Player Matchup

Artio
Artio
I180I
Artio
Level 141
God Stats
8W - 6L
1,660 SR
Queue Stats
131W - 92L
1,636 Elo+
Party 1
Bastet
Bastet
deerhunter141
Bastet
Level 122
God Stats
7W - 5L
1,650 SR
Queue Stats
121W - 88L
1,638 Elo+
Party 1
Baba Yaga
Baba Yaga
jamestn22
Baba Yaga
Level 128
God Stats
1W - 1L
1,570 SR
Queue Stats
82W - 46L
1,656 Elo+
Party 1
Team Averages
Level 130
1,627 SR
1,643 Elo+

VS

Team Averages
Level 85
1,471 SR
1,540 Elo+
Khepri
Khepri
CptFantastic17
Khepri
Level 64
God Stats
7W - 9L
1,507 SR
Queue Stats
40W - 45L
1,460 Elo+
Party 2
Anubis
Anubis
Cpt_Fantastic17
Anubis
Level 68
God Stats
2W - 1L
1,808 SR
Queue Stats
4W - 2L
1,724 Elo+
Party 2
Arachne
Arachne
ytfmyppsosmelly
Arachne
Level 123
God Stats
0W - 9L
1,096 SR
Queue Stats
262W - 359L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
I180I
Artio
15
2 / 0 / 13
11,359
757
7,506
11,320
14,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
11 / 1 / 4
11,369
758
22,070
8,363
3,684
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
jamestn22
Baba Yaga
16
3 / 0 / 8
10,684
712
12,416
6,519
3,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
8,979
599
3,009
15,735
14,646
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 8 / 0
8,316
554
4,264
15,913
5,559
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
0 / 5 / 0
8,178
545
3,182
14,619
5,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
1
16
Kills
1
1
Deaths
16
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
0
8
0
0
W
Artio
I180I
Artio
2
0
13
8.5
W
11
1
4
13
W
Baba Yaga
jamestn22
Baba Yaga
3
0
8
7
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,992
Damage
10,455
26,202
Taken
46,267
20,816
Mitigated
25,418
9,469
Healing
6,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,009
40
797
1,595
15,735
14,646
0
7,561
8,174
16,810
0
L
4,264
639
373
2,348
15,913
5,559
0
6,341
9,572
33,142
0
W
Artio
I180I
Artio
7,506
255
1,428
5,427
11,320
14,048
347
3,056
8,264
28,717
0
W
22,070
5,107
0
375
8,363
3,684
1,056
2,103
6,260
0
46,229
W
Baba Yaga
jamestn22
Baba Yaga
12,416
1,490
0
2,239
6,519
3,084
610
2,114
4,405
75,465
0
L
3,182
2,438
0
1,372
14,619
5,213
0
6,020
8,599
0
24,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,412
Gold Earned
25,473
221
Minions Killed
130
0
Camps Cleared
0
894,564
Distance Traveled
831,382
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,979
599
19
1
0
290,753
1
L
Anubis
8,316
554
56
4
0
234,106
4
W
Artio
11,359
757
46
3
0
320,664
2
W
Bastet
11,369
758
45
3
0
308,416
2
W
Baba Yaga
10,684
712
130
9
0
265,484
4
L
Arachne
8,178
545
55
4
0
306,523
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role