Player Matchup

Thor
Thor
Gabriel234410
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,198 Elo+
Solo
Ymir
Ymir
Gerteger1124
Ymir
Level 17
God Stats
8W - 10L
1,600 SR
Queue Stats
133W - 153L
1,349 Elo+
Solo
Skadi
Skadi
Mylkyxd
Skadi
Level 29
God Stats
27W - 28L
1,537 SR
Queue Stats
193W - 213L
1,363 Elo+
Solo
Gilgamesh
Gilgamesh
WarlockJOhm
Gilgamesh
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,295 Elo+
Solo
Olorun
Olorun
WyvernWraith7
Olorun
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
227W - 252L
1,327 Elo+
Solo
Team Averages
Level 17
1,527 SR
1,306 Elo+

VS

Team Averages
Level 10
1,491 SR
1,336 Elo+
Zeus
Zeus
Beelzenaz
Zeus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,272 Elo+
Solo
Ra
Ra
GB9549
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,256 Elo+
Solo
Fenrir
Fenrir
JMarcelo1477
Fenrir
Level 27
God Stats
3W - 3L
1,617 SR
Queue Stats
71W - 72L
1,427 Elo+
Solo
Janus
Janus
KagamiBTW
Janus
Level 7
God Stats
2W - 2L
1,367 SR
Queue Stats
3W - 3L
1,355 Elo+
Party 1
Loki
Loki
NatsuOpov
Loki
Level 7
God Stats
4W - 3L
1,472 SR
Queue Stats
4W - 4L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 2 / 0
9,498
264
216
3,078
769
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
7 / 3 / 15
16,342
454
17,770
45,065
35,236
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
Mylkyxd
Skadi
20
29 / 4 / 2
22,980
638
44,386
35,898
14,870
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
WarlockJOhm
Gilgamesh
3
0 / 0 / 0
7,540
209
0
0
0
6
0 / 0 / 0
9,567
266
92
451
137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
2 / 19 / 1
13,595
378
17,425
24,328
7,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ra
9
0 / 9 / 0
10,245
285
1,012
9,629
2,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
20
5 / 7 / 1
16,265
452
15,003
30,959
21,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Janus
KagamiBTW
Janus
20
2 / 4 / 2
19,139
532
13,110
14,152
5,675
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Loki
20
0 / 6 / 4
15,528
431
12,139
20,870
8,526
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
37
Kills
9
9
Deaths
45
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zeus
2
19
1
0.13
W
Ra
0
9
0
0
L
1
2
0
0.5
L
7
3
15
4.83
W
Fenrir
5
7
1
0.79
W
Janus
KagamiBTW
Janus
2
4
2
0.75
L
Skadi
Mylkyxd
Skadi
29
4
2
7.5
W
Loki
0
6
4
0.33
L
Gilgamesh
WarlockJOhm
Gilgamesh
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,464
Damage
58,689
84,492
Taken
99,938
51,012
Mitigated
45,661
41,159
Healing
11,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
17,425
3,298
0
1,172
24,328
7,588
1,286
3,865
20,463
53,015
0
W
Ra
1,012
613
0
139
9,629
2,749
0
1,568
8,061
26,920
0
L
216
141
0
0
3,078
769
64
608
2,424
0
4,113
L
17,770
4,205
0
19,730
45,065
35,236
655
15,969
28,638
80,679
0
W
Fenrir
15,003
4,305
0
8,868
30,959
21,123
3,619
5,302
25,657
0
100,212
W
Janus
KagamiBTW
Janus
13,110
319
0
1,338
14,152
5,675
6,094
1,358
12,794
146,489
0
L
Skadi
Mylkyxd
Skadi
44,386
31,148
0
21,285
35,898
14,870
7,259
13,978
21,432
0
215,354
W
Loki
12,139
3,058
0
45
20,870
8,526
3,082
5,769
15,101
0
119,537
L
Gilgamesh
WarlockJOhm
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
L
92
0
0
144
451
137
636
0
451
5,686
900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,927
Gold Earned
74,772
396
Minions Killed
736
0
Camps Cleared
0
1,429,953
Distance Traveled
2,375,155
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,595
378
94
3
0
386,797
0
W
Ra
10,245
285
27
1
0
171,305
0
L
Thor
9,498
264
7
0
0
101,045
0
L
Ymir
16,342
454
83
2
0
628,399
0
W
Fenrir
16,265
452
140
4
0
521,982
0
W
Janus
19,139
532
301
8
0
645,880
0
L
Skadi
22,980
638
293
8
0
658,908
4
W
Loki
15,528
431
174
5
0
649,191
0
L
Gilgamesh
7,540
209
0
0
0
0
0
L
Olorun
9,567
266
13
0
0
41,601
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role