Player Matchup

Bellona
Bellona
GODXKINGSLAYERX
Bellona
Level 15
God Stats
27W - 19L
1,559 SR
Queue Stats
46W - 55L
1,360 Elo+
Solo
Anhur
Anhur
SheldonHatred
Anhur
Level 125
God Stats
1W - 1L
1,503 SR
Queue Stats
28W - 37L
1,441 Elo+
Party 2
Sun Wukong
Sun Wukong
TheRussianHammer
Sun Wukong
Level 5
God Stats
1W - 2L
1,447 SR
Queue Stats
6W - 13L
1,487 Elo+
Party 2
Tsukuyomi
Tsukuyomi
eviler90
Tsukuyomi
Level 11
God Stats
0W - 2L
1,280 SR
Queue Stats
55W - 38L
1,232 Elo+
Solo
The Morrigan
The Morrigan
mayhemswitch
The Morrigan
Level 14
God Stats
0W - 2L
1,301 SR
Queue Stats
69W - 88L
1,235 Elo+
Solo
Team Averages
Level 34
1,418 SR
1,351 Elo+

VS

Team Averages
Level 28
1,480 SR
1,307 Elo+
Ares
Ares
Jesseshadow
Ares
Level 14
God Stats
7W - 1L
1,650 SR
Queue Stats
12W - 12L
1,555 Elo+
Solo
Tiamat
Tiamat
KitsunePeko
Tiamat
Level 80
God Stats
2W - 0L
1,427 SR
Queue Stats
2W - 3L
1,297 Elo+
Party 1
Nemesis
Nemesis
NotBenimaru
Nemesis
Level 12
God Stats
21W - 23L
1,325 SR
Queue Stats
83W - 91L
1,256 Elo+
Solo
Poseidon
Poseidon
Yabokure
Poseidon
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,171 Elo+
Party 1
Ymir
Ymir
Zeiyer
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 17
12,743
1,062
13,063
25,320
19,078
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
8 / 14 / 12
13,230
1,103
17,954
24,716
9,006
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
TheRussianHammer
Sun Wukong
19
2 / 9 / 12
11,814
985
13,280
29,832
26,955
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
eviler90
Tsukuyomi
20
15 / 5 / 10
15,672
1,306
26,405
19,353
8,768
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
mayhemswitch
The Morrigan
19
1 / 12 / 12
11,400
950
5,257
16,396
8,402
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 26
12,516
1,043
9,128
20,704
34,889
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tiamat
20
17 / 6 / 18
16,046
1,337
27,384
15,609
11,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
NotBenimaru
Nemesis
20
7 / 10 / 23
13,018
1,085
21,213
18,451
9,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
Yabokure
Poseidon
20
15 / 7 / 20
14,467
1,206
33,591
15,238
7,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
Zeiyer
Ymir
20
3 / 3 / 29
12,797
1,066
12,975
14,242
17,100
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
162
29
Kills
46
46
Deaths
29
63
Assists
116
Player
Kills
Deaths
Assists
KDA
L
3
6
17
1.92
W
4
3
26
5.67
W
Tiamat
17
6
18
4.33
W
Nemesis
NotBenimaru
Nemesis
7
10
23
1.85
L
8
14
12
1
L
Sun Wukong
TheRussianHammer
Sun Wukong
2
9
12
0.89
W
Poseidon
Yabokure
Poseidon
15
7
20
3.57
W
Ymir
Zeiyer
Ymir
3
3
29
5.83
L
Tsukuyomi
eviler90
Tsukuyomi
15
5
10
4
L
The Morrigan
mayhemswitch
The Morrigan
1
12
12
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,959
Damage
104,291
115,617
Taken
84,244
72,209
Mitigated
79,934
2,507
Healing
8,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,063
3,552
0
594
25,320
19,078
0
17,260
8,060
0
37,157
W
9,128
1,950
959
1,842
20,704
34,889
0
836
19,868
27,574
0
W
Tiamat
27,384
2,443
0
3,231
15,609
11,717
0
1,236
14,373
66,308
0
W
Nemesis
NotBenimaru
Nemesis
21,213
10,557
0
1,444
18,451
9,223
0
1,106
17,213
0
32,515
L
17,954
9,012
0
72
24,716
9,006
0
18,564
6,152
0
29,301
L
Sun Wukong
TheRussianHammer
Sun Wukong
13,280
3,947
0
1,007
29,832
26,955
0
20,516
9,316
0
35,538
W
Poseidon
Yabokure
Poseidon
33,591
5,098
0
1,109
15,238
7,005
0
221
15,017
48,775
0
W
Ymir
Zeiyer
Ymir
12,975
3,050
0
67
14,242
17,100
0
1,653
12,589
26,834
0
L
Tsukuyomi
eviler90
Tsukuyomi
26,405
10,236
0
621
19,353
8,768
0
14,174
5,179
0
54,101
L
The Morrigan
mayhemswitch
The Morrigan
5,257
2,768
0
213
16,396
8,402
0
12,500
3,832
12,200
463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,859
Gold Earned
68,844
206
Minions Killed
210
7
Camps Cleared
5
1,000,281
Distance Traveled
995,907
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,743
1,062
58
5
2
240,561
0
W
Ares
12,516
1,043
21
2
1
202,129
0
W
Tiamat
16,046
1,337
78
7
2
221,807
0
W
Nemesis
13,018
1,085
30
3
1
200,312
0
L
Anhur
13,230
1,103
31
3
0
161,520
0
L
Sun Wukong
11,814
985
43
4
0
189,960
0
W
Poseidon
14,467
1,206
38
3
0
185,964
0
W
Ymir
12,797
1,066
43
4
1
185,695
1
L
Tsukuyomi
15,672
1,306
50
4
3
245,009
0
L
The Morrigan
11,400
950
24
2
2
163,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role