Player Matchup

Athena
Athena
 
Athena
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Bosh90
Nemesis
Level 61
God Stats
5W - 4L
1,302 SR
Queue Stats
188W - 184L
1,419 Elo+
Party 2
Ra
Ra
LunaCatLady
Ra
Level 12
God Stats
9W - 6L
1,513 SR
Queue Stats
10W - 7L
1,449 Elo+
Party 2
Bellona
Bellona
Vulpiftw
Bellona
Level 17
God Stats
3W - 4L
1,474 SR
Queue Stats
19W - 18L
1,423 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ZliPatuljak
Ah Muzen Cab
Level 18
God Stats
5W - 1L
1,777 SR
Queue Stats
18W - 13L
1,474 Elo+
Party 2
Team Averages
Level 39
1,513 SR
1,453 Elo+

VS

Team Averages
Level 34
1,441 SR
1,414 Elo+
Ymir
Ymir
Arevalado
Ymir
Level 119
God Stats
8W - 6L
1,581 SR
Queue Stats
114W - 96L
1,475 Elo+
Party 1
Erlang Shen
Erlang Shen
IvashkaYA
Erlang Shen
Level 28
God Stats
17W - 20L
1,398 SR
Queue Stats
192W - 217L
1,426 Elo+
Solo
Serqet
Serqet
Maazzou
Serqet
Level 14
God Stats
0W - 2L
1,226 SR
Queue Stats
24W - 30L
1,425 Elo+
Solo
Medusa
Medusa
alexsanpq
Medusa
Level 4
God Stats
4W - 4L
1,500 SR
Queue Stats
23W - 23L
1,304 Elo+
Party 1
Zeus
Zeus
hadihateu
Zeus
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
2 / 2 / 10
8,744
514
4,466
11,891
8,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Bosh90
Nemesis
15
9 / 2 / 4
9,742
573
10,486
11,519
4,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 3 / 4
8,419
495
2,418
6,776
2,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Vulpiftw
Bellona
16
2 / 1 / 3
9,516
560
7,607
12,451
10,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
ZliPatuljak
Ah Muzen Cab
16
5 / 3 / 2
9,744
573
9,306
9,077
3,044
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
4 / 5 / 3
8,637
508
10,261
14,819
10,195
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
IvashkaYA
Erlang Shen
14
2 / 6 / 0
8,410
495
9,392
14,515
9,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Serqet
Maazzou
Serqet
7
0 / 2 / 1
6,168
363
1,509
6,486
1,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Medusa
alexsanpq
Medusa
16
3 / 2 / 2
9,664
568
6,012
9,803
3,698
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
12
1 / 5 / 1
7,125
419
5,603
7,402
2,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
20
Kills
10
11
Deaths
20
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
2
10
3.5
L
Ymir
4
5
3
1.1
W
Nemesis
Bosh90
Nemesis
9
2
4
5.5
L
Erlang Shen
IvashkaYA
Erlang Shen
2
6
0
0.33
W
2
3
4
1.33
L
Serqet
Maazzou
Serqet
0
2
1
0.25
W
Bellona
Vulpiftw
Bellona
2
1
3
3.5
W
Ah Muzen Cab
ZliPatuljak
Ah Muzen Cab
5
3
2
2
L
Medusa
alexsanpq
Medusa
3
2
2
2
L
Zeus
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,283
Damage
32,777
51,714
Taken
53,025
28,435
Mitigated
27,711
14,845
Healing
15,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,466
1,137
0
1,000
11,891
8,188
348
5,169
6,614
26,751
0
L
Ymir
10,261
3,060
90
2,147
14,819
10,195
0
2,606
11,792
45,204
0
W
Nemesis
Bosh90
Nemesis
10,486
5,830
0
1,275
11,519
4,408
0
4,607
6,812
0
52,979
L
Erlang Shen
IvashkaYA
Erlang Shen
9,392
3,094
0
5,208
14,515
9,820
78
419
14,054
516
49,870
W
2,418
540
236
1,616
6,776
2,439
590
3,155
3,211
37,552
0
L
Serqet
Maazzou
Serqet
1,509
483
0
2,794
6,486
1,654
0
343
6,007
0
16,154
W
Bellona
Vulpiftw
Bellona
7,607
3,234
0
6,629
12,451
10,356
2,322
2,205
10,098
0
55,863
W
Ah Muzen Cab
ZliPatuljak
Ah Muzen Cab
9,306
5,236
0
4,089
9,077
3,044
1,382
665
8,404
0
56,065
L
Medusa
alexsanpq
Medusa
6,012
2,801
0
3,918
9,803
3,698
0
817
8,946
0
74,432
L
Zeus
5,603
1,004
0
1,071
7,402
2,344
0
2,012
5,271
33,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,165
Gold Earned
40,004
418
Minions Killed
403
0
Camps Cleared
0
1,661,973
Distance Traveled
1,352,373
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,744
514
45
3
0
352,808
9
L
Ymir
8,637
508
65
4
0
303,484
0
W
Nemesis
9,742
573
66
4
0
394,850
4
L
Erlang Shen
8,410
495
84
5
0
303,110
3
W
Ra
8,419
495
83
5
0
312,575
0
L
Serqet
6,168
363
42
2
0
181,823
2
W
Bellona
9,516
560
123
7
0
294,274
0
W
Ah Muzen Cab
9,744
573
101
6
0
307,466
0
L
Medusa
9,664
568
151
9
0
313,028
1
L
Zeus
7,125
419
61
4
0
250,928
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role