Player Matchup

Medusa
Medusa
Silver I
CatsOnTrees
Medusa
Silver I
Level 127
God Stats
1W - 0L
1,883 SR
Queue Stats
8W - 9L
1,545 MMR
Solo
Cerberus
Cerberus
Gold I
Jb__Lock
Cerberus
Gold I
Level 145
God Stats
20W - 9L
1,670 SR
Queue Stats
576W - 581L
1,630 MMR
Solo
Merlin
Merlin
Platinum V
VeZo FeaD
Merlin
Platinum V
Level 117
God Stats
1W - 2L
1,759 SR
Queue Stats
150W - 145L
1,680 MMR
Party 2
Ne Zha
Ne Zha
Silver II
deinVater007oo
Ne Zha
Silver II
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,515 MMR
Solo
Hercules
Hercules
Gold III
xHeHe Boi
Hercules
Gold III
Level 127
God Stats
6W - 7L
1,401 SR
Queue Stats
564W - 565L
1,411 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 120
1,642 SR
1,556 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 141
1,560 SR
1,555 MMR
Nike
Nike
Gold I
Appletrank
Nike
Gold I
Level 146
God Stats
23W - 20L
1,632 SR
Queue Stats
208W - 211L
1,528 MMR
Party 1
Artemis
Artemis
Gold IV
Tiagaoo
Artemis
Gold IV
Level 160
God Stats
23W - 17L
1,570 SR
Queue Stats
337W - 328L
1,534 MMR
Party 3
Kumbhakarna
Kumbhakarna
Bronze III
XBley124
Kumbhakarna
Bronze III
Level 123
God Stats
0W - 1L
1,377 SR
Queue Stats
1W - 3L
1,500 MMR
Party 1
Izanami
Izanami
Gold IV
rdjuh
Izanami
Gold IV
Level 127
God Stats
254W - 203L
1,556 SR
Queue Stats
570W - 587L
1,526 MMR
Solo
Janus
Janus
Gold I
specialu2
Janus
Gold I
Level 149
God Stats
20W - 15L
1,664 SR
Queue Stats
123W - 107L
1,689 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
3 / 3 / 8
11,899
496
13,931
19,462
8,189
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Jb__Lock
Cerberus
20
7 / 0 / 7
13,257
552
14,623
21,002
24,694
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
VeZo FeaD
Merlin
19
4 / 3 / 10
12,510
521
12,126
12,894
5,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 1 / 9
12,788
533
17,437
17,859
8,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hercules
xHeHe Boi
Hercules
16
2 / 2 / 13
11,046
460
8,922
22,368
23,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
Morgan Le FayGilgameshSetArachneAthena

VS

Bans
TiamatLokiAwilixFenrirKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 0
10,166
424
17,524
22,134
17,286
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
Tiagaoo
Artemis
19
0 / 4 / 4
11,715
488
12,192
14,942
5,192
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
XBley124
Kumbhakarna
14
1 / 3 / 3
9,716
405
3,519
19,255
17,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
rdjuh
Izanami
16
1 / 8 / 4
10,585
441
12,211
16,353
5,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
specialu2
Janus
20
5 / 4 / 2
12,619
526
13,147
19,071
6,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
22
23
Kills
9
9
Deaths
23
47
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
Medusa
3
3
8
2.33
W
Cerberus
Jb__Lock
Cerberus
7
0
7
10.5
L
Artemis
Tiagaoo
Artemis
0
4
4
0.5
W
Merlin
VeZo FeaD
Merlin
4
3
10
3
L
Kumbhakarna
XBley124
Kumbhakarna
1
3
3
0.83
W
7
1
9
11.5
L
Izanami
rdjuh
Izanami
1
8
4
0.38
L
Janus
specialu2
Janus
5
4
2
1.5
W
Hercules
xHeHe Boi
Hercules
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,039
Damage
58,593
93,585
Taken
91,755
70,219
Mitigated
51,753
32,678
Healing
16,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,524
1,400
0
5,011
22,134
17,286
0
9,452
12,617
6,020
65,950
W
Medusa
13,931
6,119
0
8,131
19,462
8,189
1,213
4,880
14,350
0
103,008
W
Cerberus
Jb__Lock
Cerberus
14,623
538
0
8,420
21,002
24,694
0
2,944
17,086
80,829
0
L
Artemis
Tiagaoo
Artemis
12,192
3,971
0
6,068
14,942
5,192
596
3,123
11,819
0
111,204
W
Merlin
VeZo FeaD
Merlin
12,126
257
0
3,084
12,894
5,547
361
4,075
8,448
100,038
0
L
Kumbhakarna
XBley124
Kumbhakarna
3,519
247
0
2,720
19,255
17,632
0
5,644
13,308
22,271
0
W
17,437
3,860
0
7,604
17,859
8,013
0
3,395
14,170
0
90,471
L
Izanami
rdjuh
Izanami
12,211
8,996
0
211
16,353
5,089
1,440
2,930
13,348
0
86,072
L
Janus
specialu2
Janus
13,147
252
0
2,973
19,071
6,554
0
5,903
13,168
103,700
0
W
Hercules
xHeHe Boi
Hercules
8,922
1,733
0
5,439
22,368
23,776
144
4,198
17,689
0
27,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,500
Gold Earned
54,801
647
Minions Killed
622
0
Camps Cleared
0
2,321,536
Distance Traveled
2,245,962
35
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,166
424
109
5
0
476,933
8
W
Medusa
11,899
496
147
6
0
419,772
12
W
Cerberus
13,257
552
198
8
0
464,807
2
L
Artemis
11,715
488
169
7
0
404,338
6
W
Merlin
12,510
521
161
7
0
466,867
7
L
Kumbhakarna
9,716
405
24
1
0
485,338
6
W
Ne Zha
12,788
533
114
5
0
502,651
6
L
Izanami
10,585
441
138
6
0
375,009
2
L
Janus
12,619
526
182
8
0
504,344
7
W
Hercules
11,046
460
27
1
0
467,439
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role