Player Matchup

Raijin
Raijin
Masters
DsqoReformed
Raijin
Masters
Level 124
God Stats
9W - 14L
1,578 SR
Queue Stats
645W - 614L
2,305 MMR
Solo
Achilles
Achilles
Masters
LokiThyKingV2
Achilles
Masters
Level 62
God Stats
21W - 22L
1,216 SR
Queue Stats
369W - 335L
2,299 MMR
Party 1
Sol
Sol
Diamond I
PvEmeister
Sol
Diamond I
Level 66
God Stats
0W - 4L
1,500 SR
Queue Stats
56W - 35L
2,540 MMR
Solo
King Arthur
King Arthur
Masters
Snusmakaren
King Arthur
Masters
Level 160
God Stats
7W - 14L
1,440 SR
Queue Stats
546W - 546L
2,259 MMR
Solo
Gilgamesh
Gilgamesh
Diamond I
ZiPrO
Gilgamesh
Diamond I
Level 147
God Stats
6W - 5L
1,879 SR
Queue Stats
458W - 431L
2,437 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 112
1,523 SR
2,368 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 117
1,546 SR
2,071 MMR
Rama
Rama
Masters
 
Rama
Masters
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
The Morrigan
The Morrigan
Masters
 
The Morrigan
Masters
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Mulan
Mulan
Diamond IV
Deathwalker
Mulan
Diamond IV
Level 160
God Stats
15W - 13L
1,557 SR
Queue Stats
273W - 216L
2,270 MMR
Party 3
Ares
Ares
Diamond II
SevenOam
Ares
Diamond II
Level 127
God Stats
6W - 6L
1,544 SR
Queue Stats
437W - 443L
2,247 MMR
Solo
Hel
Hel
Masters
oBow
Hel
Masters
Level 125
God Stats
14W - 7L
1,629 SR
Queue Stats
178W - 140L
2,841 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
10
0 / 5 / 2
5,770
525
3,392
7,090
2,572
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
LokiThyKingV2
Achilles
7
0 / 3 / 1
4,948
450
2,030
10,376
8,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 3 / 0
6,489
590
5,406
8,562
1,994
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
Snusmakaren
King Arthur
9
0 / 4 / 1
5,369
488
3,644
8,601
2,872
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
ZiPrO
Gilgamesh
12
4 / 2 / 1
7,020
638
3,479
7,130
2,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
OdinMorgan Le FayOsirisTiamatSobek

VS

Bans
AthenaCerberusLokiAnhurMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
4 / 1 / 1
7,278
662
5,648
5,862
1,726
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Morrigan
 
The Morrigan
12
3 / 1 / 6
6,955
632
5,535
4,788
1,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 1 / 2
7,183
653
5,489
7,684
4,675
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ares
9
2 / 1 / 8
6,234
567
4,229
7,628
4,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hel
oBow
Hel
11
6 / 2 / 6
7,026
639
7,061
6,706
2,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
6
Kills
17
17
Deaths
6
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
1
1
4.5
W
The Morrigan
 
The Morrigan
3
1
6
6
W
2
1
2
3
L
Raijin
0
5
2
0.2
L
Achilles
LokiThyKingV2
Achilles
0
3
1
0.17
L
2
3
0
0.67
W
Ares
2
1
8
6
L
King Arthur
Snusmakaren
King Arthur
0
4
1
0.13
L
Gilgamesh
ZiPrO
Gilgamesh
4
2
1
2.25
W
Hel
oBow
Hel
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,951
Damage
27,962
41,759
Taken
32,668
18,747
Mitigated
15,115
12,018
Healing
15,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
5,648
4,317
0
2,380
5,862
1,726
0
2,410
3,452
0
49,147
W
The Morrigan
 
The Morrigan
5,535
2,259
0
1,506
4,788
1,824
0
906
3,856
41,892
9,554
W
5,489
1,103
0
4,216
7,684
4,675
0
0
7,684
0
47,788
L
Raijin
3,392
321
0
1,052
7,090
2,572
0
5,860
1,230
33,547
0
L
Achilles
LokiThyKingV2
Achilles
2,030
421
0
1,966
10,376
8,539
0
6,204
4,129
0
13,699
L
5,406
2,732
0
3,890
8,562
1,994
660
1,227
7,335
41,999
0
W
Ares
4,229
34
0
1,485
7,628
4,372
0
3,253
4,375
9,739
0
L
King Arthur
Snusmakaren
King Arthur
3,644
873
0
2,257
8,601
2,872
0
537
7,769
0
25,722
L
Gilgamesh
ZiPrO
Gilgamesh
3,479
1,117
0
2,853
7,130
2,770
0
1,500
5,542
0
37,446
W
Hel
oBow
Hel
7,061
546
1,878
3,909
6,706
2,518
0
2,229
4,477
36,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,596
Gold Earned
34,676
285
Minions Killed
383
0
Camps Cleared
0
1,036,810
Distance Traveled
1,072,728
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,278
662
87
8
0
204,766
5
W
The Morrigan
6,955
632
102
9
0
218,174
2
W
Mulan
7,183
653
116
11
0
200,354
4
L
Raijin
5,770
525
71
6
0
196,457
5
L
Achilles
4,948
450
17
2
0
202,072
2
L
Sol
6,489
590
81
7
0
180,287
2
W
Ares
6,234
567
12
1
0
218,080
5
L
King Arthur
5,369
488
41
4
0
214,434
6
L
Gilgamesh
7,020
638
75
7
0
243,560
4
W
Hel
7,026
639
66
6
0
231,354
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role