Player Matchup

Izanami
Izanami
Coolaz123
Izanami
Level 18
God Stats
8W - 3L
1,732 SR
Queue Stats
112W - 108L
1,559 Elo+
Party 2
Hachiman
Hachiman
JUNK00
Hachiman
Level 12
God Stats
5W - 3L
1,584 SR
Queue Stats
74W - 59L
1,610 Elo+
Solo
Ares
Ares
PMD150
Ares
Level 21
God Stats
14W - 12L
1,732 SR
Queue Stats
123W - 122L
1,502 Elo+
Party 2
The Morrigan
The Morrigan
TheBabyPlut0
The Morrigan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 8L
1,596 Elo+
Party 1
Jormungandr
Jormungandr
diogocosta11
Jormungandr
Level 144
God Stats
6W - 5L
1,398 SR
Queue Stats
168W - 164L
1,585 Elo+
Party 1
Team Averages
Level 40
1,589 SR
1,570 Elo+

VS

Team Averages
Level 19
1,465 SR
1,469 Elo+
Apollo
Apollo
Aichdll
Apollo
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 45L
1,480 Elo+
Solo
Cabrakan
Cabrakan
Cupakaby
Cabrakan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,422 Elo+
Party 3
Freya
Freya
Laloutresucrée
Freya
Level 29
God Stats
3W - 6L
1,500 SR
Queue Stats
107W - 132L
1,543 Elo+
Solo
Loki
Loki
Lukardinjo13
Loki
Level 6
God Stats
1W - 2L
1,491 SR
Queue Stats
3W - 6L
1,365 Elo+
Party 3
Tiamat
Tiamat
MajesticMagic
Tiamat
Level 28
God Stats
0W - 4L
1,337 SR
Queue Stats
88W - 93L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Coolaz123
Izanami
10
2 / 2 / 4
6,003
600
4,953
5,440
1,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
JUNK00
Hachiman
11
3 / 1 / 2
6,421
642
1,997
3,840
1,202
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ares
PMD150
Ares
10
3 / 1 / 4
6,098
610
2,976
5,542
3,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
TheBabyPlut0
The Morrigan
11
7 / 0 / 1
7,060
706
6,788
3,676
1,462
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
diogocosta11
Jormungandr
9
2 / 0 / 7
5,819
582
1,685
5,711
2,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Aichdll
Apollo
9
2 / 3 / 1
5,102
510
3,043
5,808
1,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
Cupakaby
Cabrakan
7
0 / 2 / 3
4,423
442
2,569
5,702
3,762
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 4 / 0
4,788
479
841
6,273
2,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

6
1 / 5 / 1
4,531
453
1,044
5,845
1,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 3 / 0
5,018
502
2,562
4,714
1,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
17
Kills
4
4
Deaths
17
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Apollo
Aichdll
Apollo
2
3
1
0.83
W
Izanami
Coolaz123
Izanami
2
2
4
2
L
Cabrakan
Cupakaby
Cabrakan
0
2
3
0.75
W
Hachiman
JUNK00
Hachiman
3
1
2
4
L
0
4
0
0
L
1
5
1
0.3
L
1
3
0
0.33
W
Ares
PMD150
Ares
3
1
4
5
W
The Morrigan
TheBabyPlut0
The Morrigan
7
0
1
7.5
W
Jormungandr
diogocosta11
Jormungandr
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,399
Damage
10,059
24,209
Taken
28,342
9,542
Mitigated
10,677
5,668
Healing
6,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Aichdll
Apollo
3,043
1,957
0
1,544
5,808
1,473
0
1,601
4,207
0
27,483
W
Izanami
Coolaz123
Izanami
4,953
3,426
0
2,129
5,440
1,506
747
1,179
4,261
0
41,622
L
Cabrakan
Cupakaby
Cabrakan
2,569
174
105
635
5,702
3,762
0
1,860
3,842
9,955
0
W
Hachiman
JUNK00
Hachiman
1,997
879
0
0
3,840
1,202
988
1,149
2,509
0
27,904
L
841
315
0
2,004
6,273
2,048
0
3,399
2,874
19,782
3,263
L
1,044
248
0
1,232
5,845
1,578
0
3,514
2,331
0
13,323
L
2,562
370
0
1,268
4,714
1,816
0
1,075
3,639
19,436
0
W
Ares
PMD150
Ares
2,976
43
162
971
5,542
3,336
222
1,084
4,430
13,140
0
W
The Morrigan
TheBabyPlut0
The Morrigan
6,788
2,397
0
1,345
3,676
1,462
74
1,352
2,190
40,096
0
W
Jormungandr
diogocosta11
Jormungandr
1,685
198
0
1,061
5,711
2,036
0
791
4,918
21,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,401
Gold Earned
23,862
288
Minions Killed
202
0
Camps Cleared
0
903,506
Distance Traveled
906,303
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,102
510
52
5
0
167,496
0
W
Izanami
6,003
600
93
9
0
164,504
2
L
Cabrakan
4,423
442
20
2
0
178,830
0
W
Hachiman
6,421
642
60
6
0
189,110
3
L
Freya
4,788
479
49
5
0
176,857
1
L
Loki
4,531
453
36
4
0
199,048
0
L
Tiamat
5,018
502
45
5
0
184,072
0
W
Ares
6,098
610
17
2
0
187,013
3
W
The Morrigan
7,060
706
82
8
0
193,749
1
W
Jormungandr
5,819
582
36
4
0
169,130
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role