Player Matchup

Hera
Hera
OstricK29
Hera
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,259 Elo+
Party 2
Neith
Neith
TheToddFather27
Neith
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
996 Elo+
Party 2
Jormungandr
Jormungandr
VSephirothV2320
Jormungandr
Level 46
God Stats
17W - 10L
1,500 SR
Queue Stats
46W - 41L
1,172 Elo+
Solo
Team Averages
Level 53
1,500 SR
1,143 Elo+

VS

Team Averages
Level 16
1,500 SR
1,213 Elo+
Jing Wei
Jing Wei
G3o_AquaMarin3
Jing Wei
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 84L
1,303 Elo+
Party 1
Sobek
Sobek
PKFroze
Sobek
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 25L
1,078 Elo+
Party 1
Odin
Odin
ctpElijah
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,258 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
4 / 4 / 11
9,763
751
7,289
7,273
2,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
7 / 3 / 10
9,893
761
12,947
7,450
2,762
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
VSephirothV2320
Jormungandr
13
9 / 3 / 8
9,987
768
7,113
9,081
8,324
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
12
4 / 10 / 2
9,146
704
6,926
13,826
4,411
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
PKFroze
Sobek
13
4 / 1 / 2
9,324
717
3,504
12,428
14,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Odin
10
1 / 9 / 4
7,935
610
1,864
13,571
6,229
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
20
Kills
9
10
Deaths
20
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
4
10
2
0.5
W
Hera
4
4
11
2.38
L
Sobek
PKFroze
Sobek
4
1
2
5
W
7
3
10
4
W
Jormungandr
VSephirothV2320
Jormungandr
9
3
8
4.33
L
Odin
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,349
Damage
12,294
23,804
Taken
39,825
13,623
Mitigated
24,920
3,916
Healing
2,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
6,926
4,944
219
388
13,826
4,411
26
3,173
10,653
0
27,465
W
Hera
7,289
2,491
319
1,335
7,273
2,537
476
547
6,726
38,511
0
L
Sobek
PKFroze
Sobek
3,504
411
0
1,759
12,428
14,280
232
5,226
7,202
11,699
0
W
12,947
8,007
205
2,057
7,450
2,762
1,543
1,497
5,953
0
28,306
W
Jormungandr
VSephirothV2320
Jormungandr
7,113
2,868
0
0
9,081
8,324
112
1,460
7,621
23,540
0
L
Odin
1,864
375
0
100
13,571
6,229
0
6,003
7,568
0
8,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,643
Gold Earned
26,405
123
Minions Killed
59
0
Camps Cleared
0
637,007
Distance Traveled
631,516
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,146
704
42
3
0
206,947
0
W
Hera
9,763
751
70
5
0
219,192
0
L
Sobek
9,324
717
12
1
0
236,943
0
W
Neith
9,893
761
26
2
0
216,549
0
W
Jormungandr
9,987
768
27
2
0
201,266
0
L
Odin
7,935
610
5
0
0
187,626
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role