Player Matchup

Danzaburou
Danzaburou
FootFungus69
Danzaburou
Level 29
God Stats
2W - 2L
1,310 SR
Queue Stats
88W - 81L
1,501 Elo+
Party 2
Serqet
Serqet
IPug13
Serqet
Level 89
God Stats
0W - 1L
1,560 SR
Queue Stats
139W - 127L
1,495 Elo+
Party 2
Nox
Nox
jayvee667
Nox
Level 69
God Stats
6W - 4L
1,747 SR
Queue Stats
117W - 123L
1,496 Elo+
Party 2
Team Averages
Level 62
1,539 SR
1,497 Elo+

VS

Team Averages
Level 53
1,684 SR
1,679 Elo+
Zhong Kui
Zhong Kui
KijaMxKcalB
Zhong Kui
Level 27
God Stats
10W - 4L
1,771 SR
Queue Stats
175W - 83L
1,721 Elo+
Party 1
Ullr
Ullr
Th3Skipper
Ullr
Level 125
God Stats
9W - 2L
1,781 SR
Queue Stats
200W - 80L
1,816 Elo+
Party 1
Guan Yu
Guan Yu
lastTITAN74MilTV
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FootFungus69
Danzaburou
15
1 / 6 / 6
11,512
576
8,187
14,959
4,224
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
IPug13
Serqet
14
2 / 4 / 4
12,069
603
8,433
21,982
28,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
4 / 6 / 3
11,701
585
7,668
13,378
3,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
KijaMxKcalB
Zhong Kui
19
5 / 4 / 10
13,392
670
13,558
13,236
9,479
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

20
11 / 1 / 5
14,542
727
29,339
19,050
7,605
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

3
0 / 2 / 0
9,132
457
115
1,554
432

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
7
Kills
16
16
Deaths
7
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
FootFungus69
Danzaburou
1
6
6
0.67
L
Serqet
IPug13
Serqet
2
4
4
1
W
Zhong Kui
KijaMxKcalB
Zhong Kui
5
4
10
2.5
W
11
1
5
13.5
L
4
6
3
0.92
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,288
Damage
43,012
50,319
Taken
33,840
35,974
Mitigated
17,516
5,958
Healing
8,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
FootFungus69
Danzaburou
8,187
3,453
0
2,132
14,959
4,224
861
3,568
11,391
0
48,961
L
Serqet
IPug13
Serqet
8,433
376
348
3,478
21,982
28,088
235
8,334
13,648
0
25,421
W
Zhong Kui
KijaMxKcalB
Zhong Kui
13,558
1,179
0
2,035
13,236
9,479
427
3,333
9,582
44,335
0
W
29,339
12,674
0
6,899
19,050
7,605
2,356
4,180
12,895
0
112,039
L
7,668
337
0
0
13,378
3,662
457
1,656
11,722
42,369
0
W
115
0
0
50
1,554
432
0
155
1,399
0
414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,282
Gold Earned
37,066
174
Minions Killed
214
0
Camps Cleared
0
1,030,158
Distance Traveled
786,715
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,512
576
97
5
0
319,710
1
L
Serqet
12,069
603
22
1
0
414,001
10
W
Zhong Kui
13,392
670
55
3
0
369,189
1
W
Ullr
14,542
727
159
8
0
392,016
2
L
Nox
11,701
585
55
3
0
296,447
2
W
Guan Yu
9,132
457
0
0
0
25,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role