - 2L
1,589 SR
Queue Stats
9W - 24L
1,231 Elo+
Solo
Chernobog
Chernobog
FireOx1013
Chernobog
Level 94
God Stats
2W - 1L
1,645 SR
Queue Stats
52W - 45L
1,446 Elo+
Solo
Pele
Pele
Shirou09
Pele
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
4 / 1 / 2
6,544
503
7,981
8,582
2,861
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
ReNeGaDoSk9
Erlang Shen
13
9 / 1 / 2
8,319
640
7,502
9,268
4,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bacchus
blue2356
Bacchus
11
2 / 0 / 5
6,949
535
5,145
7,968
7,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
broyoog123
Chang'e
14
5 / 2 / 4
7,959
612
6,594
6,579
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 3 / 3
6,619
509
3,960
8,837
4,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
2 / 7 / 1
6,585
507
5,810
8,422
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
4 / 1 / 2
7,002
539
6,212
7,031
2,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8
0 / 4 / 1
5,522
425
1,766
11,253
8,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
FireOx1013
Chernobog
9
0 / 2 / 1
5,605
431
3,755
7,901
2,165
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Pele
11
1 / 8 / 1
6,628
510
5,362
10,606
3,361
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
22
Kills
7
7
Deaths
22
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
1
2
5
L
Zeus
 
Zeus
2
7
1
0.36
L
4
1
2
5
L
0
4
1
0.13
L
Chernobog
FireOx1013
Chernobog
0
2
1
0.25
W
Erlang Shen
ReNeGaDoSk9
Erlang Shen
9
1
2
10
L
Pele
1
8
1
0.19
W
Bacchus
blue2356
Bacchus
2
0
5
4.5
W
Chang'e
broyoog123
Chang'e
5
2
4
3.5
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,182
Damage
22,905
41,234
Taken
45,213
21,730
Mitigated
19,348
16,770
Healing
9,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,981
4,666
0
4,451
8,582
2,861
336
1,688
6,894
0
36,830
L
Zeus
 
Zeus
5,810
554
0
278
8,422
2,506
225
4,948
3,474
35,568
0
L
6,212
3,870
0
3,176
7,031
2,869
0
1,251
5,780
0
34,531
L
1,766
195
0
2,800
11,253
8,447
0
2,960
8,293
11,731
0
L
Chernobog
FireOx1013
Chernobog
3,755
1,705
0
1,354
7,901
2,165
0
1,815
6,086
0
35,626
W
Erlang Shen
ReNeGaDoSk9
Erlang Shen
7,502
4,648
0
3,821
9,268
4,886
1,405
0
9,268
0
41,133
L
Pele
5,362
1,810
41
1,665
10,606
3,361
248
1,095
9,511
0
33,284
W
Bacchus
blue2356
Bacchus
5,145
836
0
2,953
7,968
7,692
269
1,994
5,974
20,739
0
W
Chang'e
broyoog123
Chang'e
6,594
368
581
3,275
6,579
2,160
0
1,964
4,615
54,092
0
W
3,960
1,387
573
1,116
8,837
4,131
0
1,930
6,907
0
41,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,390
Gold Earned
31,342
363
Minions Killed
291
0
Camps Cleared
0
1,223,789
Distance Traveled
1,159,324
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,544
503
73
6
0
233,968
2
L
Zeus
6,585
507
76
6
0
209,228
1
L
Arachne
7,002
539
59
5
0
286,176
2
L
Sobek
5,522
425
12
1
0
207,755
0
L
Chernobog
5,605
431
72
6
0
234,231
0
W
Erlang Shen
8,319
640
83
6
0
233,916
4
L
Pele
6,628
510
72
6
0
221,934
1
W
Bacchus
6,949
535
34
3
0
256,750
2
W
Chang'e
7,959
612
92
7
0
273,919
3
W
Thor
6,619
509
81
6
0
225,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role