Player Matchup

Cthulhu
Cthulhu
FreakBlacK1234
Cthulhu
Level 11
God Stats
1W - 3L
1,525 SR
Queue Stats
1W - 3L
1,404 Elo+
Solo
Tiamat
Tiamat
LuckiRECRUIT
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 40L
1,647 Elo+
Party 1
Cabrakan
Cabrakan
NoisyNinja0413
Cabrakan
Level 64
God Stats
8W - 11L
1,535 SR
Queue Stats
306W - 292L
1,465 Elo+
Party 1
Ravana
Ravana
ekn235
Ravana
Level 7
God Stats
12W - 9L
1,607 SR
Queue Stats
15W - 13L
1,411 Elo+
Solo
Artemis
Artemis
pdbanzon
Artemis
Level 7
God Stats
3W - 3L
1,573 SR
Queue Stats
22W - 25L
1,393 Elo+
Solo
Team Averages
Level 19
1,548 SR
1,464 Elo+

VS

Team Averages
Level 43
1,535 SR
1,528 Elo+
Erlang Shen
Erlang Shen
MeatyJet
Erlang Shen
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 7L
1,669 Elo+
Party 3
Neith
Neith
RazielsAgony
Neith
Level 160
God Stats
137W - 124L
1,662 SR
Queue Stats
298W - 314L
1,539 Elo+
Party 3
Nox
Nox
TopackaTrip
Nox
Level 29
God Stats
1W - 3L
1,277 SR
Queue Stats
112W - 153L
1,411 Elo+
Solo
He Bo
He Bo
Wesadee
He Bo
Level 4
God Stats
2W - 0L
1,734 SR
Queue Stats
19W - 12L
1,451 Elo+
Party 2
Bellona
Bellona
shipsmaster09
Bellona
Level 17
God Stats
8W - 11L
1,500 SR
Queue Stats
284W - 272L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 5 / 0
3,853
385
1,363
5,346
1,485
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
10
2 / 1 / 0
6,030
603
4,560
4,586
3,559
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
11
2 / 0 / 0
6,410
641
2,334
4,132
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
ekn235
Ravana
5
0 / 5 / 0
4,224
422
457
4,754
828
Artemis
pdbanzon
Artemis
8
0 / 4 / 0
4,316
432
1,816
5,939
1,332
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
MeatyJet
Erlang Shen
9
3 / 0 / 10
6,346
635
4,611
6,389
5,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
10 / 0 / 3
6,964
696
7,519
5,100
1,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8
0 / 1 / 1
4,684
468
1,310
4,155
1,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
Wesadee
He Bo
11
2 / 1 / 0
6,233
623
3,335
3,946
1,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
9
0 / 2 / 0
5,196
520
858
4,532
2,380
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
4
Kills
15
15
Deaths
4
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Tiamat
2
1
0
2
W
Erlang Shen
MeatyJet
Erlang Shen
3
0
10
8
L
Cabrakan
2
0
0
2
W
10
0
3
11.5
W
0
1
1
0.5
W
He Bo
Wesadee
He Bo
2
1
0
2
L
Ravana
ekn235
Ravana
0
5
0
0
L
Artemis
pdbanzon
Artemis
0
4
0
0
W
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,530
Damage
17,633
24,757
Taken
24,122
9,439
Mitigated
11,562
6,415
Healing
9,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,363
0
0
810
5,346
1,485
0
0
5,346
6,495
0
L
Tiamat
4,560
175
0
2,427
4,586
3,559
1,439
3,029
1,557
33,857
0
W
Erlang Shen
MeatyJet
Erlang Shen
4,611
1,347
308
2,470
6,389
5,081
743
788
5,601
0
16,706
L
Cabrakan
2,334
457
0
900
4,132
2,235
0
1,278
2,854
30,448
0
W
7,519
2,051
505
2,530
5,100
1,643
2,513
828
4,272
0
38,782
W
1,310
27
0
718
4,155
1,406
258
3,471
684
17,071
0
W
He Bo
Wesadee
He Bo
3,335
385
0
2,300
3,946
1,052
0
836
3,110
39,613
0
L
Ravana
ekn235
Ravana
457
217
0
842
4,754
828
0
338
4,416
0
12,175
L
Artemis
pdbanzon
Artemis
1,816
617
0
1,436
5,939
1,332
0
0
5,939
0
16,175
W
Bellona
858
90
0
486
4,532
2,380
0
2,334
2,198
0
20,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,833
Gold Earned
29,423
213
Minions Killed
274
0
Camps Cleared
0
769,362
Distance Traveled
841,224
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,853
385
8
1
0
158,235
1
L
Tiamat
6,030
603
76
8
0
158,672
4
W
Erlang Shen
6,346
635
26
3
0
168,984
4
L
Cabrakan
6,410
641
73
7
0
132,297
4
W
Neith
6,964
696
78
8
0
161,231
0
W
Nox
4,684
468
30
3
0
144,003
0
W
He Bo
6,233
623
87
9
0
174,527
1
L
Ravana
4,224
422
28
3
0
163,541
2
L
Artemis
4,316
432
28
3
0
156,617
2
W
Bellona
5,196
520
53
5
0
192,479
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role