Player Matchup

Izanami
Izanami
CrZzL_
Izanami
Level 21
God Stats
59W - 48L
1,387 SR
Queue Stats
98W - 109L
1,193 Elo+
Party 2
Susano
Susano
alecvv_Youtube
Susano
Level 21
God Stats
1W - 4L
1,261 SR
Queue Stats
22W - 43L
1,186 Elo+
Solo
Bellona
Bellona
faL3gendbtw
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
989 Elo+
Party 3
Loki
Loki
theo_die_zeh
Loki
Level 17
God Stats
23W - 29L
1,239 SR
Queue Stats
113W - 137L
1,178 Elo+
Party 2
Ymir
Ymir
ttv_n1ght5cor3
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,048 Elo+
Party 3
Team Averages
Level 15
1,377 SR
1,119 Elo+

VS

Team Averages
Level 30
1,455 SR
1,390 Elo+
Jormungandr
Jormungandr
Capimeiga
Jormungandr
Level 21
God Stats
2W - 0L
1,386 SR
Queue Stats
3W - 3L
1,605 Elo+
Solo
Danzaburou
Danzaburou
Dragon56jbh_2
Danzaburou
Level 22
God Stats
4W - 3L
1,515 SR
Queue Stats
77W - 68L
1,349 Elo+
Party 1
Set
Set
Matrixrexs
Set
Level 14
God Stats
5W - 2L
1,495 SR
Queue Stats
9W - 7L
1,321 Elo+
Party 1
Anubis
Anubis
Zero6188
Anubis
Level 29
God Stats
16W - 11L
1,547 SR
Queue Stats
77W - 76L
1,374 Elo+
Solo
Gilgamesh
Gilgamesh
fiero551vikingo
Gilgamesh
Level 62
God Stats
3W - 6L
1,333 SR
Queue Stats
117W - 132L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CrZzL_
Izanami
10
2 / 5 / 1
6,338
453
7,175
10,715
3,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 5 / 2
6,584
470
1,663
10,576
2,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
faL3gendbtw
Bellona
10
1 / 7 / 3
6,372
455
4,177
11,594
5,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 2 / 2
6,246
446
2,037
7,131
1,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 5 / 2
6,712
479
6,119
12,819
7,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Capimeiga
Jormungandr
11
3 / 3 / 4
7,068
505
6,756
9,109
4,543
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Dragon56jbh_2
Danzaburou
12
2 / 0 / 1
6,962
497
4,589
5,304
1,624
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 3 / 5
6,745
482
3,384
5,773
3,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
Zero6188
Anubis
12
9 / 2 / 3
7,821
559
14,391
9,681
4,287
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
fiero551vikingo
Gilgamesh
14
8 / 0 / 1
8,688
621
7,363
7,068
6,295
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
8
Kills
23
24
Deaths
8
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Capimeiga
Jormungandr
3
3
4
1.67
L
Izanami
CrZzL_
Izanami
2
5
1
0.5
W
Danzaburou
Dragon56jbh_2
Danzaburou
2
0
1
2.5
W
1
3
5
1.17
W
Anubis
Zero6188
Anubis
9
2
3
5.25
L
2
5
2
0.6
L
Bellona
faL3gendbtw
Bellona
1
7
3
0.36
W
Gilgamesh
fiero551vikingo
Gilgamesh
8
0
1
8.5
L
1
2
2
1
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,171
Damage
36,483
52,835
Taken
36,935
20,478
Mitigated
20,261
11,020
Healing
8,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Capimeiga
Jormungandr
6,756
921
0
0
9,109
4,543
142
1,909
7,013
28,440
0
L
Izanami
CrZzL_
Izanami
7,175
5,372
246
2,492
10,715
3,006
561
4,934
5,781
0
34,742
W
Danzaburou
Dragon56jbh_2
Danzaburou
4,589
1,544
0
2,200
5,304
1,624
1,251
535
4,695
0
29,606
W
3,384
2,007
0
110
5,773
3,512
816
1,317
4,456
0
25,743
W
Anubis
Zero6188
Anubis
14,391
1,637
49
5,577
9,681
4,287
0
1,255
8,426
42,318
0
L
1,663
404
0
2,316
10,576
2,911
0
2,329
8,247
0
26,699
L
Bellona
faL3gendbtw
Bellona
4,177
1,182
0
1,595
11,594
5,141
650
4,584
7,010
0
22,301
W
Gilgamesh
fiero551vikingo
Gilgamesh
7,363
2,327
0
451
7,068
6,295
932
706
6,226
0
48,525
L
2,037
961
243
684
7,131
1,865
127
3,128
4,003
0
19,592
L
6,119
1,207
0
3,444
12,819
7,555
153
6,172
6,647
28,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,252
Gold Earned
37,284
247
Minions Killed
281
0
Camps Cleared
0
1,253,066
Distance Traveled
1,092,431
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,068
505
43
3
0
217,714
0
L
Izanami
6,338
453
69
5
0
252,590
0
W
Danzaburou
6,962
497
49
4
0
236,326
1
W
Set
6,745
482
44
3
0
170,535
0
W
Anubis
7,821
559
53
4
0
163,686
2
L
Susano
6,584
470
49
4
0
257,360
2
L
Bellona
6,372
455
40
3
0
254,461
1
W
Gilgamesh
8,688
621
92
7
0
304,170
0
L
Loki
6,246
446
36
3
0
254,683
2
L
Ymir
6,712
479
53
4
0
233,972
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role