Player Matchup

Morgan Le Fay
Morgan Le Fay
D6 Revived
Morgan Le Fay
Level 28
God Stats
15W - 18L
1,478 SR
Queue Stats
110W - 169L
1,289 Elo+
Party 1
Medusa
Medusa
Ghillie777
Medusa
Level 26
God Stats
44W - 50L
1,511 SR
Queue Stats
77W - 104L
1,311 Elo+
Party 1
Arachne
Arachne
I Sirthy I
Arachne
Level 25
God Stats
7W - 3L
1,653 SR
Queue Stats
53W - 60L
1,316 Elo+
Solo
King Arthur
King Arthur
JFults24
King Arthur
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 92L
1,296 Elo+
Solo
Thoth
Thoth
duber_duber
Thoth
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 131L
1,310 Elo+
Solo
Team Averages
Level 26
1,528 SR
1,305 Elo+

VS

Team Averages
Level 23
1,451 SR
1,358 Elo+
Horus
Horus
Bestnocap
Horus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 38L
1,402 Elo+
Party 2
Anubis
Anubis
Fleqzo_loves_u
Anubis
Level 26
God Stats
10W - 12L
1,458 SR
Queue Stats
72W - 68L
1,393 Elo+
Solo
Cthulhu
Cthulhu
I VERTZY I
Cthulhu
Level 15
God Stats
1W - 0L
1,429 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
ILikeIcees
Khepri
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 25L
1,359 Elo+
Party 2
Thanatos
Thanatos
upcilon
Thanatos
Level 17
God Stats
4W - 4L
1,371 SR
Queue Stats
4W - 4L
1,137 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
D6 Revived
Morgan Le Fay
20
4 / 7 / 4
13,375
446
14,443
23,018
11,931
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Ghillie777
Medusa
20
6 / 6 / 6
13,695
457
23,183
19,187
6,392
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
I Sirthy I
Arachne
20
6 / 8 / 4
14,702
490
24,210
27,480
10,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
JFults24
King Arthur
19
1 / 7 / 6
12,868
429
12,284
26,400
24,017
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

7
0 / 3 / 0
8,584
286
1,226
2,386
443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bestnocap
Horus
18
2 / 1 / 9
11,803
393
9,463
19,612
19,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
12 / 2 / 7
15,695
523
22,716
23,726
15,156
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
I VERTZY I
Cthulhu
20
7 / 8 / 2
13,419
447
9,771
23,980
16,005
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Khepri
ILikeIcees
Khepri
20
3 / 2 / 7
13,614
454
7,713
17,677
29,720
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thanatos
upcilon
Thanatos
20
7 / 5 / 4
14,556
485
17,240
23,098
11,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
60
17
Kills
31
31
Deaths
18
20
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Horus
Bestnocap
Horus
2
1
9
6.5
L
Morgan Le Fay
D6 Revived
Morgan Le Fay
4
7
4
0.86
W
12
2
7
7.75
L
Medusa
Ghillie777
Medusa
6
6
6
1.5
L
Arachne
I Sirthy I
Arachne
6
8
4
1
W
Cthulhu
I VERTZY I
Cthulhu
7
8
2
1
W
Khepri
ILikeIcees
Khepri
3
2
7
3.25
L
King Arthur
JFults24
King Arthur
1
7
6
0.57
L
0
3
0
0
W
Thanatos
upcilon
Thanatos
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,346
Damage
66,903
98,471
Taken
108,093
53,570
Mitigated
91,568
17,279
Healing
42,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Bestnocap
Horus
9,463
4,174
2,165
4,285
19,612
19,406
2,533
5,808
13,661
0
43,364
L
Morgan Le Fay
D6 Revived
Morgan Le Fay
14,443
1,940
0
4,879
23,018
11,931
232
8,066
14,952
78,142
0
W
22,716
778
0
17,440
23,726
15,156
882
3,059
20,667
128,227
0
L
Medusa
Ghillie777
Medusa
23,183
9,242
0
2,751
19,187
6,392
1,640
8,663
10,524
0
87,748
L
Arachne
I Sirthy I
Arachne
24,210
16,180
0
6,339
27,480
10,787
5,797
12,615
14,865
0
82,485
W
Cthulhu
I VERTZY I
Cthulhu
9,771
987
1,696
2,990
23,980
16,005
1,960
4,820
19,119
75,074
0
W
Khepri
ILikeIcees
Khepri
7,713
711
0
250
17,677
29,720
1,416
502
17,175
62,576
0
L
King Arthur
JFults24
King Arthur
12,284
830
0
3,310
26,400
24,017
894
9,341
17,059
556
72,488
L
1,226
44
0
0
2,386
443
0
1,515
871
8,153
0
W
Thanatos
upcilon
Thanatos
17,240
4,708
0
13,660
23,098
11,281
3,497
1,684
21,414
0
101,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,224
Gold Earned
69,087
502
Minions Killed
604
0
Camps Cleared
0
2,115,923
Distance Traveled
2,754,457
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,803
393
64
2
0
574,603
4
L
Morgan Le Fay
13,375
446
105
4
0
473,937
1
W
Anubis
15,695
523
166
6
0
522,819
0
L
Medusa
13,695
457
130
4
0
495,109
3
L
Arachne
14,702
490
116
4
0
554,791
0
W
Cthulhu
13,419
447
132
4
0
546,711
2
W
Khepri
13,614
454
83
3
0
511,601
4
L
King Arthur
12,868
429
133
4
0
502,556
0
L
Thoth
8,584
286
18
1
0
89,530
0
W
Thanatos
14,556
485
159
5
0
598,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role