Player Matchup

Scylla
Scylla
CazZaroN_
Scylla
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Jormungandr
Jormungandr
LooordGandalf
Jormungandr
Level 28
God Stats
2W - 1L
1,827 SR
Queue Stats
82W - 81L
1,462 Elo+
Solo
Chang'e
Chang'e
ShadowSoldier04
Chang'e
Level 18
God Stats
18W - 22L
1,489 SR
Queue Stats
98W - 98L
1,378 Elo+
Party 2
Hou Yi
Hou Yi
SkRiLiXFaKe
Hou Yi
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
11W - 20L
1,278 Elo+
Party 2
King Arthur
King Arthur
taurenpowa
King Arthur
Level 11
God Stats
3W - 5L
1,500 SR
Queue Stats
44W - 56L
1,500 Elo+
Solo
Team Averages
Level 15
1,563 SR
1,423 Elo+

VS

Team Averages
Level 24
1,583 SR
1,434 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
The Big ChaddyP
Fafnir
Level 4
God Stats
7W - 2L
1,500 SR
Queue Stats
23W - 31L
1,259 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TinyBallsGilian
Ah Muzen Cab
Level 17
God Stats
11W - 2L
1,833 SR
Queue Stats
22W - 7L
1,626 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
iClapsii
Morgan Le Fay
Level 25
God Stats
16W - 5L
1,612 SR
Queue Stats
80W - 79L
1,433 Elo+
Solo
Danzaburou
Danzaburou
vBIackRose
Danzaburou
Level 6
God Stats
14W - 16L
1,472 SR
Queue Stats
24W - 24L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CazZaroN_
Scylla
16
0 / 14 / 2
9,787
816
3,189
16,967
5,798
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
LooordGandalf
Jormungandr
16
0 / 3 / 1
10,258
855
6,141
10,736
10,732
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
0 / 2 / 4
11,115
926
13,027
21,441
7,449
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
17
5 / 3 / 0
11,776
981
16,249
19,540
10,013
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
taurenpowa
King Arthur
17
0 / 11 / 2
10,433
869
10,464
31,226
31,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

0

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
19
3 / 1 / 18
11,869
989
16,387
13,471
12,139
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
1 / 1 / 19
11,528
961
4,474
10,679
16,432
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
TinyBallsGilian
Ah Muzen Cab
20
18 / 0 / 12
13,966
1,164
32,876
7,547
3,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
iClapsii
Morgan Le Fay
19
7 / 1 / 16
13,175
1,098
22,231
13,048
6,428
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
vBIackRose
Danzaburou
19
4 / 2 / 13
12,064
1,005
16,219
9,048
4,094
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
111
5
Kills
33
33
Deaths
5
9
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
1
18
12
L
Scylla
CazZaroN_
Scylla
0
14
2
0.07
L
Jormungandr
LooordGandalf
Jormungandr
0
3
1
0.17
L
0
2
4
1
L
Hou Yi
5
3
0
1.67
W
1
1
19
10.5
W
Ah Muzen Cab
TinyBallsGilian
Ah Muzen Cab
18
0
12
24
W
Morgan Le Fay
iClapsii
Morgan Le Fay
7
1
16
15
L
King Arthur
taurenpowa
King Arthur
0
11
2
0.09
W
Danzaburou
vBIackRose
Danzaburou
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,070
Damage
92,187
99,910
Taken
53,793
65,604
Mitigated
42,951
10,829
Healing
12,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
16,387
5,673
0
0
13,471
12,139
0
4,077
8,897
41,764
0
L
Scylla
CazZaroN_
Scylla
3,189
1,730
0
10
16,967
5,798
0
6,773
10,194
7,017
0
L
Jormungandr
LooordGandalf
Jormungandr
6,141
576
0
0
10,736
10,732
0
4,903
5,833
23,851
0
L
13,027
2,073
2,142
3,800
21,441
7,449
0
11,352
10,089
43,961
0
L
Hou Yi
16,249
10,343
0
0
19,540
10,013
0
8,776
10,764
0
34,976
W
4,474
1,913
0
726
10,679
16,432
0
4,526
5,829
10,116
0
W
Ah Muzen Cab
TinyBallsGilian
Ah Muzen Cab
32,876
17,446
0
3,885
7,547
3,858
0
3,258
4,117
0
57,560
W
Morgan Le Fay
iClapsii
Morgan Le Fay
22,231
3,142
727
5,451
13,048
6,428
0
6,982
5,667
49,099
0
L
King Arthur
taurenpowa
King Arthur
10,464
772
0
4,877
31,226
31,612
0
11,288
19,938
0
14,831
W
Danzaburou
vBIackRose
Danzaburou
16,219
8,634
0
1,319
9,048
4,094
0
2,746
6,083
0
34,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,369
Gold Earned
62,602
189
Minions Killed
237
3
Camps Cleared
11
866,495
Distance Traveled
1,128,088
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,869
989
36
3
1
234,106
0
L
Scylla
9,787
816
13
1
0
129,031
1
L
Jormungandr
10,258
855
36
3
0
143,618
0
L
Chang'e
11,115
926
80
7
2
235,555
2
L
Hou Yi
11,776
981
43
4
0
192,664
0
W
Fafnir
11,528
961
13
1
0
192,007
0
W
Ah Muzen Cab
13,966
1,164
88
7
5
247,990
0
W
Morgan Le Fay
13,175
1,098
60
5
3
252,577
0
L
King Arthur
10,433
869
17
1
1
165,627
0
W
Danzaburou
12,064
1,005
40
3
2
201,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role