Player Matchup

Thoth
Thoth
AkaiNegai
Thoth
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
77W - 76L
1,472 Elo+
Solo
Kumbhakarna
Kumbhakarna
Algus66
Kumbhakarna
Level 48
God Stats
5W - 8L
1,433 SR
Queue Stats
157W - 180L
1,425 Elo+
Solo
Fenrir
Fenrir
SrNightKnight
Fenrir
Level 48
God Stats
0W - 2L
1,280 SR
Queue Stats
16W - 17L
1,511 Elo+
Solo
Zeus
Zeus
sebapain
Zeus
Level 158
God Stats
14W - 16L
1,516 SR
Queue Stats
332W - 342L
1,496 Elo+
Solo
Hachiman
Hachiman
xXweedieXx
Hachiman
Level 82
God Stats
1W - 1L
1,356 SR
Queue Stats
37W - 49L
1,451 Elo+
Solo
Team Averages
Level 77
1,417 SR
1,471 Elo+

VS

Team Averages
Level 98
1,554 SR
1,455 Elo+
Persephone
Persephone
Didolord
Persephone
Level 160
God Stats
15W - 8L
1,578 SR
Queue Stats
72W - 68L
1,528 Elo+
Party 2
Baron Samedi
Baron Samedi
Silffe
Baron Samedi
Level 147
God Stats
9W - 7L
1,662 SR
Queue Stats
106W - 96L
1,503 Elo+
Party 2
Loki
Loki
yBlackCat X
Loki
Level 29
God Stats
11W - 9L
1,530 SR
Queue Stats
120W - 134L
1,439 Elo+
Party 1
Mulan
Mulan
zReineElectra
Mulan
Level 68
God Stats
2W - 1L
1,493 SR
Queue Stats
69W - 86L
1,380 Elo+
Party 1
Nu Wa
Nu Wa
zSerenite
Nu Wa
Level 86
God Stats
89W - 103L
1,506 SR
Queue Stats
342W - 432L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AkaiNegai
Thoth
17
3 / 7 / 4
10,144
922
9,343
11,691
3,811
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Algus66
Kumbhakarna
17
2 / 4 / 10
10,764
979
7,331
19,070
21,209
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
3 / 8 / 5
10,504
955
7,510
16,835
7,977
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
17
5 / 8 / 5
11,944
1,086
21,749
12,168
3,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
xXweedieXx
Hachiman
17
2 / 7 / 6
10,534
958
10,426
15,369
4,756
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

104

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Didolord
Persephone
18
6 / 2 / 12
12,140
1,104
16,480
7,803
2,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Baron Samedi
Silffe
Baron Samedi
18
6 / 3 / 13
11,755
1,069
12,291
10,714
3,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 2 / 11
11,505
1,046
11,841
10,717
3,604
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
9 / 3 / 15
11,871
1,079
13,372
15,930
13,104
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nu Wa
zSerenite
Nu Wa
19
6 / 5 / 23
12,036
1,094
14,277
13,281
4,281
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
108
15
Kills
34
34
Deaths
15
30
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Thoth
AkaiNegai
Thoth
3
7
4
0.71
L
Kumbhakarna
Algus66
Kumbhakarna
2
4
10
1.75
W
Persephone
Didolord
Persephone
6
2
12
6
W
Baron Samedi
Silffe
Baron Samedi
6
3
13
4.17
L
3
8
5
0.69
L
Zeus
5
8
5
0.94
L
Hachiman
xXweedieXx
Hachiman
2
7
6
0.71
W
7
2
11
6.25
W
9
3
15
5.5
W
Nu Wa
zSerenite
Nu Wa
6
5
23
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,359
Damage
68,261
75,133
Taken
58,445
41,027
Mitigated
26,721
6,778
Healing
10,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
AkaiNegai
Thoth
9,343
248
0
80
11,691
3,811
0
6,175
5,412
28,261
0
L
Kumbhakarna
Algus66
Kumbhakarna
7,331
906
0
3,088
19,070
21,209
0
10,709
8,219
17,348
0
W
Persephone
Didolord
Persephone
16,480
465
42
1,688
7,803
2,165
0
4,991
2,567
49,187
0
W
Baron Samedi
Silffe
Baron Samedi
12,291
952
2,768
2,987
10,714
3,567
0
6,532
3,990
31,551
0
L
7,510
2,013
0
833
16,835
7,977
0
7,442
9,295
0
21,790
L
Zeus
21,749
1,556
0
309
12,168
3,274
0
9,219
2,823
50,323
0
L
Hachiman
xXweedieXx
Hachiman
10,426
5,339
746
1,722
15,369
4,756
0
8,912
6,336
0
47,137
W
11,841
3,641
0
0
10,717
3,604
0
6,747
3,815
0
24,897
W
13,372
2,314
0
823
15,930
13,104
0
10,364
5,203
0
16,535
W
Nu Wa
zSerenite
Nu Wa
14,277
3,379
370
1,576
13,281
4,281
0
8,643
4,446
31,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,890
Gold Earned
59,307
217
Minions Killed
198
8
Camps Cleared
5
983,967
Distance Traveled
1,031,596
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,144
922
29
3
0
200,102
0
L
Kumbhakarna
10,764
979
19
2
1
217,381
4
W
Persephone
12,140
1,104
88
8
1
220,594
0
W
Baron Samedi
11,755
1,069
46
4
1
187,037
0
L
Fenrir
10,504
955
22
2
2
210,672
0
L
Zeus
11,944
1,086
61
6
4
160,627
0
L
Hachiman
10,534
958
86
8
1
195,185
0
W
Loki
11,505
1,046
21
2
2
243,564
0
W
Mulan
11,871
1,079
5
0
1
204,167
0
W
Nu Wa
12,036
1,094
38
3
0
176,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role